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Please note, the point calculator I use probably over-prices this compared to modern dials. I prefer not to hedge the costs until I get input on a fair cost.
Doomsday#########Unique Range: 0 Team: No Affiliation ######Points: 343
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The DEATH of Superman! At the beginning of the game, choose an opposing character. Doomsday deals penetrating damage to that character this game. If the chosen character is named "Superman" or possesesss the Superman team ability, modify doomsday's damage value by + 1 when attacking that character. Unstoppable Doomsday may use Invulnerability and Regeneration. When turning Doomsday's dial as a result of taking damage, stop turning the dial when this power appears.
It's awesome. Kind of a ultimate doomsday. I wouldn't start the attack off so high though. He tends to hulk (please excuse the marvel terminology) out on people, or at least he did on superman.
I really like this dial. It is more like how I wanted the new one to be. If I were to change anything I would have it that his defenseive SP cannot be countered/canceled, or that maybe none of his defensive powers can be countered/canceled.
Don’t care about what other people think of you. There will always be those people who want to see you fail because they can’t succeed.
I like it better in terms of speed but I still dislike the idea that DoS Doomsday is vastly stronger (capable of doing 8 straight clicks to Supes in one hit) or tougher (with damage reducers that are far better than even E2 and KC Superman) than Supes.
I mean, Supes killed him too.
Sure, Doomsday needs a bit more toughness to be able to get through Superman's hss and range advantage but he shouldn't be able to two shot Superman.
12 Speed is way too fast for Doomsday. He's faster than a normal person, for sure, but he couldn't beat Superman in a foot race. He doesn't run around the world, looking for Superman. He finds a heavily populated area and causes some destruction to get Superman to come to him.
Dealing penetrating damage to a chosen target all the time is too much. Yes, he's strong. Yes, he's out to get Superman. That doesn't suddenly make him capable of cutting through defenses. He and Superman go toe-to-toe with each other, neither one having much of an advantage over the other. This gives Doomsday way too much of an advantage over Superman.
You also have some redundancy between the penetrating damage in the Trait and the five clicks of Exploit Weakness. Sure, he can use Exploit Weakness on other characters, but the way he's setup, he's most likely going to spend most of his time against the chosen character.
Some kind of "Taunt" effect that requires the target to move and/or attempt a close combat attack on Doomsday instead of always dealing penetrating damage would be cool.
Maybe something like:
At the beginning of the game, choose a character. When Doomsday makes an attack and the chosen character is within 8 squares, the chosen character gains Battle Fury until the beginning of your next turn and must attempt to move adjacent to or attack Doomsday during its controller's next turn, if able.
I can understand the +1 to damage against the chosen character. He effortlessly and indiscriminately kills anything that gets in his way, but he really gives it his all against Superman.
Altered the figure per criticisms, lowered points slightly due to the loss of 12 attack up front and lower movement up front, and loss of permanent penetrating damage against a chosen character.
Doomsday#########Unique Range: 0 Team: No Affiliation ######Points: 338
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The DEATH of Superman! Doomsday's Defense powers cannot be countered. Add +1 to Doomsday's damage whenever he attacks an opposing character named "Superman" or has the Superman Ally Team Symbol. Unstoppable Doomsday may use Invulnerability and Regeneration. When turning Doomsday's dial as a result of taking damage, stop turning the dial when this power appears.
Excellent! Adamkomar did have a point with the high spped value. I didn't even notice it myself. I actually think he is overcosted at 338 (maybe 300-315 points?), but regardless, he is still a really great figure
Don’t care about what other people think of you. There will always be those people who want to see you fail because they can’t succeed.
Without including the trait or the part of Unstoppable that isn't Regeneration and Invulnerability, the point calculator I use comes up with 237. Even with adjustments for inaccuracies in the point formula and the trait and special power, I don't see it being 338 points. I'd say 290-300.