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gow001 E Marcus Fenix
Team: Coalition of Ordered Governments
Range: 7
Points: 91
Keywords: Coalition of Ordered Governments, Soldier
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11
18
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17
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7
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16
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15
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8
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14
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11
14
1
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(Special) Throw a Grenade: Give the character a power action, decrease the number of grenades in your grenade pool by 1 (if greater then 0), and choose a type of grenade listed on this card. Choose a target square within 5 squares and line of fire (ignoring characters for line of fire purposes). Make a ranged combat attack targeting all characters occupying or adjacent to the target square. Deal damage to each character hit based only on the type of grenade chosen.
(Special) Grenade Pool: +2
(Special) Grenade Type(s): Frag (2 damage): A hit character in the target square is dealt 1 additional damage. Each other hit character is knocked back from the target square. Smoke (1 damage): Place a hindering terrain marker in the target square and up to two adjacent squares. Remove them at the beginning of your next turn. Characters occupying squares with these markers can't make ranged attacks.
(Attack) Fast Reload: When Marcus Fenix rolls doubles and hits with an attack, after the attack is resolved you can make a ranged combat attack as a free action, modifying his damage value by -1.
gow002 E Dominic Santiago
Team: Coalition of Ordered Governments
Range: 6
Points: 66
Keywords: Coalition of Ordered Governments, Soldier
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10
17
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17
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9
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KO
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(Special) Throw a Grenade: Give the character a power action, decrease the number of grenades in your grenade pool by 1 (if greater then 0), and choose a type of grenade listed on this card. Choose a target square within 5 squares and line of fire (ignoring characters for line of fire purposes). Make a ranged combat attack targeting all characters occupying or adjacent to the target square. Deal damage to each character hit based only on the type of grenade chosen.
(Special) Grenade Pool: +1
(Special) Grenade Type(s): Frag (2 damage): A hit character in the target square is dealt 1 additional damage. Each other hit character is knocked back from the target square.
(Speed) I Got Your Back: When Dominic Santiago attacks an opposing character adjacent to another friendly character, modify his attack value by +1.
gow004 E Damon Baird
Team: Coalition of Ordered Governments
Range: 6
Points: 79
Keywords: Coalition of Ordered Governments, Soldier
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9
16
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6
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16
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5
10
15
1
5
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15
1
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(Special) Throw a Grenade: Give the character a power action, decrease the number of grenades in your grenade pool by 1 (if greater then 0), and choose a type of grenade listed on this card. Choose a target square within 5 squares and line of fire (ignoring characters for line of fire purposes). Make a ranged combat attack targeting all characters occupying or adjacent to the target square. Deal damage to each character hit based only on the type of grenade chosen.
(Special) Grenade Pool/Grenade Type(s): +1/Smoke (1 damage): Place a hindering terrain marker in the target square and up to two adjacent squares. Remove them at the beginning of your next turn. Characters occupying squares with these markers can't make ranged attacks.
(Special) Scavengineer: When Damon Baird is adjacent to an unheld object, as a free action roll a d6; on a result of 4-6, add a grenade to your grenade pool and remove the object from the game.
(Speed) You Gonna Just Lay there and Bleed All Day?: Damon Baird can use support. Give Damon Baird a power action; he can move up to 4 squares and then use Support as a free action.
(Damage) Let Me Help You Help Me: Damon Baird can use Perplex, but can't target himself. When Damon Baird uses Perplex, his same combat value is modified in the same way.
gow005 R Anya Stroud
Team: Coalition of Ordered Governments
Range: 6
Points: 63
Keywords: Coalition of Ordered Governments, Soldier
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16
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(Special) Throw a Grenade: Give the character a power action, decrease the number of grenades in your grenade pool by 1 (if greater then 0), and choose a type of grenade listed on this card. Choose a target square within 5 squares and line of fire (ignoring characters for line of fire purposes). Make a ranged combat attack targeting all characters occupying or adjacent to the target square. Deal damage to each character hit based only on the type of grenade chosen.
(Special) Grenade Pool/Grenade Type(s): +1/Smoke (1 damage): Place a hindering terrain marker in the target square and up to two adjacent squares. Remove them at the beginning of your next turn. Characters occupying squares with these markers can't make ranged attacks.
(Special) Tactical Intel: When Anya Stroud hits an opposing character, choose a keyword possessed by that character. Until your next turn, all friendly characters modify their attack values by +1 when attacking opposing characters that possess the chosen keyword.
(Defense) Meatshields and Snubshots: Modify Anya Stroud's defense value by +2 when she is adjacent to an opposing character. When making a ranged combat attack, she may use Prodbability Control during the attack.
ca208 E Red Skull
Team: Hydra
Range: 6
Points: 100
Keywords: A.I.M., Hydra, Politician, Skeleton Crew
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(Damage) Steve, Is That You?: Red Skull can use Perplex and Shape Change.
w/Armor Piercing 10 pts
Choose a character.
Damage dealt by this character may not be reduced below 1.
w/Contingency Plan 12 pts
Prerequisites: Leadership or Mastermind
Choose a character.
If the character's controller does not use all of his or her actions for a turn, put a contingency token on this card if there are two or fewer tokens on this card. When a friendly character is given action, you can remove any number of tokens from this card: The character modifies the friendly character's speed, attack, or range value by +1 for each token removed.
When the character loses Leadership or Mastermind, remove all contingency tokens from this card.
w/Inspiring Command 15 pts
Prerequisites: Leadership or Mastermind
Choose a character.
Characters with the same team symbol as the character and a lower point value than the character are not dealt pushing damage when a second token is placed upon them if they are adjacent to the character at the beginning or end of an action.
w/Outsmart 10 pts
Prerequisites: Mastermind or Outwit
Choose a character.
When a power possessed by the character or an adjacent friendly character would be countered by an opposing character's power or ability, you and the opposing character's controller each roll 2d6. If your result is more, the power is not countered instead.
sn031 R Fixer
Team: Master of Evil
Range: 4
Points: 52
Keywords: Hydra, Masters of Evil, Scientist
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xp211 LE Madame Hydra
Team: Hydra
Range: 10
Points: 39
Keywords: Hydra, Martial Artist
Well, now that the dials are up, it looks like we're to begin the setup! You are the home team. Good luck to you, sir! I'm excited for another fun game against you!
I have a question as I'm not too familiar with the grenade mechanic.
I realize it ignores stealth, but do I still get a hindering terrain bonus for the attack? Also, I'm fairly certain Shape Change still applies because it still targets, but I just wanted to make sure.
I'll take the first turn when I get off of work tomorrow. I have to be up in 4 hours and don't want to take an awkward, terrible turn. Night shifts followed by mornings are the best.
free) HYDRA Officer (4) Leadership is a... 5, which is a success!
free) HYDRA Officer (5) Leadership is a... 6, which is a success!
1) Fixer picks up HYDRA Officer (5) and flies to H-21, dropping the Officer in G-20.
free) Fixer Outwits Damon Baird's Let Me Help You Help Me SP.
2) Madame Hydra runs to H-20.
3) Red Skull runs to I-20.
4) HYDRA Officer (4) runs to H-19.
free) Red Skull perplexes down Marcus Fenix's speed by -1.
Token to CP.
Gears of War
1) Marcus Fenix 91 points M-11@ (speed perplexed down -1 by Red Skull)
2) Dominic Santiago 66 points M-10@
3) Damon Baird 79 points N-11@ (Let Me Help You Help Me SP Outwitted by Fixer)
4) Anya Stroud 63 points O-2
(Theme PC: 2/2)
Total: 299 points
Grenade Pool: 5
vs.
HYDRA
1) E Red Skull 100 pts (7/7) I-20 @ (stealth)(perplexing down Marcus Fenix's speed by -1)
w/Armor Piercing 10 pts
w/Contingency Plan 12 pts #
w/Inspiring Command 15 pts
w/Outsmart 10 pts
2) R Fixer 52 pts (5/5) H-21 @ (Outwitting Damon Baird's Let Me Help You Help Me SP)
3) LE Madame Hydra 39 pts (5/5) H-20 @
4) R HYDRA Officer 30 pts (4/4) H-19 @ (stealth)
5) R HYDRA Officer 30 pts (4/4) G-20 (stealth)
Total: 298
Theme PC: 2
HO: D-16
LO: O-10, M-11, E-16, E-17
BFC: Astral Plane
Hindering terrain features become clear terrain for movement purposes.