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My Team's Better Than Your Team: Founding Avengers vs Founding JLA
Welcome to a new flyingicarus and Gargantua production.
Here is a proposed series of games meant to counter-point our bigger or more involved games.
The premise is simple. We start at 800 points to use (to be adjusted if needed). Feats and relics may be used but nothing else and can be used up to 10% of the total cost.
Asgardians vs Kryptonians
Fantastic Four vs Cap's Kooky Quartet
70s JLA vs 70s Avengers
This is not to say we couldn't do the Inhumans vs Great Ten. Any match is game.
The winner chooses his next line up for the other player to match with a team of their own.
Score board:
Spider-Man enemies win over Batman enemies
1970s Avengers triumphed over Justice League is still in progress
Asgardians vs. Kryptonians still in progress
The Original X-Men narrowly gained victory over the Original Teen Titans
Avengers circa #16 vs. the FF still in progress
"And that should do it for Starro!" Aquaman said, brushing his hands off in a "job well done" gesture.
"It was truly a good thing that we were all able to come together to fight him," the Martian Manhunter said. "Alone, none of us would have had a chance."
"Yeah man! It was the coolest!" Snapper Carr said, snapping his fingers for emphasis. "You guys should, like, do this for real."
"Snapper has a point," Wonder Woman admitted. "What if there was another threat like Starro? We should form a league."
"Yeah! A justice league! Can you dig it?" Snapper said.
"Justice League? I like the sound of it," Green Lantern admitted. "The Justice League of America!"
"I hate to break up the victory celebration," the Flash said, "but it looks like our Justice League may be facing another threat already..."
Martian carries Snapper. Martian to L5, M6 for Snapper.
GL RS and taxis Aquaman and Flash. GL to M4, Flash in M5, Aquaman in L4. Double targets Wasp and Ant-Man. Both get an Alias roll. A 1 and a 2. AV10 on DV18 and DV20. Gets 5.
R OR Martian Manhunter (Protected) @ L5 (Stealth)
FFJL Green Lantern (Trick Shot) @ M4
R TAB Wonder Woman (Alias) O1
R TT Flash (Swingline) M5
BD Aquaman (Submerged) L4 (Stealth)
Snapper Carr M6
"What is this?" Green Lantern asked, leading the vanguard. "Attack of the bug people?" He used his ring to make a fly swatter to try to hit the Wasp and Ant-Man.
"Sorry, but we're a little smarter than your average fly," the Wasp said, flitting away.
Before I go on, I have good news. GL couldn't have attacked Wasp and Ant-Man anyway. He doesn't have rs to trick shot yet and they're stealthed.
I suppose it's not that good news, really but it means they don't burn off alias yet.
Wasp boosts Thor's range to 8. Thor rs to E3 attacking Flash. It's a toss up between he and GL as biggest threat within eye shot. Needs 6, rolls 11. And the ss is 3. Flash takes 4.
Iron Man brings Hulk to D4, he's C4.
TABM-002 Thor @@ E3 (Fortitude)
MU102 Incredible Hulk D4 (Protected)
M10A012 Iron Man @ C4 (Stunning Blow)
CW173 Ant-Man E4 (Alias) (stealthed)
FFCW004 Wasp E2 (Alias) (stealthed)
SVB001 Rick Jones F2 http://www.ianparmenter.com/hcutils2...f6p2=x331y-326
I knew this small map was going to be trouble with these guys.
Aquaman to G4
GL TKs Wonder Woman to H4
Flash to H6, Outwits Iron Man's Outwit
Snapper to I5
Wonder Woman Charges to D3, bringing Snapper to C2, attacks Thor, AV11 on DV18. Gets 8. Crud. Fortitude stops Exploit Weakness. That's only going to so 1 to Thor then, pending Impervious, which is a 2. Okay, 1 to Thor.
R OR Martian Manhunter (Protected) L5 (Stealth)
FFJL Green Lantern (Trick Shot) @@ M4
R TAB Wonder Woman (Alias) @ D3
R TT Flash (Swingline) @ H6 (4)
BD Aquaman (Submerged) @ G4 (Stealth)
Snapper Carr @ C2