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Is knock back still optional when you have Charge?
I know it used to be, but now powers aren't 'optional' any more. So if your opponent rolls doubles and you have Charge can you still choose to take the knock back?
Christ did not come to condemn the world, but to save it.
I know it used to be, but now powers aren't 'optional' any more. So if your opponent rolls doubles and you have Charge can you still choose to take the knock back?
Nope. For better or worse, you're staying in that square.
Quote : Originally Posted by Magnito
In other words, it's all Vlad's fault.
Quote : Originally Posted by Masenko
Though I'm pretty sure if we ever meet rl, you get a free junk shot on me.
Quote : Originally Posted by Thrumble Funk
Vlad is neither good nor evil. He is simply Legal.
I know it used to be, but now powers aren't 'optional' any more. So if your opponent rolls doubles and you have Charge can you still choose to take the knock back?
You never could, unless you canceled your Charge before getting hit. Now, though, it's impossible for a Charge fig to get knocked back...unless they've got Combat Reflexes, maybe?
God is smarter than we are....
Visit Heroclixin'! Or check out my trade thread. Molly Hayes' KO list: HoT Ultron, HoT Thor, SI Iron Man, AV Wonder Man, SI Sentry, LE Diana Prince, R IC Ultron, Pretty Boy, CW Kang, IIM Thunderball, TW Catwoman, OP Red Hulk.
That's a great question: Can a character with charge AND combat reflexes choose to be knocked back?
'The game used to be built around many fundamental rules. But there are a number of figures that fly in the face of those rules. Their powers are too all encompassing, and too cheap.' -MegaLotusMan
A character that is normally immune to knock back that has Combat Reflexes can choose to take knock back when hit with a successful attack. When this option is selected, the attacking player still gets to choose the direction of the knock back (if a choice can be made).