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I just read the outwitting post on wizkids and it says that you can outwit and deal poison damage all in the beginning. So if that applies could I outwit and then TIMEBOMB: Give Tabitha Smith a power action and place up to two hindering terrain markers in non-adjacent squares, that aren't blocking terrain, within range and line of fire. At the beginning of your next turn, remove them from the game and deal 2 damage to each character occupying one of those squares and 1 damage to each other character adjacent to one or more of those squares.
Seems like it would work fine. Since her power specifies beginning of your turn, and that phase of the game doesn't end until you take a non-free action.
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Seems like it would work fine. Since her power specifies beginning of your turn, and that phase of the game doesn't end until you take a non-free action.
Incorrect. Rule book, page 7:
Before the first player takes his or her turn in a round, effects that occur “at the beginning of a round” resolve. When a player begins his or her turn, first resolve and end all effects that last “until the beginning of your turn” or “until your next turn”’, then resolve all effects that occur “at the beginning of your turn”. Game effects activated by free actions with a description stating that the effect may be used “during your turn” may also be resolved during the “beginning of your turn.”
So Timebomb would go off, Barrier tokens are removed, etc. all before stuff like Poison, Leadership, and Outwit could occur.
Before the first player takes his or her turn in a round, effects that occur “at the beginning of a round” resolve. When a player begins his or her turn, first resolve and end all effects that last “until the beginning of your turn” or “until your next turn”’, then resolve all effects that occur “at the beginning of your turn”. Game effects activated by free actions with a description stating that the effect may be used “during your turn” may also be resolved during the “beginning of your turn.”
So Timebomb would go off, Barrier tokens are removed, etc. all before stuff like Poison, Leadership, and Outwit could occur.
I'm not seeing it.
Timebomb deoesn't appear to be an "until the beginning of your turn" power.
"Poison - At the beginning of your turn, give this character a free action and deal 1 damage to each adjacent opposing character."
"Timebomb: Give Tabitha Smith a power action and place up to two hindering terrain markers in non-adjacent squares, that aren't blocking terrain, within range and line of fire. At the beginning of your next turn, remove them from the game and deal 2 damage to each character occupying one of those squares and 1 damage to each other character adjacent to one or more of those squares."
It looks like the same timing to me. What am I missing?
Um... Timebomb uses the same language as poison. At the beginning of your turn, which means during the beginning of your turn, which lasts until you perform your first non-free action.
If they were to work like barrier, the power would read something like:
TIMEBOMB: Give Tabitha Smith a power action and place up to two hindering terrain markers in non-adjacent squares, that aren't blocking terrain, within range and line of fire. These tokens last until the beginning of your next turn. When the tokens are removed, deal 2 damage to each character occupying one of those squares and 1 damage to each other character adjacent to one or more of those squares.
Venue: The Gaming Goat in Elgin, IL. Find us in the WizKids event system.
I just read the outwitting post on wizkids and it says that you can outwit and deal poison damage all in the beginning. So if that applies could I outwit and then TIMEBOMB: Give Tabitha Smith a power action and place up to two hindering terrain markers in non-adjacent squares, that aren't blocking terrain, within range and line of fire. At the beginning of your next turn, remove them from the game and deal 2 damage to each character occupying one of those squares and 1 damage to each other character adjacent to one or more of those squares.
?
Fixed it for you
It's way past the beginning of your turn......
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