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Doctor Druid + Hawkeye + Binary + Tony Stark = 401 pts.
*sigh*
Anyway, as much as I'd like to try out Electro's mega-bouncing-damage power...
Team Peers
1) Baron Zemo
2) Hawkeye
3) Black Knight
4) Black Knight
Total: 388pts
Thunderbolts theme team (4/4)
cw041 V Baron Zemo
Team: Master of Evil
Range: 6
Points: 100
Keywords: Masters of Evil, Scientist, Thunderbolts
7
10
17
3
7
10
17
2
7
9
16
2
6
10
16
3
6
9
16
3
6
10
16
2
5
10
15
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Special) The Thunderbolts Gambit: When you build your force, characters that possess the Masters of Evil keyword or team ability also possess the Thunderbolts keyword. If your force also includes the Thunderbolts Additional Team Ability you must assign it to them.
(Damage) Megalomaniacal Genius: Baron Zemo can use Leadership, Mastermind and Outwit. He is considered 150 points when using Leadership or Mastermind if he's adjacent to a character with the Thunderbolts keyword.
cw039 E Hawkeye
Team: Spider-Man
Range: 9
Points: 98
Keywords: Avengers, Great Lakes Avengers, S.H.I.E.L.D., Thunderbolts
8
12
17
3
7
11
17
2
7
11
16
2
7
10
15
2
7
10
16
1
6
9
16
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Speed) My Criminal Past: Hawkeye can use Running Shot and Stealth.
(Attack) Knockout Gas Arrow: Hawkeye can use Energy Explosion. When he does, after actions resolve give one action token to each character hit by the attack.
cw020 V Black Knight
Team: Masters of Evil
Range: 6
Points: 95
Keywords: Armor, Masters of Evil, Scientist
1) V Rhino 128 points (8/8)
2) E Demogoblin 85 points (6/6)
3) R Electro 82 points (6/6)
4) V Mysterio 70 points (6/6) or (2/2)
5) V Mysterio 15 points (6/6) or (2/2)
Total: 380pts
Sinister Syndicate theme team (4/4)
asm020 V Rhino
Team: Sinister Syndicate
Range: 0
Points: 128
Keywords: Brute, Emissaries of Evil, Sinister Syndicate
9
11
17
4
9
11
17
3
9
11
17
3
9
10
16
3
8
10
16
3
8
10
16
3
8
9
16
3
8
9
16
3
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Improved) Rhino Hide: Improved Movement: Ignores Hindering Terrain, Ignores Blocking Terrain and destroys Blocking Terrain as the character moves through it.
(Speed) Head Down, Horn Up: Rhino can use Charge. When he does, he automatically breaks away and if he moves only in a straight horizontal, vertical, or diagonal path and hits a character along that path, roll a d6; increase Rhino's damage value by half the result.
asm029 E Demogoblin
Team: No Affiliation
Range: 5
Points: 85
Keywords: Maximum Carnage, Monster, Mystical, Sinister Syndicate
10
10
16
3
9
9
16
3
9
10
16
2
9
10
16
2
8
9
15
1
8
9
15
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
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KO
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KO
KO
KO
KO
KO
KO
KO
(Special) Black Pumpkin Bombs of Fear: Demogoblin can use Energy Explosion. When he does, hit characters modify their defense value by -1 until your next turn.
(Damage) REPENT!: When Demogoblin hits an opposing character, that character's controller chooses one: give that character two action tokens; or that character's defense power is countered until your next turn.
asm021 R Electro
Team: Sinister Syndicate
Range: 7
Points: 82
Keywords: Emissaries of Evil, Frightful Four, Sinister Syndicate
8
10
16
3
8
11
16
2
8
10
16
2
7
9
16
2
7
10
15
2
7
9
15
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
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KO
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KO
KO
KO
KO
KO
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KO
KO
KO
KO
(Speed) Travel Through the Wires: Give Electro a power action. Place him in the same square as any unheld object on the map.
(Damage) Arc Lightning: Give Electro a power action and make a ranged combat attack against a single target using his printed damage value. Each time he hits, after actions resolve, he may then make a ranged combat attack as a free action against another single target as if he occupied the previously hit character's square, replacing his range value with his printed range value minus the number of hits he has made this turn with this power.
(Special) Ah, But Which One Am I?: The first copy of Mysterio on your force costs 70 points and begins the game on the click #1 that appears after two consecutive (red) KO clicks. Additional copies of this character on your force cost 15 points each and begin the game on the click #1 that appears after the (gold) KO. Mysterio is considered 70 points for all game effects except victory points.
(Attack) Smoke and Mirrors: Mysterio can use Incapacitate and Smoke Cloud. When he uses Smoke Cloud, after actions resolve you may place this character and any other ASM #026 Mysterio in each other's squares.
(Damage) Holograms and Hallucinogens: If no other friendly character named Mysterio has used Outwit this turn, Mysterio can use Outwit.
(Special) Ah, But Which One Am I?: The first copy of Mysterio on your force costs 70 points and begins the game on the click #1 that appears after two consecutive (red) KO clicks. Additional copies of this character on your force cost 15 points each and begin the game on the click #1 that appears after the (gold) KO. Mysterio is considered 70 points for all game effects except victory points.
(Attack) Smoke and Mirrors: Mysterio can use Incapacitate and Smoke Cloud. When he uses Smoke Cloud, after actions resolve you may place this character and any other ASM #026 Mysterio in each other's squares.
(Damage) Holograms and Hallucinogens: If no other friendly character named Mysterio has used Outwit this turn, Mysterio can use Outwit.
Hey Peers, one of my Mysterios is the "full" and one is the "fake". I'm going to PM TVK which one is the real one, so there's no shenanigans during the game.
Team Peers
1) Baron Zemo
2) Hawkeye
3) Black Knight
4) Black Knight
Total: 388pts
Thunderbolts theme team (4/4)
vs
Team DBauers
1) V Rhino 128 points (8/8)
2) E Demogoblin 85 points (6/6)
3) R Electro 82 points (6/6)
4) V Mysterio 70 points (6/6) or (2/2)
5) V Mysterio 15 points (6/6) or (2/2)
Total: 380pts
Sinister Syndicate theme team (4/4)
1) King's Black Knight carries Zemo, moves to D10, Zemo in E10.
2) Queen's Black Knight carries Hawkeye, moves to D9, Hawkeye in E9.
Free) Hawkeye demands to knwo why -his- Knight is the Queen's Knight.
Free) Zemo says nothing. Just chuckles quietly.
Team Peers
1) Baron Zemo (1 of 7)
2) Hawkeye (1 of 6)
3) Black Knight (1 of 7)
4) Black Knight (1 of 7)
Total: 388pts
Thunderbolts theme team (4/4)
vs
Team DBauers
1) V Rhino 128 points (8/8)
2) E Demogoblin 85 points (6/6)
3) R Electro 82 points (6/6)
4) V Mysterio 70 points (6/6) or (2/2)
5) V Mysterio 15 points (6/6) or (2/2)
Total: 380pts
Sinister Syndicate theme team (4/4)