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For team 1 you have 15 points to spend. Give Madrox Protected, so you can avoid damage/getting one-shot KOed, and so it's more likely you'll land on your dupe power. For the remaining feats, give 'em cheap/useful stuff like Infiltrate on Wolfsbane and Unstoppable on Strong Guy.
Team 2 you have 20 points for feats. Honestly I can't think of a better suggestion than two Protecteds (leaving you 4 points for Inside Info perhaps? Could come in handy if NC or Prof. X is popular at your games). Other options are Camouflage on Wolfsbane or Stunning Blow on Siryn.
Team 3 same suggestions.
For ALL teams, Resistance is a great BFC. It prevents Outwit, and since your team members have to be adjacent anyway to use the X-men TA, there's some nice synergy.
Team 1 has no fliers or TKers, so Crosswinds or Poor Teamwork would be a good nerf on your opponent. You could probably Poor Teamwork for 2 and 3 as well, unless Siryn and Pip being taxis are a big part of your strategy.
My H/W link does not reflect the wants for my collection, it is a list of figures that I already have, but still "want" to play.