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I am thinking you are really hoping to not face Kid Zoom. Realistically, that is not likely.
Question, though (especially for the 500pt), once your HSS/SS guys attack with an object, what are you going to do with Super Strength after?
You might be better with switching out one of them with a good Charge/Explot fig or RS/PPB. Just a suggestion.
edit: In the 500, replace Lucy with Elsa Bloodstone for 73 points.
I still like the flexibility Elsa gives you over Lucy. Elsa can be carried and is very pushable. Lucy is not too pushable.
I agree with you in that aspect, but I do like the thought of having shazam run in, hit with dumpster, drop dumpster, leave, Osiris rush in grab dumpster hit with dumpster, lucy lane rinse repeat with four probs plus theme probs so I'm almost destined to hit
Currently Selling SRs, LEs, and Skrulls on ebay *click my ebay button to check out my listings*
I would like to point out that a heavy Outwit team or again, Kid Zoom, really puts the nerf on this team. Also, Mystics/T-Bolts would be hard. All three characters have HSS on top click only, with Shazadam having a second click. The probs will definitely help, but I still feel you are putting all your eggs in one basket. Positioning becomes super-impotant in order to get your PCs off and it will leave them open to retaliation. It basically relies on first strike. I know I would try to position it so you can only get to max distance. Also, all 3 HSS are close combat with no range to speak of.
A 500 pt team with Nightcrawler/Bullseye would probably hurt it badly as well.
just my two cents. I like the team (love Mystical theme teams), but I think you can make it much more versatile. Maybe by working in someone with TK, as well.
Played the 500 team at the tournament today, involving the following scenario/special rules
House Rule:- All Alter Ego powers do not cause pushing damage and cannot be countered.
Meteors!!!
500 points.
After both players have both had one turn, at the beginning of each turn a meteorite fall on to the map. Two special dice are rolled to randomly determine the impact square.
A Rubble token goes on to the impact square.
Any figure standing on the impact square takes 4 damage.
Any figure adjacent to the impact square takes 3 damage and is subject to knockback (even if the figure has Charge).
Any figure two spaces from the impact square takes 2 damage and is subject to knockback (even if this figure has Charge.)
No Feats
No BFCs
went 2/1 wiping out the first two teams but losing to insanely bad dice rolls on the final round (who'd have thunk it?) It worked perfectly even against outwit, played it with a generator, dumpster and mailbox. Osiris and Shazam would take the reusable object while Lucy would take the mailbox, I always got map choice and played Anura Temple for the first round against a Nextwave team, Arkham Asylum against a Kryptonian Team, and then Arkham Again against a scientist team. I positioned all my probs so that they could see pretty much the entire battlefield. I spread out the three attackers so that if a meteor hit one of them it wouldn't take the others out as well. First chance I got I always had lucy run in and hit the greatest threat for 5 essentially sacrificing her to the masses, then had Shazam and Osiris work cleanup with the occasional help from Dhalsim. Worked splendidly for the first two games but then in the final round I failed an attack on SM Common Superman at 150pts and then again against a GSX Professor X failing to roll a 6 four separate times at which point he made quick work of my team, so it's not flawless but all in all I think it worked really well and did what I wanted it to do.
Currently Selling SRs, LEs, and Skrulls on ebay *click my ebay button to check out my listings*