You are currently viewing HCRealms.com, The Premier HeroClix Community, as a Guest. If you would like to participate in the community, please Register to join the discussion!
If you are having problems registering to an account, feel free to Contact Us.
S4 Game 2: Guardians of the Galaxy vs Young Justice
(Games end 11:59 p.m. PST Sunday, June 5. Player B will be given until 11:59 a.m. June 6 to finish an incomplete round)
Guardians of the Galaxy (home)
1) E Star-Lord - 90pts (6/6)
2) V Rocket Raccoon - 65pts (5/5)
3) V Phyla Vell - 138pts (8/8)
---------------------
293 pts
Team PCs: 1 remaining
vs
Young Justice
1) R Robin (Icons) 32 pts
2) R Impulse (DC 75th) 49 pts
3) R Mon-El 118 pts
4) R Miss Martian 76 pts
5) R Speedy (CD) 18 pts
293 pts
BFC: EXTRAORDINARY DAY A roll of 11 or 12 on any attack roll is a critical hit. A roll of 2 or 3 on any attack roll is a critical miss.
(Rolls of 3 or 11 do not result in injuries)
---------------------------------
Guardians of the Galaxy [/b] (home)
1) E Star-Lord - 90pts (6/6) N2
2) V Rocket Raccoon - 65pts (5/5) O2
3) V Phyla Vell - 138pts (8/8) P2
---------------------
293 pts
Team PCs: 1 remaining
vs
Young Justice
1) R Robin (Icons) 32 pts
2) R Impulse (DC 75th) 49 pts
3) R Mon-El 118 pts
4) R Miss Martian 76 pts
5) R Speedy (CD) 18 pts
293 pts
HOs: A5, B5, ???
LOs: B6, ???, ???
BFC: EXTRAORDINARY DAY A roll of 11 or 12 on any attack roll is a critical hit. A roll of 2 or 3 on any attack roll is a critical miss.
(Rolls of 3 or 11 do not result in injuries)
ha025 E Star-Lord
Team: Defenders
Range: 8
Points: 90
Keywords: Guardians of the Galaxy, Soldier
8
9
16
2
8
10
16
2
8
9
16
3
7
9
15
2
7
10
15
2
6
9
14
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Attack) Galactic Marksman: Give Star-Lord a ranged combat action. If he targets a single opposing character, modify his attack value by +2. If he targets more than one opposing character, modify his damage value by +2.
ha028 V Rocket Raccoon
Team: Defenders
Range: 8
Points: 65
Keywords: Animal, Guardians of the Galaxy, Soldier
8
9
17
2
8
9
16
2
8
8
15
2
7
8
14
2
6
7
14
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
ha042 R Phyla-Vell
Team: Power Cosmic
Range: 10
Points: 138
Keywords: Cosmic, Guardians of the Galaxy
io013 R Robin
Team: Batman Ally
Range: 4
Points: 32
Keywords: Detective, Gotham City, Martial Artist
7
8
16
2
7
7
16
1
6
7
15
1
6
6
15
1
5
6
14
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
an104 R Kid Flash (Impulse)
Team: No Affiliation
Range: 0
Points: 49
Keywords: Future, Teen, Young Justice
11
9
17
2
11
9
17
2
10
8
16
1
10
8
18
1
8
8
15
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Damage) Speed Force Duplicate: Impulse can use Shape Change. In addition to the normal effects, if he is the only target of the attack, on a roll of 5 or 6 he may be immediately placed in a square adjacent to the character that targeted him.
or073 R Superboy (Mon-El)
Team: Legion of Superheroes
Range: 6
Points: 118
Keywords: Legion of Super Heroes, Teen
10
10
16
3
10
10
16
3
10
9
15
3
9
9
16
3
9
8
15
3
9
8
14
3
8
8
14
3
8
7
14
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
aa021 R Miss Martian
Team: Titans
Range: 6
Points: 76
Keywords: Teen Titans
8
9
16
2
8
9
16
2
8
9
15
2
8
8
15
2
8
8
15
2
7
8
14
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
cd031 R Artemis (Speedy)
Team: No Affiliation
Range: 6
Points: 18
Keywords: Star City, Teen
Guardians of the Galaxy (home)
1) E Star-Lord - 90pts (6/6) N2
2) V Rocket Raccoon - 65pts (5/5) O2
3) V Phyla Vell - 138pts (8/8) P2
---------------------
293 pts
Team PCs: 1 remaining
vs
Young Justice
1) R Robin (Icons) 32 pts P23
2) R Kid Flash [Impulse (DC 75th)] 49 pts N23
3) R Superboy (Mon-El) 118 pts O23
4) R Miss Martian 76 pts M23
5) R Artemis [Speedy (CD)] 18 pts K23
----------------------
293 pts
HOs: A5, B5, M15
LOs: B6, K15, O15
BFC: EXTRAORDINARY DAY A roll of 11 or 12 on any attack roll is a critical hit. A roll of 2 or 3 on any attack roll is a critical miss.
(Rolls of 3 or 11 do not result in injuries)
2) Phyla grab Rocket and flies to X7, dropping Rocket at W7.
Rocket will PC any successful attack he sees (his power).
Team PC will be used on any critical (whomever can see to use it).
Guardians of the Galaxy (home)
1) E Star-Lord - 90pts (6/6) V1@
2) V Rocket Raccoon - 65pts (5/5) W7
3) V Phyla Vell - 138pts (8/8) X7@
---------------------
293 pts
Team PCs: 1 remaining
vs
Young Justice
1) R Robin (Icons) 32 pts P23
2) R Kid Flash [Impulse (DC 75th)] 49 pts N23
3) R Superboy (Mon-El) 118 pts O23
4) R Miss Martian 76 pts M23
5) R Artemis [Speedy (CD)] 18 pts K23
----------------------
293 pts
HOs: A5, B5, M15
LOs: B6, K15, O15
BFC: EXTRAORDINARY DAY A roll of 11 or 12 on any attack roll is a critical hit. A roll of 2 or 3 on any attack roll is a critical miss.
(Rolls of 3 or 11 do not result in injuries)
3) Superboy will fly to N13, snagging the HO on the way.
Guardians of the Galaxy (home)
1) E Star-Lord - 90pts (6/6) V1@
2) V Rocket Raccoon - 65pts (5/5) W7
3) V Phyla Vell - 138pts (8/8) X7@
---------------------
293 pts
Team PCs: 1 remaining
vs
Young Justice
1) R Robin (Icons) 32 pts U17@ (Stealth)
2) R Kid Flash [Impulse (DC 75th)] 49 pts N23
3) R Superboy (Mon-El) 118 pts N13@ (Stealth, Carrying HO, Wildcarded to Bat Ally and will keep it untill otherwise noted)
4) R Miss Martian 76 pts M23
5) R Artemis [Speedy (CD)] 18 pts R15@ (Stealth)
----------------------
293 pts
HOs: A5, B5, Superboy
LOs: B6, K15, O15
BFC: EXTRAORDINARY DAY A roll of 11 or 12 on any attack roll is a critical hit. A roll of 2 or 3 on any attack roll is a critical miss.
(Rolls of 3 or 11 do not result in injuries)
Rocket will PC any successful attack he sees (his power).
Team PC will be used on any successful attack (if Rocket can't use his power).
Guardians of the Galaxy (home)
1) E Star-Lord - 90pts (6/6) V1
2) V Rocket Raccoon - 65pts (5/5) W7 (+1 DV)
3) V Phyla Vell - 138pts (8/8) X7
---------------------
293 pts
Team PCs: 1 remaining
vs
Young Justice
1) R Robin (Icons) 32 pts U17@ (Stealth)
2) R Kid Flash [Impulse (DC 75th)] 49 pts N23
3) R Superboy (Mon-El) 118 pts N13@ (Stealth, Carrying HO, Wildcarded to Bat Ally and will keep it untill otherwise noted)
4) R Miss Martian 76 pts M23
5) R Artemis [Speedy (CD)] 18 pts R15@ (Stealth)
----------------------
293 pts
HOs: A5, B5, Superboy
LOs: B6, K15, O15
BFC: EXTRAORDINARY DAY A roll of 11 or 12 on any attack roll is a critical hit. A roll of 2 or 3 on any attack roll is a critical miss.
(Rolls of 3 or 11 do not result in injuries)
Guardians of the Galaxy (home)
1) E Star-Lord - 90pts (6/6) V1
2) V Rocket Raccoon - 65pts (5/5) W7 (+1 DV)
3) V Phyla Vell - 138pts (8/8) X7
---------------------
293 pts
Team PCs: 1 remaining
vs
Young Justice
1) R Robin (Icons) 32 pts U17@ (Stealth)
2) R Kid Flash [Impulse (DC 75th)] 49 pts N23
3) R Superboy (Mon-El) 118 pts N13@ (Stealth, Carrying HO, Wildcarded to Bat Ally and will keep it untill otherwise noted)
4) R Miss Martian 76 pts M23
5) R Artemis [Speedy (CD)] 18 pts R15@ (Stealth)
----------------------
293 pts
HOs: A5, B5, Superboy
LOs: B6, K15, O15
BFC: EXTRAORDINARY DAY A roll of 11 or 12 on any attack roll is a critical hit. A roll of 2 or 3 on any attack roll is a critical miss.
(Rolls of 3 or 11 do not result in injuries)
1) Phyla grabs Raccoon and flies to W15, dropping Raccoon at V16.
Free) Phyla Perplexes up her own DV +1.
2) Star-Lord runs to X6.
Rocket will PC any successful attack he sees (his power).
Team PC will be used on any successful attack by Mon-El (if Rocket can't use/already used his power).
Guardians of the Galaxy (home)
1) E Star-Lord - 90pts (6/6) V1@
2) V Rocket Raccoon - 65pts (5/5) V16
3) V Phyla Vell - 138pts (8/8) W15@ (+1 DV)
---------------------
293 pts
Team PCs: 1 remaining
vs
Young Justice
1) R Robin (Icons) 32 pts U17 (Stealth)
2) R Kid Flash [Impulse (DC 75th)] 49 pts N23
3) R Superboy (Mon-El) 118 pts N13 (Stealth, Carrying HO, Wildcarded to Bat Ally and will keep it untill otherwise noted)
4) R Miss Martian 76 pts M23@
5) R Artemis [Speedy (CD)] 18 pts R15 (Stealth)
----------------------
293 pts
HOs: A5, B5, Superboy
LOs: B6, K15, O15
BFC: EXTRAORDINARY DAY A roll of 11 or 12 on any attack roll is a critical hit. A roll of 2 or 3 on any attack roll is a critical miss.
(Rolls of 3 or 11 do not result in injuries)
1) Superboy will HSS/shoot Star-Lord, using 8 of his move to make the shot from V5. Attack is a 10 to a 16, needs a 6 or better roll: 3+3=6, hit.
Star-Lord will Theme PC that, Re-roll: 5+5=10, hit. Star-Lord takes 3 clix and then knocksback into the back into the map edge for one more click. He also takes a token for the PC and gets another click for pushing. Superboy will finish his move in V4 and gets a SA.
2) Kid Flash will HSS/close combat Rocket Raccoon, using 4 of his movemnt to get to U16. Attack is a 9 to a 17, needs an 8 or better. Roll: 6+2=8, hit. Rocket Raccoon PC Re-roll: 5+5=10, hit. Rocket Raccoon Super Senses Roll: 1, he does not evade. Rocket Raccoon takes two clix and is knocked back two to X16. KF will finish his move in P17 and gets a SA.
3) Robin will take a shot at Rocket Raccoon. Attack is an 8 to a 15, needs a 7 or better. Roll: 1+2=3, crit miss. Robin takes a click but is not injured.
Clear MM.
Guardians of the Galaxy (home)
1) E Star-Lord - 90pts (1/6) V1@@
2) V Rocket Raccoon - 65pts (3/5) V16
3) V Phyla Vell - 138pts (8/8) W15@ (+1 DV)
---------------------
293 pts
Team PCs: 0 remaining
vs
Young Justice
1) R Robin (Icons) 32 pts (4/5) U17@ (Stealth)
2) R Kid Flash [Impulse (DC 75th)] 49 pts (5/5) P17@ SA[1]
3) R Superboy (Mon-El) 118 pts (8/8) V4@ SA[1] (Carrying HO, Wildcarded to Bat Ally)
4) R Miss Martian 76 pts (6/6) M23
5) R Artemis [Speedy (CD)] 18 pts (4/4) R15 (Stealth)
----------------------
293 pts
HOs: A5, B5, Superboy
LOs: B6, K15, O15
BFC: EXTRAORDINARY DAY A roll of 11 or 12 on any attack roll is a critical hit. A roll of 2 or 3 on any attack roll is a critical miss.
(Rolls of 3 or 11 do not result in injuries)