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Marvel Game 3; Heroes for Hire Vs. Thunderbolts. The hometown heroes Stepper79’s Heroes for Hire (home) vs the visiting dbauers’ Thunderbolts (visitor) (Games End Tuesday, April 19 @ 11:59 PM, Pacific Time)
Heroes for Hire
1) R Dagger (5/5) 53 pts
2) R Ghost Rider (6/6) 68 pts
3) R Iron Fist (6/6) 39 pts
4) R Mandroid Armor (4/4) 28 pts
5) R Punisher (5/5) 50 pts
6) R Silver Sable (5/5) 33 pts
7) R Elektra (CM)* (5/5) 18 pts
* Streak of Luck 5 pts
Total – 294 pts
vs
Thunderbolts
1) R Moonstone 68 pts (7/7)
2) AE Norman Osborn* 66 pts (5/5)
* Thunderbolts 8 pts
3) R Songbird* 44 pts (5/5)
* Thunderbolts 8 pts
4) R H.A.M.M.E.R. Agent 33 pts (4/4)
5) E (uni) Bullseye* 31 pts (5/5)
* Spotter 5 pts
6) R Destiny 20 pts (4/4)
7) R AIM Medic 14 pts (4/4)
When placing characters at the beginning of the game characters that can use Phasing/Teleport, Smoke Cloud, or Stealth on their starting positions can be placed into hindering terrain up to half their unmodified speed values away from their starting areas.
Characters that can use the Swim ability on their starting positions can be placed in water terrain up to half their unmodified values away from their starting areas.
Last edited by Tanis11; 03/29/2011 at 23:06..
Manager of the Heroclix Fantasy League's Legion of Super Heroes
ul052 R Punisher
Team: No Affiliation
Range: 6
Points: 50
Keywords: Marvel Knights, Police, Soldier
6
9
14
2
6
8
14
1
5
8
13
2
6
7
13
2
4
7
12
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
mm034 R Silver Sable
Team: No Affiliation
Range: 4
Points: 33
Keywords: Wild Pack, Martial Artist, Soldier
7
9
16
2
6
8
15
2
6
7
15
2
5
7
14
1
5
6
13
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
cm031 R Elektra
Team: No Affiliation
Range: 0
Points: 18
Keywords: Martial Artist
7
8
15
2
6
7
14
2
5
6
13
2
4
5
12
1
4
4
11
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
Thunderbolts
cm055 R Moonstone
Team: Master of Evil
Range: 6
Points: 68
Keywords: Femizons, Masters of Evil
9
8
15
2
8
8
15
2
8
7
14
2
7
7
14
2
7
6
13
2
6
6
13
2
6
5
13
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
ws023 Norman Osborn*
Team: S.H.I.E.L.D.
Range: 6
Points: 66
Keywords: Dark Avengers, H.A.M.M.E.R., Politician, Ruler, Thunderbolts
6
9
16
2
6
9
16
2
6
8
16
1
6
8
15
1
6
8
15
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
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KO
(Special) Unbalanced: Once at the beginning of the game roll a d6. On a roll of 3-4, put a sanity token on this card. On a roll of 5-6, you may choose to put a sanity token on this card.
(Speed) Alter Ego: Patriot of Goblin?: Give this character a power action. If this card has a sanity token, replace this character with a {ws}#039 Iron Patriot. If this card does not have a sanity token, replace this character with a {ws}#058 Green Goblin instead. Begin the replacement on its orange starting line. Existing action tokens from this character, as well as action token and pushing damage for this action are applied to the replacement. If replaced, no victory points are awarded for this character and the replacement is considered to be its orange point value for all game effects.
*Thunderbolts (Ultimates) 8 pts
ws058 Green Goblin*
Team: No Affiliation
Range: 6
Points: 66
Keywords: Sinister Syndicate, Thunderbolts
8
9
16
3
8
9
16
2
6
8
15
2
6
8
14
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Attack) Pumpkin Bomb Barrage: Green Goblin can use Energy Explosion. He can use it normally, or he can use it as if he had and a range of 4.
*Thunderbolts (Ultimates) 8 pts
ff043 R Songbird*
Team: Avengers
Range: 8
Points: 44
Keywords: Femizons, Masters of Evil, Thunderbolts
(Attack) Minion: Chain of Command: When a friendly character with the H.A.M.M.E.R. keyword and a higher point value is within 8 squares, H.A.M.M.E.R. Agent modifies his attack value by +1. If that character is named Norman Osborn or Iron Patriot, H.A.M.M.E.R. Agent modifies his attack value by an aditional +1.
ui113 E Bullseye*
Team: No Affiliation
Range: 10
Points: 31
Archenemy: Daredevil (Green)
Keywords: Martial Artist
6
10
15
1
6
9
15
1
5
8
14
1
4
7
13
1
4
6
11
1
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KO
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KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
* Spotter 5 pts
ui028 R Destiny
Team: The Brotherhood
Range: 0
Points: 20
Keywords: Brotherhood of Mutants, Past, Psychic
what is the deal with C-12? i remember seeing in another game that it is hindering, but it is also stairs to go up to B-12? or does it function as a ladder to get up to B-12 or something? just dont want to be trapped up there if i choose to start there.
Free) Sable rolls a 4 for Leadership Success
1) Ghost Rider picks up sable and moves to Q21,R21 placing sable in P20
2) Dagger to V-8
3) mandroid to V-9
4) iron Fist to U-12
Heroes for Hire
1) R Dagger (5/5) 53 pts V-9@
2) R Ghost Rider (6/6) 68 pts Q21,R21@
3) R Iron Fist (6/6) 39 pts U12@
4) R Mandroid Armor (4/4) 28 pts V-8
5) R Punisher (5/5) 50 pts T-11
6) R Silver Sable (5/5) 33 pts P20 (stealth)
7) R Elektra (CM)* (5/5) 18 pts X-10
* Streak of Luck 5 pts
Total – 294 pts
vs
Thunderbolts
1) R Moonstone 68 pts (7/7) D-10 (hindering, w/HO) @
2) AE Norman Osborn* 66 pts (5/5) B-9
* Thunderbolts 8 pts
3) R Songbird* 44 pts (5/5) D-9 (hindering) @
* Thunderbolts 8 pts
4) R H.A.M.M.E.R. Agent 33 pts (4/4) B-7
5) E (uni) Bullseye* 31 pts (5/5) C-8
* Spotter 5 pts
6) R Destiny 20 pts (4/4) B-6
7) R AIM Medic 14 pts (4/4) C-10