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This is because once theyre 7-tall, their special kicks in. I might be wrong, but youre usually allowed to stack however you like as you set up your force, essentially giving them their specials right off the bat. They have you do this in the scenario to give it more of a challenge.
Do you have an app market? If so, I suggest grabbing the HC Rules app. In there is a LOTR section...and that will break down the Epic Battles and Horde Token rules that now apply to the game in general.
Gotcha. Well if you can find the rules somewhere, I suggest it. Itll make the scenarios much easier to learn. You mainly just need to know how the tokens work though, really. Id say everything else is the same.
I found it. Basically, the tokens get special powers from being stacked to a certain number. Clix of damage = 1 token off the stack. Coolio! Thanks Smash, always very helpful! I'll be trying one of these out solo today maybe. I'll pm and let you know how it goes.
GWAR CLIX PLEASE
I have an extra Mikhail Rasputin card and need an Exodus card. Are you my soul mate? Pm me.
I found it. Basically, the tokens get special powers from being stacked to a certain number. Clix of damage = 1 token off the stack. Coolio! Thanks Smash, always very helpful! I'll be trying one of these out solo today maybe. I'll pm and let you know how it goes.
You didn't even need to go to those special rules. Both the current (2012) Rulebook and the new Rulebook (official in June) cover Horde Tokens. See pages 22 and 23 of the 2012 RB.
Hey Mr.Normalview, How many tokens can unstack during a turn? Also how does a single token unstacking and breaking away work. Who gets the action token if it fails to break away?
Hey Mr.Normalview, How many tokens can unstack during a turn? Also how does a single token unstacking and breaking away work. Who gets the action token if it fails to break away?
RB, page 22:
If a stack has not yet been assigned an action token during a turn, an individual horde token in the stack may unstack. Give the horde token a move action to leave the stack and move away. When a token leaves a stack, any game effects affecting the stack no longer affect the token.
So how many actions do you have in your allotment? That's how many you can unstack.
While stacked, there are no individual Horde tokens: there is a stack. Since your individual token isn't "there", it isn't adjacent to an opposing character and doesn't need to roll break away. Just assign the action and move. That said, depending on how it is moved and the position of the adjacent opposing character(s), it may have to stop moving right away.
STACKING AND UNSTACKING HORDE TOKENS
Two or more identical friendly horde tokens in the same square after actions resolve is a stack. A stack can contain up to the maximum number of horde tokens indicated on the token next to the M symbol. Horde tokens may be stacked during their placement in the starting area at the beginning of the game. Horde tokens may only be stacked if they began the game on the same force. When a horde token or a stack enters a square occupied by an identical horde token/stack, you may choose to have the tokens merge into one stack. If a single horde token/stack merges into another stack, the action that caused the token/stack to move immediately ends and the stack is given the action token that the token/stack would have been given at the resolution of its action. Stacks that move through single horde tokens may continue their action normally.
Two stacks can also merge, but are still limited by the maximum stack size; any remaining tokens are placed in the last square the stack moved through before merging. When a single horde token joins or creates a stack, if the resulting stack is already marked with an action token (or two) do not place a token on the stack. Stacks break away normally; single horde tokens also need to break away when they are moving out of a stack.
As tokens and stacks merge into a single stack, any game effects with an ongoing duration that are affecting the token or stack are now affecting the stack. In the cases where this causes an illegal condition (e.g., holding two objects), the token or stack joining the stack has the game effect end as it joins the stack (e.g., the second object would be dropped).
If a stack has not yet been assigned an action token during a turn, an individual horde token in the stack may unstack. Give the horde token a move action to leave the stack and move away. When a token leaves a stack, any game effects affecting the stack no longer affect the token.
What about this part of the rule book that says they need to break away when they unstack?
Well, there you go then. If you knew that was there, why did you even ask the question
I asked because I wanted to know where the action token goes if a single horde token tries to break away and fails. Does it end up in a kinda limbo since the Horde token "doesn't exist" yet or is it placed on the Stack itself. If the later, can the Stack still take a non-free action this turn?
I asked because I wanted to know where the action token goes if a single horde token tries to break away and fails. Does it end up in a kinda limbo since the Horde token "doesn't exist" yet or is it placed on the Stack itself. If the later, can the Stack still take a non-free action this turn?
The action token would go on the stack (since the Horde token is part of the stack). The stack was not given an action, though, so you could try to break away with another token, if you wished.
The action token would go on the stack (since the Horde token is part of the stack). The stack was not given an action, though, so you could try to break away with another token, if you wished.
OK, say the stack already had two action tokens, adding more would just be ignored right?
Also have a new question. If a single Horde token who already has an action token on him/her is given an action to become part of a stack, what happens to that original token? Is it like a character going into a Vehicle with action tokens where they would still clear at the end of a given turn or does it just vanish? Basically, say I have 5 single Horde tokens all with 1 action token on them, can I make them all part of a stack and not worry about them taking pushing?
OK, say the stack already had two action tokens, adding more would just be ignored right?
Also have a new question. If a single Horde token who already has an action token on him/her is given an action to become part of a stack, what happens to that original token? Is it like a character going into a Vehicle with action tokens where they would still clear at the end of a given turn or does it just vanish? Basically, say I have 5 single Horde tokens all with 1 action token on them, can I make them all part of a stack and not worry about them taking pushing?
Page 22 of the RB:
Two or more identical friendly horde tokens in the same square after actions resolve is a stack. A stack can contain up to the maximum number of horde tokens indicated on the token next to the M symbol. Horde tokens may be stacked during their placement in the starting area at the beginning of the game. Horde tokens may only be stacked if they began the game on the same force. When a Horde token or a stack enters a square occupied by an identical horde token/stack, you may choose to have the tokens merge into one stack. If a single horde token/stack merges into another stack, the action that caused the token/stack to move immediately ends and the stack is given the action token that the token/stack would have been given at the resolution of its action. Stacks that move through single horde tokens may continue their action normally.