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1) E Dawnstar 60
w/ Armor Piercing 10
2) V Deadman 87
3) E Karate Kid 63
w/ Not So Special 3
4) E Scandal Savage 60
w/ Secret Six 3
5) R Chameleon 30
w/ Armor Piercing 10
6) R Live Wire 22
7) R Cosmic Boy 45
8) Legionairre 4
9) Legionairre 4
398
VS
Defenders
1) U Moondragon 71 pts (7/7)
2) E Howard the Duck 35 pts (5/5)
3) R Gladiator 100 pts (5/5)
4) V Gargoyle 58 pts (7/7)
5) R Clea 59 pts (6/6)
6) R Dr. Strange 75 pts (6/6)
398
BFC: Assembled -
When a force has more than four characters on it with the same team symbol but different names, each character gets +1 to its attack value when adjacent to a friendly character with the same team symbol.
1) E Dawnstar 60 G-23
w/ Armor Piercing 10
2) V Deadman 87 K-23
3) E Karate Kid 63 I-23
w/ Not So Special 3
4) E Scandal Savage 60 G-24
w/ Secret Six 3
5) R Chameleon 30 G-25
w/ Armor Piercing 10
6) R Live Wire 22 J-23
7) R Cosmic Boy 45 H-23
8) Legionairre 4 I-24
9) Legionairre 4 J-24
398
VS
Defenders
1) U Moondragon 71 pts (7/7)
2) E Howard the Duck 35 pts (5/5)
3) R Gladiator 100 pts (5/5)
4) V Gargoyle 58 pts (7/7)
5) R Clea 59 pts (6/6)
6) R Dr. Strange 75 pts (6/6)
398
BFC: Assembled -
When a force has more than four characters on it with the same team symbol but different names, each character gets +1 to its attack value when adjacent to a friendly character with the same team symbol.
cr022 E Dawnstar
Team: Legion of Superheroes
Range: 0
Points: 60
Keywords: Future, Legion of Super Heroes, Teen
10
9
16
2
10
9
16
2
9
8
16
2
9
8
15
2
9
7
15
1
8
7
14
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Speed) Tracker: Dawnstar can use Hypersonic Speed, but only Option 1. (Attack) Quarry: Before the beginning of the first turn , choose an opposing character; this character is Dawnstar's quarry. Modify by +1 the attack value of Dawnstar and all friendly characters when they are attacking the quarry.
bd003 V Deadman
Team: Mystics
Range: 6
Points: 87
Keywords: Brightest Day, Mystical, White Lantern Corps
10
10
18
2
8
10
17
3
8
9
17
2
8
9
17
2
10
10
16
2
9
9
16
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Attack) White Rebirth: Deadman can use Support and Telekinesis. When he uses support, his minimum result is 2. (Defense) LIVE!: Deadman can use Regeneration. When turning the dial, if this click is revealed due to damage taken from an opponent's attack, stop turning the dial. (Damage) Summon the White: Give Deadman a power action. Any number of friendly characters with the Brightest Day and/or White Lantern Corps keywords can be placed adjacent to him, up to the number of adjacent unoccupied squares. Those characters can't be given actions until your next turn.
cr024 E Karate Kid
Team: Legion of Superheroes
Range: 0
Points: 63
Keywords: Future, Legion of Super Heroes, Martial Artist, Teen
10
10
17
2
9
11
16
2
8
12
16
3
8
11
16
2
8
10
15
2
7
9
15
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
aa014 E Scandal Savage
Team: Suicide Squad
Range: 0
Points: 60
Keywords: Martial Artist, Secret Six
9
10
17
2
8
10
17
2
8
9
16
2
7
9
16
2
7
8
15
2
7
8
14
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
un037 R Chameleon
Team: Legion of Superheroes
Range: 0
Points: 30
Keywords: Future, Legion of Super Heroes, Teen
8
7
14
1
8
6
14
1
7
6
13
1
7
5
13
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
cj046 R Live Wire
Team: Legion of Superheroes
Range: 8
Points: 22
Keywords: Future, Legion of Super Heroes, Teen
8
7
14
.
7
7
14
.
6
6
13
.
6
6
12
.
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
cj043 R Cosmic Boy
Team: Legion of Superheroes
Range: 0
Points: 45
Keywords: Future, Legion of Super Heroes, Teen
8
8
15
1
8
7
14
1
7
7
14
1
7
6
13
.
6
6
12
.
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
orB002 Legionnaire
Team: No Affiliation
Range: 0
Points: 4
6
6
14
1
KO
KO
KO
KO
WW 05 Champ.Gen con 2014 Teams 3rd place/fellowship, Nationals '15 Top 8 ROC State 2015 2nd place 2016 WKO Arizona Champion
ct087 U Moondragon
Team: No Affiliation
Range: 10
Points: 71
Keywords: Cosmic, Infinity Watch, Martial Artist, Psychic
8
10
16
2
7
9
15
2
7
8
15
2
6
7
14
2
6
7
14
1
5
6
13
1
4
6
12
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
si035 E Howard the Duck
Team: No Affiliation
Range: 0
Points: 35
Keywords: Animal, Celebrity, Defenders, Martial Artist, Politician
6
9
16
2
6
8
15
1
6
8
14
1
5
7
13
1
5
7
13
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
ffgga003r R Gladiator
Team: No Affiliation
Range: 6
Points: 100
Keywords: Annihilators, Cosmic, Shi'ar, Ruler, Warrior
8
10
16
3
8
10
16
3
8
9
15
3
7
9
15
2
7
8
15
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Damage) My Confidence is Your Downfall: If a friendly character has not been KO'd this game, Gladiator possesses the Power Cosmic team ability and modifies his combat values by +1.
1) E Dawnstar 60 G-23
w/ Armor Piercing 10
2) V Deadman 87 K-23
3) E Karate Kid 63 I-23
w/ Not So Special 3
4) E Scandal Savage 60 G-24
w/ Secret Six 3
5) R Chameleon 30 G-25
w/ Armor Piercing 10
6) R Live Wire 22 J-23
7) R Cosmic Boy 45 H-23
8) Legionairre 4 I-24
9) Legionairre 4 J-24
398
VS
Defenders
1) U Moondragon 71 pts (7/7) L-2
2) E Howard the Duck 35 pts (5/5) J-2
3) R Gladiator 100 pts (5/5) K-2
4) V Gargoyle 58 pts (7/7) M-2
5) R Clea 59 pts (6/6) I-2
6) R Dr. Strange 75 pts (6/6) H-2
398
BFC: Assembled -
When a force has more than four characters on it with the same team symbol but different names, each character gets +1 to its attack value when adjacent to a friendly character with the same team symbol.
1) Dawny carries Scandal drops at D-15, D at E-15
2) Cos moves to B-17
3) Kid carries legionnaire (8) drops at B-16, Kid at C-16
4) Cham moves to B-18
5) Deadman to B-15 (all WCs copy Mystics until otherwise stated)
LoSH
1) E Dawnstar 60 E-15@
w/ Armor Piercing 10
2) V Deadman 87 B-15@
3) E Karate Kid 63 C-16@
w/ Not So Special 3
4) E Scandal Savage 60 D-15
w/ Secret Six 3
5) R Chameleon 30 B-18@
w/ Armor Piercing 10
6) R Live Wire 22 J-23
7) R Cosmic Boy 45 B-17@
8) Legionairre 4 B-16
9) Legionairre 4 J-24
398
VS
Defenders
1) U Moondragon 71 pts (7/7) L-2
2) E Howard the Duck 35 pts (5/5) J-2
3) R Gladiator 100 pts (5/5) K-2
4) V Gargoyle 58 pts (7/7) M-2
5) R Clea 59 pts (6/6) I-2
6) R Dr. Strange 75 pts (6/6) H-2
398
BFC: Assembled -
When a force has more than four characters on it with the same team symbol but different names, each character gets +1 to its attack value when adjacent to a friendly character with the same team symbol.
*free* Howard rolls for leadership, 3 for nothing.
1) Gargoyle picks up the HO and flies to P-5.
2) Howard moves to J-3.
3) Gladiator picks Howard up and flies to N-4, dropping the Duck at N-3.
4) Strange picks up Clea and flies to O-4, placing her at O-5.
*free* Strange will perplex Cleas def +1.
Defenders TA possessors will always borrow from the higher def if applicable.
LoSH
1) E Dawnstar 60 E-15@
w/ Armor Piercing 10
2) V Deadman 87 B-15@
3) E Karate Kid 63 C-16@
w/ Not So Special 3
4) E Scandal Savage 60 D-15
w/ Secret Six 3
5) R Chameleon 30 B-18@
w/ Armor Piercing 10
6) R Live Wire 22 J-23
7) R Cosmic Boy 45 B-17@
8) Legionairre 4 B-16
9) Legionairre 4 J-24
398
VS
Defenders
1) U Moondragon 71 pts (7/7) L-2
2) E Howard the Duck 35 pts (5/5) N-3@
3) R Gladiator 100 pts (5/5) N-4@
4) V Gargoyle 58 pts (7/7) P-5@
5) R Clea 59 pts (6/6) O-5 (def +1)
6) R Dr. Strange 75 pts (6/6) O-4@
398
HO: Gargoyle
LO: F-11, G-11
BFC: Assembled -
When a force has more than four characters on it with the same team symbol but different names, each character gets +1 to its attack value when adjacent to a friendly character with the same team symbol.
1) Live Wire carry Legionnaire (9) drops at C-19, LW at D-18
2) Legionairre (8) does a little legion dance and stays put.
All WCs remain Mystics TA
LoSH
1) E Dawnstar 60 E-15
w/ Armor Piercing 10
2) V Deadman 87 B-15
3) E Karate Kid 63 C-16
w/ Not So Special 3
4) E Scandal Savage 60 D-15
w/ Secret Six 3
5) R Chameleon 30 B-18
w/ Armor Piercing 10
6) R Live Wire 22 D-19@
7) R Cosmic Boy 45 B-17
8) Legionairre 4 C-19@
9) Legionairre 4 C-18
398
VS
Defenders
1) U Moondragon 71 pts (7/7) L-2
2) E Howard the Duck 35 pts (5/5) N-3@
3) R Gladiator 100 pts (5/5) N-4@
4) V Gargoyle 58 pts (7/7) P-5@
5) R Clea 59 pts (6/6) O-5 (def +1)
6) R Dr. Strange 75 pts (6/6) O-4@
398
HO: Gargoyle
LO: F-11, G-11
BFC: Assembled -
When a force has more than four characters on it with the same team symbol but different names, each character gets +1 to its attack value when adjacent to a friendly character with the same team symbol.
1) Gargoyle does jumping jacks, and takes a click.
2) Ignoring willpower, Howard does push ups, and takes a click.
*free* Strange again bumps Cleas def +1
*free* Howard bumps his own def +1
clear
LoSH
1) E Dawnstar 60 E-15
w/ Armor Piercing 10
2) V Deadman 87 B-15
3) E Karate Kid 63 C-16
w/ Not So Special 3
4) E Scandal Savage 60 D-15
w/ Secret Six 3
5) R Chameleon 30 B-18
w/ Armor Piercing 10
6) R Live Wire 22 D-19@
7) R Cosmic Boy 45 B-17
8) Legionairre 4 C-19@
9) Legionairre 4 C-18
398
VS
Defenders
1) U Moondragon 71 pts (7/7) L-2
2) E Howard the Duck 35 pts (4/5) N-3@@ (def +1)
3) R Gladiator 100 pts (5/5) N-4
4) V Gargoyle 58 pts (6/7) P-5@@
5) R Clea 59 pts (6/6) O-5 (def +1)
6) R Dr. Strange 75 pts (6/6) O-4
398
HO: Gargoyle
LO: F-11, G-11
BFC: Assembled -
When a force has more than four characters on it with the same team symbol but different names, each character gets +1 to its attack value when adjacent to a friendly character with the same team symbol.
1) E Dawnstar 60 E-15
w/ Armor Piercing 10
2) V Deadman 87 G-16@
3) E Karate Kid 63 C-16
w/ Not So Special 3
4) E Scandal Savage 60 G-17@
w/ Secret Six 3
5) R Chameleon 30 B-18
w/ Armor Piercing 10
6) R Live Wire 22 D-19
7) R Cosmic Boy 45 H-16@
8) Legionairre 4 H-15
9) Legionairre 4 G-15@
398
VS
Defenders
1) U Moondragon 71 pts (7/7) L-2
2) E Howard the Duck 35 pts (4/5) N-3@@ (def +1)
3) R Gladiator 100 pts (5/5) N-4
4) V Gargoyle 58 pts (6/7) P-5@@
5) R Clea 59 pts (6/6) O-5 (def +1)
6) R Dr. Strange 75 pts (6/6) O-4
398
HO: Gargoyle
LO: F-11, G-11
BFC: Assembled -
When a force has more than four characters on it with the same team symbol but different names, each character gets +1 to its attack value when adjacent to a friendly character with the same team symbol.
3) Strange picks up Howard and flies to O-6, puts Howard at N-5.
4) Clea phases to O-7.
*free* Howard perplexes his own def +1
*free* Strange perplexes Moondragons def +1
Defenders TA are all borrowing Gargoyles 17 def
LoSH
1) E Dawnstar 60 E-15
w/ Armor Piercing 10
2) V Deadman 87 G-16@
3) E Karate Kid 63 C-16
w/ Not So Special 3
4) E Scandal Savage 60 G-17@
w/ Secret Six 3
5) R Chameleon 30 B-18
w/ Armor Piercing 10
6) R Live Wire 22 D-19
7) R Cosmic Boy 45 H-16@
8) Legionairre 4 H-15
9) Legionairre 4 G-15@
398
VS
Defenders
1) U Moondragon 71 pts (7/7) N-6@ (def +1)
2) E Howard the Duck 35 pts (4/5) N-5 (def +1)
3) R Gladiator 100 pts (5/5) N-7@
4) V Gargoyle 58 pts (6/7) P-5
5) R Clea 59 pts (6/6) O-7@
6) R Dr. Strange 75 pts (6/6) O-6@
398
HO: Gargoyle
LO: F-11, G-11
BFC: Assembled -
When a force has more than four characters on it with the same team symbol but different names, each character gets +1 to its attack value when adjacent to a friendly character with the same team symbol.
4) Dawny HSS attack at M-7 v Gladiator 9+1(Q)= 10 v 17 rolls 5,3=8 hits for armor piercing of 1 through ends at L-6
5) Push cham to M-6 (copies secret 6)
LoSH
1) E Dawnstar 60 L-6@
w/ Armor Piercing 10
2) V Deadman 87 G-16
3) E Karate Kid 63 C-16
w/ Not So Special 3
4) E Scandal Savage 60 G-17
w/ Secret Six 3
5) R Chameleon 30 (3/4)M-6@@
w/ Armor Piercing 10
6) R Live Wire 22 F-14@
7) R Cosmic Boy 45 H-16@
8) Legionairre 4 E-14@
9) Legionairre 4 G-15
398
VS
Defenders
1) U Moondragon 71 pts (7/7) N-6@ (def +1)
2) E Howard the Duck 35 pts (4/5) N-5 (def +1)
3) R Gladiator 100 pts (4/5) N-7@
4) V Gargoyle 58 pts (6/7) P-5
5) R Clea 59 pts (6/6) O-7@
6) R Dr. Strange 75 pts (6/6) O-6@
398
HO: Gargoyle
LO: F-11, G-11
BFC: Assembled -
When a force has more than four characters on it with the same team symbol but different names, each character gets +1 to its attack value when adjacent to a friendly character with the same team symbol.