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“Who are you talking to? I want that computer! Gimme that chair! Ooh, and the desk too! I want that!
This is my office! MINE!”
*shoves Jerome out the door*
Oooh! What’s this? It looks just like ME!”
Dial:
#043 U Larfleeze
Team: No Affiliation
Range: 0
Points: 212
Keywords: Orange Lantern Corps
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Trait - Orange Constructs: Orange Construct objects are objects that can’t be picked up and are removed from the game if Larfleeze is KO’d. Whenever Larfleeze is moved, after actions resolve you may move any or all Orange Construct objects an equal amount. Characters adjacent to or in the same square as an Orange Construct object are considered adjacent to Larfleeze for Poison and close combat purposes. Defense - Orange Lackeys: Whenever Larfleeze would be dealt damage, you may deal up to 3 of the damage to a single adjacent Orange Construct object and then remove it from the map. Damage - Summon the Orange Lantern Corps: Once during your turn, you may give Larfleeze a free action and place an Orange Construct object on the map within his range and line of fire. If there are already two or more of these objects on the map, this is a power action instead.
I really, really, really wish there was a real-life situation where I could tell a large group of people, "YOU ARE NO LONGER ALLOWED TO SPEAK THE WORDS TO LIONEL RICHIE'S SONG, HELLO, AS YOU ARE INTIMIDATING PEOPLE."
Sooo are the Constructs in the Booster or are they strictly PnP
Better start digging up those pogs, because I suspect the latter.
What a great preview for Black Friday! Folk totally called it!
Quote : Originally Posted by wintremute
I really, really, really wish there was a real-life situation where I could tell a large group of people, "YOU ARE NO LONGER ALLOWED TO SPEAK THE WORDS TO LIONEL RICHIE'S SONG, HELLO, AS YOU ARE INTIMIDATING PEOPLE."
The movement aspects of the Orange Constructs are a little too complicated for my taste, but that appears to be the problem of the game mechanics.
I have one gripe with the dial: for a 200+ point character it is going to be hard for him to use his "special powers" *and* attack. I'm not looking for Chase Superman like levels of free attacks, but at the cost I want to see more than just plopping out tokens and zipping around the map.
I can see that they probably only meant this for Larfleeze attacking and poisoning other characters, but couldn't the wording here be misconstrued to think that you can attack or Poison Larfleeze by being adjacent to an Orange Lantern Construct?
Characters adjacent to or in the same square as an Orange Construct object are considered adjacent to Larfleeze for Poison and close combat purposes.
I can see that they probably only meant this for Larfleeze attacking and poisoning other characters, but couldn't the wording here be misconstrued to think that you can attack or Poison Larfleeze by being adjacent to an Orange Lantern Construct?
Characters adjacent to or in the same square as an Orange Construct object are considered adjacent to Larfleeze for Poison and close combat purposes.
No more likely, IMO, than Larfleeze close combatting himself through a Orange Construct token.
Quote : Originally Posted by wintremute
I really, really, really wish there was a real-life situation where I could tell a large group of people, "YOU ARE NO LONGER ALLOWED TO SPEAK THE WORDS TO LIONEL RICHIE'S SONG, HELLO, AS YOU ARE INTIMIDATING PEOPLE."
Since everyone else is doing it, I'll just re-post what I said in the front page thread:
Quote : Originally Posted by Victorious0
I can see that they probably only meant this for Larfleeze attacking and poisoning other characters, but couldn't the wording here be misconstrued to think that you can attack or Poison Larfleeze by being adjacent to an Orange Lantern Construct? (Or maybe that's their intension?)
Characters adjacent to or in the same square as an Orange Construct object are considered adjacent to Larfleeze for Poison and close combat purposes.
Quote : Originally Posted by PAC
POISON Once at the beginning of your turn, as a free action this character deals 1 damage to each opposing adjacent
character
Larfleeze is not an opposing character, so he doesn't get Poisoned.