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Impervious When this character is dealt damage, roll a d6. On a result of 5 or 6, the damage dealt is reduced to 0. On a result of 1–4, the damage dealt is reduced by 2.
Mastermind When this character would be dealt damage, you may instead choose to have all the damage be dealt to a single adjacent friendly character with a point value less than this character's. Any additional effects of the damage dealt (knock back, penetrating damage, etc.) are applied to the character taking the damage. Damage dealt by this power is not an attack.
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The problem is that a lot of new players come from the "race generation" they want to define their worth by the "skill" they posses in playing a game of toy soldiers.
W.I.T. nailed it. I'll just add if the damage being masterminded is penetrating you'd not get to roll for impervious.
Actually, you still get to make the roll (as you might when using Dr. Manhattan or WL Superman), but the penetrating damage would not be reduced no matter the result.
God is smarter than we are....
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If you use Mastermind on a character with Impervious, do they get to roll to reduce damage to zero?
There are two ways to read this question.
If you use Mastermind to move damage TO a character with Impervious, the answers above are all correct.
If you have Mastermind on a character that also has Impervious, you cannot both use Mastermind and Impervious on the same damage. You either use Impervious or you attempt to move the damage to another figure with Mastermind. You don't get to roll-reduce and then move the reduced damage over.