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Versus Galactus, can you offer a sideline character as a herald?
Quote : Originally Posted by MY HERALD:
#As you reveal your force, you may also reveal another figure of 150 points or less to become your Herald. Then each opponent may choose a character on their force to offer up as Herald. You may then either accept an opponent's Herald, or choose your own revealed one. The chosen Herald is added to your force. Your chosen Herald possesses the Power Cosmic team ability, the Flight symbol, and modifies their combat values by +1. In addition, they can use a standard power as listed on the Herald dial. At the end of your turn, you may freely turn the Herald dial to any slot. (It can't be turned any other way.) When Galactus begins the 600 point dial you may return your Herald to your starting area on click #1.
**note: I got the wording from the units section, can't remember where to find the most current wordings, in the event it's changed since his release.
If you offer up a figure from your force for Galactus, you're starting off the game at a point disadvantage... But I'm wondering if you can offer up, for example, an alter ego figure (or some other replacement figure) from your sideline. At least this way, since you aren't having to pay the points for your sideline figures, you don't start off at a point disadvantage.
Follow up would be, if you do offer a sideline character and it's an alter ego or Multi starting point figure.... Does the figure start off where they were eligible to be switched to on your force (their alter ego line and point value, for example)? Or does Galactus just choose the figure in general to become the herald so then the chosen figure would come in at their highest starting point line [thats also under 150]?
Forum Team Building Contest #2 and #3 Winner, & runner up for #1 and #4.
A) The player using Galactus gets to bring a figure they want to give all those bonuses too.
B) The opposing player is never going to offer a figure from their force BETTER than the figure you brought yourself.
So when does this ever come up?
I guess if the opponent quits mentally, seeing as they are facing Galactus, and wants to get killed as fast as possible, they could offer their Sventry or something - I just don't see it ever happening enough to justify the power.
There was an idea there (like Secret Invasion) but it just wasn't planned out well enough.
Visible Dials and Pushing Damage need to be optional. This is the way.
A) The player using Galactus gets to bring a figure they want to give all those bonuses too.
B) The opposing player is never going to offer a figure from their force BETTER than the figure you brought yourself.
So when does this ever come up?
I guess if the opponent quits mentally, seeing as they are facing Galactus, and wants to get killed as fast as possible, they could offer their Sventry or something - I just don't see it ever happening enough to justify the power.
There was an idea there (like Secret Invasion) but it just wasn't planned out well enough.
I'm not too sure really. It doesn't seem great for either player really. One ends up at a disadvantage points wise, and the player using Galactus ends up only being able to score whatever is left after taking the 150 points out of the opponents force (I think).
Forum Team Building Contest #2 and #3 Winner, & runner up for #1 and #4.
A) The player using Galactus gets to bring a figure they want to give all those bonuses too.
B) The opposing player is never going to offer a figure from their force BETTER than the figure you brought yourself.
So when does this ever come up?
I guess if the opponent quits mentally, seeing as they are facing Galactus, and wants to get killed as fast as possible, they could offer their Sventry or something - I just don't see it ever happening enough to justify the power.
There was an idea there (like Secret Invasion) but it just wasn't planned out well enough.
There are plenty of reason why you should offer someone good up...
1) You might know your own figure better then the one they were going to use.
2) There are plenty of characters that have negative effects that your hasty opponent might not realize before excepting.
3) [which is my favorite] If their team just consists of Galactus, and you manage to KO him, if he is using your figure as his Herald and he still manages to defeat the rest of your team, under the current rules You would win since the figure is part of your team originally you are the only player at the end of game with figures!
There are plenty of reason why you should offer someone good up...
1) You might know your own figure better then the one they were going to use.
2) There are plenty of characters that have negative effects that your hasty opponent might not realize before excepting.
3) [which is my favorite] If their team just consists of Galactus, and you manage to KO him, if he is using your figure as his Herald and he still manages to defeat the rest of your team, under the current rules You would win since the figure is part of your team originally you are the only player at the end of game with figures!
I'll give you credit for coming up with something. I still think in a 500 point game, say, what you would be offering better than the 150 point fig the opponent brought would be too much of a hole to overcome.
But again, props for at least some reason for doing so.
Visible Dials and Pushing Damage need to be optional. This is the way.
I'll give you credit for coming up with something. I still think in a 500 point game, say, what you would be offering better than the 150 point fig the opponent brought would be too much of a hole to overcome.
But again, props for at least some reason for doing so.
You mean 600 point game right...
Quote : Originally Posted by Necromagus
When I came on board as RA I brought with me a mission to meet the intent of a power/ability and a firm distaste for exploits or loopholes that circumvented the intention of a rule. That's where the Rules team comes in.
There's also strategic appliances for tournaments sakes if you don't like the person playing Galactus and you want to be convince him to take your herald so they score 150 less points. I don't know why the Galactus player would accept. Perhaps your team looks particularly threatening so he feels that a win at all, even with 150 less points to score would be better than facing your current lineup, which he may not be able to defeat.
Forum Team Building Contest #2 and #3 Winner, & runner up for #1 and #4.
It makes a lot of sense, really. Say you bring Galactus along with 150-point Herald. I offer you 75-point Herald Wannabe. For simplicity, let's say points = playability (which is, of course, not true at all). You have two choices:
A) Play Galactus with your original Herald. We're both playing our full teams.
B) Accept my offer of Herald Wannabe. I'm down a 75-point figure, but you only have a 75-point figure instead of your 150-point figure. We're both similarly handicapped.
So if I offer you a figure that's "worth" about half of what your Herald is worth in playability, you should accept my offer about half the time. If I offer you a figure that's "worth" more than half your Herald, you should definitely take it, as it would give you an advantage. If I offer you a figure "worth" less than half your Herald, you shouldn't accept since it would put you at a disadvantage.
Of course, there is no such thing as a figure's exact playability, so that's where strategy comes in on both players' parts...
A) The player using Galactus gets to bring a figure they want to give all those bonuses too.
B) The opposing player is never going to offer a figure from their force BETTER than the figure you brought yourself.
So when does this ever come up?
Especially in games where the points don't matter, the opponent could be saying, "I'd rather essentially hand you a free KO than have to deal with THAT as a herald." Then Galactus's player has to decide if that's worth the deal.
You do not deserve fists with which to fight...
Now, feel the pain of one thousand deaths in an instant...
wait so..if i offer my character up as a herald, my opponent takes it, i kill galactus. the herald is still on his team..he KOs my team with the herald. I still win bc it was my character to begin with?
so in that scenario. I can use Victoria hand. have her switch tems to your team. let you beat me her left as the sole survivor ont he team and yet i would win too?
wait so..if i offer my character up as a herald, my opponent takes it, i kill galactus. the herald is still on his team..he KOs my team with the herald. I still win bc it was my character to begin with?
so in that scenario. I can use Victoria hand. have her switch tems to your team. let you beat me her left as the sole survivor ont he team and yet i would win too?
No, that is not true. For the rest of the game, that Herald is on his team... but when the game is over, before scoring points, characters that switched sides are returned to their original player.
Victory Points
At the end of the game, all figures are returned to their original controllers before determining the winner.
So you can't score points for KOing the Herald you offered. That's really as far as it goes, though.
ok.. hrmm darn i got jipped then lol someone tossed a victoria hand over to my team and then killed her and scored the points for her.. lesson learned
"TRAITOR, OR NOT?: Give Victoria Hand a power action if she began the game on your force. She becomes friendly to an opponent's force. At the beginning of each of that opponent's turns, that player deals 1 unavoidable damage to another character friendly to Victoria Hand."