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I really think Dark Knight is incapable of creating anything that does not involve 80's/90's pop culture in some way. It evokes both mirth and nostalgia in me.
Quote : Originally Posted by Sensualninja
Holy crap, I love all of this in every way a man could love something, is this thread single?
So within the Context of Heroclix: Tactics The EMH can heal ships? Yeah. He's a Doctor, not an Engineer.
The flavor text of that power is blatantly knowing it's going to be used to heal characters AND ships. Otherwise it's nearly as silly as Tractor Beams=Super Strength.
That said minus the silly name for support this dial fits Voyager well. The more beat up it gets the harder the crew fought. But if ANY ship deserves indom it's Voyager. . .But these are fairly minor nitpicks.
I play Heroclix, Pathfinder, and retro video games on Twitch!
So within the Context of Heroclix: Tactics The EMH can heal ships? Yeah. He's a Doctor, not an Engineer.
The flavor text of that power is blatantly knowing it's going to be used to heal characters AND ships. Otherwise it's nearly as silly as Tractor Beams=Super Strength.
That said minus the silly name for support this dial fits Voyager well. The more beat up it gets the harder the crew fought. But if ANY ship deserves indom it's Voyager. . .But these are fairly minor nitpicks.
Consider this:
A ship is only going to be effective if it's crew is working optimally. If any of your crew is hurt, your ship might not operate at 100% capacity.
Heal your engineer, your ship gets better. Heal your captain and your ship gets better. Heal your weapons specialist, your ship gets better.
Not only can the good Doctor heal ships, he can only heal neighboring ships. Sorry Voyager, the Doctor's away playing Engineer on a different vessel .
Really they should have left off the EMH just like they left off Bones. Surely there are other crew members whose contributions would batter more in ship combat. Seven=Perplex?
Agree they deserved Indom, but I'm surprised how powerful they made little old Voyager.
Not only can the good Doctor heal ships, he can only heal neighboring ships. Sorry Voyager, the Doctor's away playing Engineer on a different vessel .
Yeah, I don't think it's an issue that he can heal neighboring ships (the crew are one of the most important part of a ship's inner workings, after all, so healing crew = healing a ship), assuming this is after he got the mobile holographic emitters. But it's very strange that he can't heal his OWN crew, since that's what he did mostly in the show.
CarlosMucha: that is like be running in a Olimpic race competition just one step to get the gold and then a Giant children place a mirror in your side and you discover what you are really a hamster over a whell and the gold is just a slice of chess. Avatar Summoning: Original GotG, Melter, Whiplash
They really should have had the flavor text read something like "Starfleet Repair Crew"
I'm not really sure that would make any more or less sense. It would still be a logical reason to "heal" a ship, as the crew is just another part of the system. And it would still be weird that the Starfleet Repair Crew can't repair their own ship.
CarlosMucha: that is like be running in a Olimpic race competition just one step to get the gold and then a Giant children place a mirror in your side and you discover what you are really a hamster over a whell and the gold is just a slice of chess. Avatar Summoning: Original GotG, Melter, Whiplash
Y'know, I though my imagination could handle the concept of human-sized superheroes fighting against enormous starships, but the fact that about half of these ships at full health can't kill a Nurse in a single hit is just too much to take! To give a few examples of what can OHKO a Nurse and is therefore more powerful than the lasers and crap from these two ships:
* Armored men with two pistols
* An elf with a bow and arrow
* Half of the Street Fighter cast, which includes a sumo wrestler, another wrestler, a boxer, and a stretchy guy who can breathe fire that might actually be illusionary.
* An air strike made with planes and bombs that should be ancient by Star Trek standards.
At least now there's good ammo for Star Wars fans to say their ships are better than Star Trek's.
Also, I'll go ahead and make the "hurp a durr if I needed a 150 pt scientist I could use Superman derp" comment.
Y'know, I though my imagination could handle the concept of human-sized superheroes fighting against enormous starships, but the fact that about half of these ships at full health can't kill a Nurse in a single hit is just too much to take! To give a few examples of what can OHKO a Nurse and is therefore more powerful than the lasers and crap from these two ships:
* Armored men with two pistols
* An elf with a bow and arrow
* Half of the Street Fighter cast, which includes a sumo wrestler, another wrestler, a boxer, and a stretchy guy who can breathe fire that might actually be illusionary.
* An air strike made with planes and bombs that should be ancient by Star Trek standards.
At least now there's good ammo for Star Wars fans to say their ships are better than Star Trek's.
Also, I'll go ahead and make the "hurp a durr if I needed a 150 pt scientist I could use Superman derp" comment.
These ships aren't meant to be mixed with normal Heroclix. That's why it's called "Heroclix: Tactics", and not simply "Heroclix". It's a different game, that uses the same rules for ease of learning and in case you want to add house rules to your venue to allow them to be mixed. Heroclix: Tactics isn't even part of the Golden Age Heroclix tournament format, much less Modern Age.
CarlosMucha: that is like be running in a Olimpic race competition just one step to get the gold and then a Giant children place a mirror in your side and you discover what you are really a hamster over a whell and the gold is just a slice of chess. Avatar Summoning: Original GotG, Melter, Whiplash
I'm not really sure that would make any more or less sense. It would still be a logical reason to "heal" a ship, as the crew is just another part of the system. And it would still be weird that the Starfleet Repair Crew can't repair their own ship.
Healing the crew in the course of a battle doesn't make much sense. And engineerign squad makes more sense (but agreed, why can't they repair themselves? Same problem with the Doctor rationalization though).