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X-Men
1) R Prof X (IC) 59 (5/5)
w/ Contingency Plan 12
2) R Jean grey (IC) 31 (5/5)
3) V Cyclops (GSX) 110 (7/7)
w/ Protected 8
4) E Quake 67 (6/6)
5) R Iceman 26 (4/4)
6) U Nightcrawler 86 (GSX) (6/6)
399
Special Objects: Kinetic Accelerator & Shield Disruptor
BFC: Shrunk All characters with the damage symbol have the damage symbol instead. All range values are halved, as is the range of all effects that have a range.
(Attack) Manipulate: The Chief can use Leadership. If Leadership would allow you to add an action to your action total for the turn, you can instead put a Manipulate token on the Chief's character card if there are two or fewer Manipulate tokens on the card. When another friendly character would take pushing damage, you can remove a Manipulate token from the Chief's character card and roll a d6; on a result of 3-6, the character ignores pushing damage.
(Defense) Strategist: The Chief can use Perplex and Mastermind (he can deal the damage to a friendly character that has a higher point value if that character shares a keyword with the Chief); damage transfered using Strategist may not later be dealt to the Chief.
ih025 Rick Jones
Team: Avengers|Spider-Man
Range: 0
Points: 48
Keywords: Avengers, Cosmic
6
9
16
1
6
9
15
1
5
8
15
1
5
8
14
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Speed) Alter Ego: I've Led an Interesting Life: Give Rick Jones a power action that deals no pushing damage and replace this character with IH #40 A-Bomb, GG #031 Captain Marvel or CW #027 Genis-Vell on its orange starting line. Existing action tokens on this character and action tokens for this action are applied to the replacement. This power can't be countered.
(Special) Fresh From the Negative Zone: If Captain Marvel was added to your force through use of the Alter Ego ability, modify his attack and defense values by +1.
(Damage) A Touch of Insanity: Genis-Vell can use Perplex. When he does, instead of the normal effects, choose +2 or -2, and roll a d6 that can't be rerolled. Based on the result, modify the following value on the target character by the chosen amount: <table><tr><td>1 = Speed</td><td>4 = Damage</td></tr><tr><td>2 = Attack</td><td>5 = Range</td></tr><tr><td>3 = Defense</td><td>6 = All combat values</td></tr></table>
jl015 E Gypsy
Team: Justice League
Range: 0
Points: 44
Keywords: Birds of Prey, Conglomerate, Justice League of America, Justice League Task Force
(Special) The X-Leader: Cyclops can use Leadership. When any friendly character uses the X-Men team ability, heal 2 damage instead of 1.
(Attack) Concussive Blast: Cyclops can use Force Blast. When he uses Force Blast after actions resolve, if his target's defense value is now 16 or less, he deals damage to his target equal to half of his d6 roll for Force Blast.
ca034 E Quake
Team: No Affiliation
Range: 0
Points: 67
Keywords: Secret Warriors, S.H.I.E.L.D., Spy
7
10
17
2
7
9
16
2
7
9
16
2
7
10
16
2
6
9
15
2
6
9
15
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
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KO
KO
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KO
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KO
(Attack) They All Fall For Me: Quake can use Quake. When she does, she treats opposing characters up to 2 squares away as if they were adjacent and after actions resolve, deal 1 penetrating damage to any one character that was hit.
(Damage) Bring Down the House: Give Quake a power action. Destroy all walls and blocking terrain that Quake could legally target with a close combat attack when given this action.
(Special) Extra-Dimensional Teleportation: Nightcrawler ignores the effects of terrain and characters on movement.
(Speed) Teleportation Evacuation: Nightcrawler can use Hypersonic Speed, Stealth and the Carry Ability. When Nightcrawler uses Hypersonic Speed, a target hit by a close combat attack may be placed adjacent to Nightcrawler after the power action resolves.
(Defense) BAMF!: Nightcrawler can use Super Senses. Whenever he uses Super Senses to evade an attack, you may immediately move him up to half of his speed value.
avoiding the benching roll doesn't change anything?...if not then yes he is injured....i probably shouldn't be playing him but the X-men have had a rough season.
WW 05 Champ.Gen con 2014 Teams 3rd place/fellowship, Nationals '15 Top 8 ROC State 2015 2nd place 2016 WKO Arizona Champion
avoiding the benching roll doesn't change anything?...if not then yes he is injured....i probably shouldn't be playing him but the X-men have had a rough season.
yeah i think hes still injured, if im not mistaken.
X-Men
1) R Prof X (IC) 59 (5/5)
w/ Contingency Plan 12
2) R Jean grey (IC) 31 (5/5)
3) V Cyclops (GSX) 110 (7/7)
w/ Protected 8
4) E Quake 67 (6/6)
5) R Iceman 26 (4/4)
6) U Nightcrawler 86 (GSX) (6/6)
399
Special Objects: Kinetic Accelerator & Shield Disruptor
BFC: Shrunk All characters with the damage symbol have the damage symbol instead. All range values are halved, as is the range of all effects that have a range.
X-Men
1) R Prof X (IC) 59 (5/5)
w/ Contingency Plan 12
2) R Jean grey (IC) 31 (5/5)
3) V Cyclops (GSX) 110 (7/7)
w/ Protected 8
4) E Quake 67 (6/6)
5) R Iceman 26 (4/4)
6) U Nightcrawler 86 (GSX) (6/6)
399
Special Objects: Kinetic Accelerator & Shield Disruptor
BFC: Shrunk All characters with the damage symbol have the damage symbol instead. All range values are halved, as is the range of all effects that have a range.
X-Men
1) R Prof X (IC) 59 (5/5)
w/ Contingency Plan 12
2) R Jean grey (IC) 31 (5/5) P-5@
3) V Cyclops (GSX) 110 (7/7)
w/ Protected 8
4) E Quake 67 (6/6)N-4
5) R Iceman 26 (4/4)@
6) U Nightcrawler 86 (GSX) (6/6) O-5@
399
Special Objects: Kinetic Accelerator & Shield Disruptor
BFC: Shrunk All characters with the damage symbol have the damage symbol instead. All range values are halved, as is the range of all effects that have a range.
X-Men
1) R Prof X (IC) 59 (5/5)
w/ Contingency Plan 12 (#)
2) R Jean grey (IC) 31 (5/5) P-5@
3) V Cyclops (GSX) 110 (7/7)
w/ Protected 8
4) E Quake 67 (6/6)N-4
5) R Iceman 26 (4/4)Q-5@
6) U Nightcrawler 86 (GSX) (6/6) O-5@
399
Special Objects: Kinetic Accelerator & Shield Disruptor
BFC: Shrunk All characters with the damage symbol have the damage symbol instead. All range values are halved, as is the range of all effects that have a range.
X-Men
1) R Prof X (IC) 59 (5/5) Q-4@
w/ Contingency Plan 12 (##)
2) R Jean grey (IC) 31 (5/5) P-5
3) V Cyclops (GSX) 110 (7/7) O-4@
w/ Protected 8
4) E Quake 67 (6/6) O-6@
5) R Iceman 26 (4/4)Q-5
6) U Nightcrawler 86 (GSX) (6/6) O-5
399
Special Objects: Kinetic Accelerator & Shield Disruptor
BFC: Shrunk All characters with the damage symbol have the damage symbol instead. All range values are halved, as is the range of all effects that have a range.