You are currently viewing HCRealms.com, The Premier HeroClix Community, as a Guest. If you would like to participate in the community, please Register to join the discussion!
If you are having problems registering to an account, feel free to Contact Us.
S8 PLAYOFFS RD 1, Game 6: X-Men VS. Secret Warriors
Round 1 Games scheduled to end Sept. 12th.
Peers' X-Men (90's)
1) V Cyclops (GSX) 110 (7/7)
2) R Jean Grey (IC) 31 (5/5)
3) V Beast (MU) 73 (6/6)
4) V Storm (GSX) 86 (7/7)
5) E Bishop (MM) 71 (6/6)
6) R Iceman (XP) 26 (4/4)
Total: 397
Theme PC: (4/4)
Objects: Standard Only (none submitted)
VS.
CaptainNifty's Secret Warriors
1) E Nick Fury (cw) (5/5) 45 pts
2) E Quake* (6/6) 67 pts
w/Armorpiercing 10 pts, Swingline 10 pts
3) R Stonewall* (6/6) 62 pts
w/Unstoppable 5 pts
4) R Phobos* (5/5) 59 pts
5) R Hellfire* (5/5) 45 pts
6) R Black Widow (avm) (5/5) 35 pts
7) R SHIELD Agent (ca) (4/4) 37 pts
8) R Gabriel Jones (ic) (4/4) 17 pts
*ATA: Secret Warriors 1 (x4) {SHIELD}
Total: 396pts
Theme PC: 4/4
Objects: 2 HO, 1 LO
BFC: DEFIANCE
When one of your characters makes a critical hit, remove an action token from a friendly character that has not been given an action (including a free action) this turn.
Should be interesting. I've never played against... well, any of your figures, really.
You may go first after setup. Email for any rolls is ianparmenter at gmail dot coooooooooom.
Peers' X-Men (90's)
1) V Cyclops (GSX) 110 (7/7) B12
2) R Jean Grey (IC) 31 (5/5) B8
3) V Beast (MU) 73 (6/6) A11
4) V Storm (GSX) 86 (7/7) B16
5) E Bishop (MM) 71 (6/6) B15
6) R Iceman (XP) 26 (4/4) A13
Total: 397
Theme PC: (4/4)
Objects: Standard Only (none submitted)
VS.
CaptainNifty's Secret Warriors
1) E Nick Fury (cw) (5/5) 45 pts
2) E Quake* (6/6) 67 pts
w/Armorpiercing 10 pts, Swingline 10 pts
3) R Stonewall* (6/6) 62 pts
w/Unstoppable 5 pts
4) R Phobos* (5/5) 59 pts
5) R Hellfire* (5/5) 45 pts
6) R Black Widow (avm) (5/5) 35 pts
7) R SHIELD Agent (ca) (4/4) 37 pts
8) R Gabriel Jones (ic) (4/4) 17 pts
*ATA: Secret Warriors 1 (x4) {SHIELD}
Total: 396pts
Theme PC: 4/4
Objects: 2 HO, 1 LO
BFC: DEFIANCE
When one of your characters makes a critical hit, remove an action token from a friendly character that has not been given an action (including a free action) this turn.
(Special) The X-Leader: Cyclops can use Leadership. When any friendly character uses the X-Men team ability, heal 2 damage instead of 1.
(Attack) Concussive Blast: Cyclops can use Force Blast. When he uses Force Blast after actions resolve, if his target's defense value is now 16 or less, he deals damage to his target equal to half of his d6 roll for Force Blast.
ic049 R Jean Grey
Team: X-Men
Range: 0
Points: 31
Keywords: Psychic, X-Men
(Attack) Slym and Redd: Give Cyclops / Phoenix a power action. They can then be given two free actions to use Force Blast and Telekinesis once each.
(Damage) Rigorous Trainers: Cyclops / Phoenix can use Leadership and Enhancement. When using Enhancement, the adjacent friendly character also modifies its attack value by +1.
Commissioner of Heroclix Fantasy League - Ask me about it!
HCFL:
Follow me on Twitter @PopofHeroes
cw040 E Nick Fury
Team: S.H.I.E.L.D.
Range: 6
Points: 45
Keywords: S.H.I.E.L.D.
7
9
17
3
7
9
16
2
7
10
16
2
6
9
15
2
6
8
15
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Defense) Older Than I Look: Nick Fury can use Leadership and Willpower.
(Damage) The Man With The Plan: When a friendly character misses with one or more attacks, you may roll a d6 after actions resolve. On a result of a 6, you may remove an action token from that character. Nick Fury can only remove one action token per turn this way.
ca034 E Quake
Team: No Affiliation
Range: 0
Points: 67
Keywords: Secret Warriors, S.H.I.E.L.D., Spy
7
10
17
2
7
9
16
2
7
9
16
2
7
10
16
2
6
9
15
2
6
9
15
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Attack) They All Fall For Me: Quake can use Quake. When she does, she treats opposing characters up to 2 squares away as if they were adjacent and after actions resolve, deal 1 penetrating damage to any one character that was hit.
(Damage) Bring Down the House: Give Quake a power action. Destroy all walls and blocking terrain that Quake could legally target with a close combat attack when given this action.
ARMOR PIERCING
Cost: 10
Choose a character. Damage dealt by the character may not be reduced below 1.
SWINGLINE
Cost: 10
Prerequisite:
Modifier: +1
Choose a character. The character ignores hindering terrain for movement purposes. If the character succeeds at a ranged combat attack against a target opposing character with the speed symbol, the target gains Earthbound until the beginning of its controller’s next turn.
ca008 R Stonewall
Team: No Affiliation
Range: 0
Points: 62
Keywords: Secret Warriors
8
10
17
3
7
9
16
3
7
9
16
3
7
10
16
3
6
9
16
2
6
8
15
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Defense) Absorbing the Environment: Whenever Stonewall occupies clear terrain, he can use Toughness. Whenever Stonewall occupies hindering terrain, he can use Invulnerability.
UNSTOPPABLE
Cost: 5
Prerequisite: Super Strength
Choose a character. The character ignores the effects of hindering terrain for movement purposes. Once when given a move action, the character can make a close combat attack targeting blocking terrain or a wall as a free action. If the attack succeeds, the character can continue the rest of its movement, if any, after making the attack.
ca021 R Phobos
Team: No Affiliation
Range: 6
Points: 59
Keywords: Deity, Secret Warriors, Warrior
7
9
17
2
6
9
17
2
6
10
16
2
5
10
16
1
5
11
15
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Speed) God of Fear: Phobos can use Force Blast. When he does, on a result of 4-6, after actions resolve, the affected character becomes friendly and may be immediately given an action as a free action, and then becomes friendly to its previous controller's force.
ca035 R Hellfire
Team: No Affiliation
Range: 3
Points: 45
Keywords: Hydra, Mystical, Secret Warriors, Spy
7
10
16
2
7
9
15
1
6
9
16
1
6
9
15
2
6
8
15
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Damage) Mystical Hellfire Chain: Hellfire can use Energy Explosion and Exploit Weakness. When he uses Energy Explosion, he deals penetrating damage.
avm036 R Black Widow
Team: S.H.I.E.L.D.
Range: 4
Points: 35
Keywords: Avengers, Martial Artist, S.H.I.E.L.D., Spy
8
10
17
2
8
9
16
1
7
9
15
1
7
9
16
1
6
8
15
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Special) Unsubtle Infiltration: Black Widow can use Leap/Climb.
(Damage) Remember Your Infiltration Training!: Whenever a friendly character with the S.H.I.E.L.D. keyword and a higher point value is within 8 squares, S.H.I.E.L.D. Agent can use Stealth.
ic151 LE Gabriel Jones
Team: S.H.I.E.L.D.
Range: 6
Points: 17
Keywords: S.H.I.E.L.D., Soldier, Spy
6
7
15
2
6
6
14
2
5
5
13
1
4
5
12
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
Commissioner of Heroclix Fantasy League - Ask me about it!
HCFL:
Follow me on Twitter @PopofHeroes
1) V Cyclops (GSX) 110 (7/7) B12
2) R Jean Grey (IC) 31 (5/5) B8
3) V Beast (MU) 73 (6/6) A11
4) V Storm (GSX) 86 (7/7) B16
5) E Bishop (MM) 71 (6/6) B15
6) R Iceman (XP) 26 (4/4) A13
Total: 397
Theme PC: (4/4)
Objects: Standard Only (none submitted)
VS.
CaptainNifty's Secret Warriors
1) E Nick Fury (cw) (5/5) 45 pts W15
2) E Quake* (6/6) 67 pts W11
w/Armorpiercing 10 pts, Swingline 10 pts
3) R Stonewall* (6/6) 62 pts W12
w/Unstoppable 5 pts
4) R Phobos* (5/5) 59 pts W10
5) R Hellfire* (5/5) 45 pts W19
6) R Black Widow (avm) (5/5) 35 pts W14
7) R SHIELD Agent (ca) (4/4) 37 pts W16
8) R Gabriel Jones (ic) (4/4) 17 pts W17
*ATA: Secret Warriors 1 (x4) {SHIELD}
Total: 396pts
Theme PC: 4/4
Objects
HO: V12, N10
LO: N17
BFC: DEFIANCE
When one of your characters makes a critical hit, remove an action token from a friendly character that has not been given an action (including a free action) this turn.
1) V Cyclops (GSX) 110 (7/7) B12
2) R Jean Grey (IC) 31 (5/5) B8
3) V Beast (MU) 73 (6/6) A11
4) V Storm (GSX) 86 (7/7) B16
5) E Bishop (MM) 71 (6/6) B15
6) R Iceman (XP) 26 (4/4) A13
Total: 397
Theme PC: (4/4)
Objects: Standard Only (none submitted)
VS.
CaptainNifty's Secret Warriors
1) E Nick Fury (cw) (5/5) 45 pts P15@ (Stealth)
2) E Quake* (6/6) 67 pts W11
w/Armorpiercing 10 pts, Swingline 10 pts
3) R Stonewall* (6/6) 62 pts W12
w/Unstoppable 5 pts
4) R Phobos* (5/5) 59 pts W10
5) R Hellfire* (5/5) 45 pts W19
6) R Black Widow (avm) (5/5) 35 pts P6@ (Stealth)
7) R SHIELD Agent (ca) (4/4) 37 pts P16@ (Stealth)
8) R Gabriel Jones (ic) (4/4) 17 pts W17
*ATA: Secret Warriors 1 (x4) {SHIELD}
Total: 396pts
Theme PC: 4/4
Objects
HO: V12, N10
LO: N17
BFC: DEFIANCE
When one of your characters makes a critical hit, remove an action token from a friendly character that has not been given an action (including a free action) this turn.
1) Cyclops to G13
2) Beast go G10
Free) Beast uses Perplex on Cyclops for +1 Defense, just in case.
3) Bishop to G9
4) Iceman to F17
Peers' X-Men (90's)
1) V Cyclops (GSX) 110 (7/7) G13 @ +1
2) R Jean Grey (IC) 31 (5/5) B8
3) V Beast (MU) 73 (6/6) G10 @
4) V Storm (GSX) 86 (7/7) B16
5) E Bishop (MM) 71 (6/6) G9 @
6) R Iceman (XP) 26 (4/4) F17 @
Total: 397
Theme PC: (4/4)
VS.
CaptainNifty's Secret Warriors
1) E Nick Fury (cw) (5/5) 45 pts P15@ (Stealth)
2) E Quake* (6/6) 67 pts W11
w/Armorpiercing 10 pts, Swingline 10 pts
3) R Stonewall* (6/6) 62 pts W12
w/Unstoppable 5 pts
4) R Phobos* (5/5) 59 pts W10
5) R Hellfire* (5/5) 45 pts W19
6) R Black Widow (avm) (5/5) 35 pts P6@ (Stealth)
7) R SHIELD Agent (ca) (4/4) 37 pts P16@ (Stealth)
8) R Gabriel Jones (ic) (4/4) 17 pts W17
*ATA: Secret Warriors 1 (x4) {SHIELD}
Total: 396pts
Theme PC: 4/4
Objects
HO: V12, N10
LO: N17
BFC: DEFIANCE
When one of your characters makes a critical hit, remove an action token from a friendly character that has not been given an action (including a free action) this turn.
1) V Cyclops (GSX) 110 (7/7) G13 @ +1
2) R Jean Grey (IC) 31 (5/5) B8
3) V Beast (MU) 73 (6/6) G10 @
4) V Storm (GSX) 86 (7/7) B16
5) E Bishop (MM) 71 (6/6) G9 @
6) R Iceman (XP) 26 (4/4) F17 @
Total: 397
Theme PC: (4/4)
VS.
CaptainNifty's Secret Warriors
1) E Nick Fury (cw) (5/5) 45 pts P15 (Stealth)
2) E Quake* (6/6) 67 pts Q16@
w/Armorpiercing 10 pts, Swingline 10 pts
3) R Stonewall* (6/6) 62 pts P20@
w/Unstoppable 5 pts
4) R Phobos* (5/5) 59 pts Q6@
5) R Hellfire* (5/5) 45 pts Q21@
6) R Black Widow (avm) (5/5) 35 pts P6 (Stealth)
7) R SHIELD Agent (ca) (4/4) 37 pts P16 (Stealth)
8) R Gabriel Jones (ic) (4/4) 17 pts W17
*ATA: Secret Warriors 1 (x4) {SHIELD}
Total: 396pts
Theme PC: 4/4
Objects
HO: V12, N10
LO: N17
BFC: DEFIANCE
When one of your characters makes a critical hit, remove an action token from a friendly character that has not been given an action (including a free action) this turn.
"They're... just children. SHIELD is sending children against us now."
"Fury wouldn't do that unless he thought they had a chance, Ororo. Which means we need to be careful. Let's take them down, by the numbers... but I think we can dispense with the "Let's hit them hard and fast" tactics this time around."
Free - Beast uses Perplex on Storm for +1 range
1) Cyclops runshot to I15, targetting Quake (Sharpshooter lets him ignore enemy figures, so let's just say he's bouncing his shot off a bench, through the statue's legs, off anothe bench, off the ground underneath the car the SHIELD guys are hiding in, and then hitting Quake from below). 10v18 (17+hinder) for 4 (3 after Toughness), roll is: 5,5=10, hit no knockback due to charge, no push due to willpower. +1SA.
2) Jean uses TK on Cyclops to pull him back to F16.
3) Storm runshot to F19, targets Quake and Hellfire. 10v16(for both), roll is: 4,2=6, hit. Three to Quake, one to Hellfire. Quake is down. Storm +1SA, +1KO. Beast +1AST.
Clear Iceman, Beast, Bishop
Peers' X-Men (90's)
1) V Cyclops (GSX) 110 (7/7) SA[1] F16 @@
2) R Jean Grey (IC) 31 (5/5) B8 @
3) V Beast (MU) 73 (6/6) AST[1] G10
4) V Storm (GSX) 86 (7/7) SA[1] KO[1] F19 @
5) E Bishop (MM) 71 (6/6) G9
6) R Iceman (XP) 26 (4/4) F17
Total: 397
Theme PC: (4/4)
VS.
CaptainNifty's Secret Warriors
1) E Nick Fury (cw) (5/5) 45 pts P15 (Stealth)
2) E Quake* (KO) 67 pts Q16@
w/Armorpiercing 10 pts, Swingline 10 pts
3) R Stonewall* (6/6) 62 pts P20@
w/Unstoppable 5 pts
4) R Phobos* (5/5) 59 pts Q6@
5) R Hellfire* (4/5) 45 pts Q21@
6) R Black Widow (avm) (5/5) 35 pts P6 (Stealth)
7) R SHIELD Agent (ca) (4/4) 37 pts P16 (Stealth)
8) R Gabriel Jones (ic) (4/4) 17 pts W17
*ATA: Secret Warriors 1 (x4) {SHIELD}
Total: 396pts
Theme PC: 4/4
Objects
HO: V12, N10
LO: N17
BFC: DEFIANCE
When one of your characters makes a critical hit, remove an action token from a friendly character that has not been given an action (including a free action) this turn.
FYI, will be out of town until Sunday night. And since I haven't finished getting HCUtils-for-iPhone working, I'll have to wait until then to take my next turn.
Standing TTPC instructions: TTPC will be used on any attack that will lead to a KO.
Peers' X-Men (90's)
1) V Cyclops (GSX) 110 (7/7) SA[1] F16 @@
2) R Jean Grey (IC) 31 (5/5) B8 @
3) V Beast (MU) 73 (6/6) AST[1] G10
4) V Storm (GSX) 86 (7/7) SA[1] KO[1] F19 @
5) E Bishop (MM) 71 (6/6) G9
6) R Iceman (XP) 26 (4/4) F17
Total: 397
Theme PC: (4/4)
VS.
CaptainNifty's Secret Warriors
1) E Nick Fury (cw) (5/5) 45 pts M15@ (Stealth)
2) E Quake* (KO) 67 pts KO
w/Armorpiercing 10 pts, Swingline 10 pts
3) R Stonewall* (6/6) 62 pts P20
w/Unstoppable 5 pts
4) R Phobos* (5/5) 59 pts Q6
5) R Hellfire* (4/5) 45 pts Q21
6) R Black Widow (avm) (5/5) 35 pts K14@ (Stealth)
7) R SHIELD Agent (ca) (4/4) 37 pts M16@ (Stealth)
8) R Gabriel Jones (ic) (4/4) 17 pts R14@
*ATA: Secret Warriors 1 (x4) {SHIELD}
Total: 396pts
Theme PC: 4/4
Objects
HO: V12, N10
LO: N17
BFC: DEFIANCE
When one of your characters makes a critical hit, remove an action token from a friendly character that has not been given an action (including a free action) this turn.
1) Beast L/C to M-14.
2) Bishop Runshot to K10, targetting Gabe. 10v15 for 2, roll is 4,6=10, hit for 2. +1SA.
3) Iceman grabs Cyclops, flies to E21, puts Cyke in E20.
Clear Cyke, Jean, Storm.
Standing TTPC orders: On any successful attack that would cause a KO, or any successful attack on Jean. Will not use PC if the roll needs a 6 or lower to succeed. But I'm assuming most successful attacks will come from your stealthers anyway, so it probably doesn't matter.
Peers' X-Men (90's)
1) V Cyclops (GSX) 110 (7/7) SA[1] E20
2) R Jean Grey (IC) 31 (5/5) B8
3) V Beast (MU) 73 (6/6) AST[1] M14 @
4) V Storm (GSX) 86 (7/7) SA[1] KO[1] F19
5) E Bishop (MM) 71 (6/6) SA[1] K10 @
6) R Iceman (XP) 26 (4/4) E21 @
Total: 397
Theme PC: (4/4)
VS.
CaptainNifty's Secret Warriors
1) E Nick Fury (cw) (5/5) 45 pts M15@ (Stealth)
2) E Quake* (KO) 67 pts KO
w/Armorpiercing 10 pts, Swingline 10 pts
3) R Stonewall* (6/6) 62 pts P20
w/Unstoppable 5 pts
4) R Phobos* (5/5) 59 pts Q6
5) R Hellfire* (4/5) 45 pts Q21
6) R Black Widow (avm) (5/5) 35 pts K14@ (Stealth)
7) R SHIELD Agent (ca) (4/4) 37 pts M16@ (Stealth)
8) R Gabriel Jones (ic) (2/4) 17 pts R14@
*ATA: Secret Warriors 1 (x4) {SHIELD}
Total: 396pts
Theme PC: 4/4
Objects
HO: V12, N10
LO: N17
BFC: DEFIANCE
When one of your characters makes a critical hit, remove an action token from a friendly character that has not been given an action (including a free action) this turn.
1) Agent v. Cyclops, 2, 6 for the hit for 2. Agent takes 1 for the push. 1 SA Agent. 1 AST Nick.
2) Stonewall moves to L15.
3) Hellfire moves to N15.
4) Phobos moves to L11.
Standing TTPC orders: On any successful attack that would cause a KO, or any successful attack on Jean. Will not use PC if the roll needs a 6 or lower to succeed. But I'm assuming most successful attacks will come from your stealthers anyway, so it probably doesn't matter.
Peers' X-Men (90's)
1) V Cyclops (GSX) 110 (5/7) SA[1] E20
2) R Jean Grey (IC) 31 (5/5) B8
3) V Beast (MU) 73 (6/6) AST[1] M14 @
4) V Storm (GSX) 86 (7/7) SA[1] KO[1] F19
5) E Bishop (MM) 71 (6/6) SA[1] K10 @
6) R Iceman (XP) 26 (4/4) E21 @
Total: 397
Theme PC: (4/4)
VS.
CaptainNifty's Secret Warriors
1) E Nick Fury (cw) (5/5) 45 pts M15 (Stealth)
2) E Quake* (KO) 67 pts KO
w/Armorpiercing 10 pts, Swingline 10 pts
3) R Stonewall* (6/6) 62 pts L15@
w/Unstoppable 5 pts
4) R Phobos* (5/5) 59 pts L11@
5) R Hellfire* (4/5) 45 pts N15@
6) R Black Widow (avm) (5/5) 35 pts K14 (Stealth)
7) R SHIELD Agent (ca) (3/4) 37 pts M16@@ (Stealth)
8) R Gabriel Jones (ic) (2/4) 17 pts R14@
*ATA: Secret Warriors 1 (x4) {SHIELD}
Total: 396pts
Theme PC: 4/4
SHIELD Agent SA [1]
Nick Fury AST [1]
Objects
HO: V12, N10
LO: N17
BFC: DEFIANCE
When one of your characters makes a critical hit, remove an action token from a friendly character that has not been given an action (including a free action) this turn.