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1. R Supergirl* (FF) 100 pts (6/6)
* with Not So Special, 3 pts
2. E Cosmic Boy, 70 pts (6/6)
3. E Green Arrow (Connor), 70 pts (7/7)
4. R Batman Beyond, 64 pts (6/6)
5. R Dream Girl, 50 pts (5/5)
6. R Question (AA), 37 pts (5/5)
7. Legionnaire, 4 pts (1/1)
Total: 398 pts
vs.
All-NewFantastic Four
IH Bruce Banner 55 pts [5/5]
IH Wolverine 70 pts [6/6]
IH Ghost Rider 125 pts [7/7]
CA Invisible Woman 110pts [6/6]
FF R Iron Fist 39 pts [6/6]
399 pts
SO: Phone Booth
BFC: ANTIMATTER UNIVERSE Critical hits do not increase damage dealt.
ffsm002 R Supergirl* (with Not So Special)
Team: Superman Ally
Range: 7
Points: 100
Keywords: Kryptonian, Metropolis, Legion of Super Heroes
10
11
17
4
9
10
16
3
9
10
17
3
8
9
17
3
7
9
16
3
7
9
15
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Attack) No Holding Back: Supergirl can use Penetrating/Pyschic Blast and the Sharpshooter ability.
Not So Special, 3 pts
Choose a character. Whenever this character attacks an opposing character possessing a Special Power, if this character currently possesses no Special Power or Traits, modify this character's attack value by +1.
ls003 E Cosmic Boy
Team: Legion of Superheroes
Range: 6
Points: 70
Keywords: Future, Legion of Super Heroes, Teen
9
10
17
2
9
10
16
2
9
9
16
2
8
9
16
2
8
7
16
1
7
7
15
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
jl014 E Green Arrow
Team: Justice League
Range: 10
Points: 70
Keywords: Justice League, Martial Artist, Star City
8
10
17
3
8
11
17
2
7
10
16
2
7
9
16
2
7
9
15
2
6
8
15
3
6
8
15
3
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Attack) Fusillade: Give Green Arrow a power action. He makes two separate ranged combat attacks as free actions (make two separate attack rolls against two different target opposing characters). Resolve the first attack before making the second; if he loses Fusillade before making the second attack, he can't make the second attack.
aa016 R Batman
Team: Batman Ally
Range: 6
Points: 64
Keywords: Armor, Future, Gotham City, Teen
10
9
17
2
8
9
17
2
8
9
16
2
7
8
15
2
7
8
16
2
7
7
15
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Damage) In Contact with Bruce Wayne: Batman can use Outwit, but he can counter only standard and named powers. Batman can use Perplex, but he can target only himself.
jl048 R Dream Girl
Team: Legion of Superheroes
Range: 0
Points: 50
Keywords: Future, Legion of Super Heroes, Psychic, Teen
8
9
16
1
8
9
16
1
7
8
15
1
7
8
15
1
7
7
15
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
Shvaughn Erin (aa004 R The Question)
Team: No Affiliation
Range: 6
Points: 37
Keywords: Detective, Gotham City, Martial Artist
8
10
17
2
8
9
17
1
8
8
16
1
8
8
16
1
7
8
15
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Damage) Ask The Question: Once during your turn, the Question can use Outwit or Perplex. When the Question uses Perplex, she can modify the combat values of only opposing characters.
orB002 Legionnaire
Team: No Affiliation
Range: 0
Points: 4
6
6
14
1
KO
KO
KO
KO
HCFL Teams: The All-New, All-Different X-Men and the Justice Society of America
The All New Fantastic Four
ih002 Bruce Banner
Team: No Affiliation
Range: 4
Points: 55
Keywords: Hulkbusters, Scientist
6
9
16
1
6
9
15
1
5
8
15
1
5
8
14
1
4
8
14
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Speed) Alter Ego: Hulk: Give Bruce Banner a power action that deals no pushing damage and replace this character with IH #001 Hulk, IH #043 Hulk, or GG #027 Hulk on its orange starting line. Existing action tokens on this character and action tokens for this action are applied to the replacement. This power can't be countered.
(Attack) Bomb Science: Bruce Banner can use Energy Explosion. Bruce Banner and adjacent friendly characters deal 1 additional damage to the targets of their attacks while using Energy Explosion, if not already modified by this effect.
(Special) My First Non-X Team: Modify Wolverine's attack value by +1 if other friendly characters on the map possess 3 or more different team symbols among them.
(Speed) Lunge: When Wolverine is given a close combat action, immediately before making the attack he may automatically break away and may move up to 2 squares.
(Damage) Penance Stare: Ghost Rider deals penetrating damage to opposing characters that have damaged a friendly character since your last turn.
ca057 E Invisible Woman
Team: Fantastic Four
Range: 6
Points: 110
Keywords: Avengers, Celebrity, Fantastic Four, Lady Liberators
9
10
18
3
8
10
17
2
8
10
17
2
7
9
16
2
7
9
16
2
6
9
17
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Special) Invisible Barrier: Invisible Woman begins the game without the Invisible Barrier. If the Invisible Barrier is attached, Invisible Woman and adjacent friendly characters can use Energy Shield/Deflection. The Invisible Barrier remains attached to Invisible Woman until she takes damage from an opponent's attack.
(Attack) Shields Up!: Invisible Woman can use Barrier. When she does so, attach the Invisible Barrier to her after actions resolve.
(Damage) You Can't See What I'm About to Do to You...: Invisible Woman can use Force Blast, Penetrating/Psychic Blast and Telekinesis. If the Invisible Barrier is attached, modify her range value by +2.
ff046 R Iron Fist
Team: No Affiliation
Range: 0
Points: 39
Keywords: Heroes for Hire, Martial Artist
8
10
16
2
8
9
16
3
8
9
15
3
7
8
15
1
7
8
14
2
7
7
14
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
HCFL Teams: The All-New, All-Different X-Men and the Justice Society of America
1. R Supergirl* (FF) 100 pts (6/6) B-15
* with Not So Special, 3 pts
2. E Cosmic Boy, 70 pts (6/6) B-14
3. E Green Arrow (Connor), 70 pts (7/7) B-13
4. R Batman Beyond, 64 pts (6/6) B-17
5. R Dream Girl, 50 pts (5/5) B-18
6. R Question (AA), 37 pts (5/5) B-16
7. Legionnaire, 4 pts (1/1) A-17
Total: 398 pts
vs.
All-NewFantastic Four
IH Bruce Banner 55 pts [5/5]
IH Wolverine 70 pts [6/6]
IH Ghost Rider 125 pts [7/7]
CA Invisible Woman 110pts [6/6]
FF R Iron Fist 39 pts [6/6]
399 pts
SO: Phone Booth
HO: I-14, C-17
LO: F-19
BFC: ANTIMATTER UNIVERSE Critical hits do not increase damage dealt.
ANF4 Set up & Turn 1A
1. IH Bruce Banner 55 pts [5/5] W20
2. IH Wolverine 70 pts [6/6] W19
3. IH Ghost Rider 125 pts [7/7] W18
4. CA Invisible Woman 110pts [6/6] W17
5. FF R Iron Fist 39 pts [6/6] W16
399 pts
SO: Q24
1) Bruce Banner will move to Q24 and use the phone booth to take a push as a free action
2) Invisible Woman will use TK to move Ghost Rider to O18
3) Iron Fist will use Leap/Climb to move to O17
----------
1. R Supergirl* (FF) 100 pts (6/6) B-15
* with Not So Special, 3 pts
2. E Cosmic Boy, 70 pts (6/6) B-14
3. E Green Arrow (Connor), 70 pts (7/7) B-13
4. R Batman Beyond, 64 pts (6/6) B-17
5. R Dream Girl, 50 pts (5/5) B-18
6. R Question (AA), 37 pts (5/5) B-16
7. Legionnaire, 4 pts (1/1) A-17
Total: 398 pts
1. IH Bruce Banner 55 pts [4/5] Q24 @
2. IH Wolverine 70 pts [6/6] W19
3. IH Ghost Rider 125 pts [7/7] O18
4. CA Invisible Woman 110pts [6/6] W17 @
5. FF R Iron Fist 39 pts [6/6] O18 @
399 pts
SO: Phone Booth Q24
HO: I-14, C-17
LO: F-19
BFC: ANTIMATTER UNIVERSE
Critical hits do not increase damage dealt.
Free) Dream Girl copies JLA TA and flies to G-17, carrying the Legionnaire to G-18.
2. Supergirl uses HSS. She flies to M-23 and attacks Bruce. 11+1 (NSS) v 15; no hindering bonus because of Superman Ally TA. (NOTE: The partial turn had 10+1 v 15, which was my mistake; Supergirl has an 11 Attack on her top click.) Roll=2,5.
I assume that Invisible Girl will PC that, as it's the only attack that I will make this turn. Re-roll=3,1, which is still enough to hit Bruce for 4 clicks. Bruce is KO'd.
Supergirl uses her remaining movement to fly to F-19. Supergirl gets 1 SA and 1 KO; Cosmic Boy gets 1 AST.
3. Batman flies to I-14, picking up the HO in C-17 and carrying Shvaughn to J-15.
Free) Shvaughn perplexes Ghost Rider's Defense by -1.
1. Green Arrow makes a RS to D-12 and attacks Ghost Rider. 10 v 17 (+1 hindering, -1 Perplex). Roll=1,3. Dream Girl PCs to 6,4. Hits for 3 damage. Green Arrow takes 1 click from Mystics TA. Green Arrow gets 1 SA; Batman and Dream Girl each get 1 AST.
2. Shvaughn attacks Iron Fist. 10 v 16+1 (hindering). Roll=3,3. Miss.
3. Legionnaire moves to K-19.
Free) Batman Perplexes his Defense by +1.
**********
1. R Supergirl* (FF) 100 pts (6/6) F-19
* with Not So Special, 3 pts
2. E Cosmic Boy, 70 pts (6/6) B-14
3. E Green Arrow (Connor), 70 pts (6/7) D-12 @
4. R Batman Beyond, 64 pts (6/6) I-14 (HO)
5. R Dream Girl, 50 pts (5/5) G-17
6. Shvaughn Erin (R Question (AA)), 37 pts (5/5) J-15 @
7. Legionnaire, 4 pts (1/1) K-19 @
Total: 398 pts
Supergirl: 1 SA, 1 KO
Cosmic Boy: 1 AST
Green Arrow: 1 SA
Batman: 1 AST
Dream Girl: 1 AST
Shvaughn: 1 DFD
1. IH Bruce Banner 55 pts KOKOKO
2. IH Wolverine 70 pts [6/6] P18 @
3. IH Ghost Rider 125 pts [4/7] N9 @
4. CA Invisible Woman 110pts [6/6] W17
5. FF R Iron Fist 39 pts [6/6] O17
399 pts
SO: Phone Booth Q24
HO: I-14, Batman
LO: F-19
BFC: ANTIMATTER UNIVERSE
Critical hits do not increase damage dealt.