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Very similar dial to the version we just got in ASM, though with a much better sculpt. FI Dracula trades in the ASM's late-dial longevity (no traited stealth, lower DV, no regen or flurry to heal back up quick when he's on the ropes), but gains the ability to deal a ton of damage top-dial and beast up to his maximum nasty twice as fast. With nearly a full dial of charge he's a bit more mobile as well. So he'll hit harder and reach his peak quicker than ASM Drac, but won't be nearly as 'unkillable'. A nice twist on the first version, and should make a nice tentpole on a team of vamps and werewolves.
in sealed hes not bad. but his biggest problem is the fact, if you don't hit first and hit often your doomed to fail. the only time I ever got him to his first click is when it didn't matter. I've decided hes best designed for turtle tactics.
I will reserve complete judgement on if the dial is bad until I can play this version of Dracula but the ASM dial is probably MUCH better for 6pts cheaper. This weak backend dial and a few "wasted" slots of EW (since it does NOT work with Flurry) just make me less than excited. If only his Outwit was on click 1 and EW was always with the BCF.
People complaining about his dial must not be playing him right. Pulled him Month 1 FI and walked all over everyone coming in first out of 15 players. Played him with Killers from Iron Maiden. I'd just carry in Killers and base them. Next turn Dracula charges in flurries. He made it to click 1 all three games. By far my favorite figure from the set. I can't wait to play him in constructed.
2013 Golden Age World Champion, Dragon Con 3rd
2014 Wondercon Champ, Team Worlds 2nd, Modern 9th, Nationals 11th, Dragon Con 4th
Season 4 HCO Champion
"Luck is what happens when preparation meets opportunity" - Seneca
I don't know, I much prefer the Amazing Spiderman Dracula. With that one, it feels like you're getting more than what we have here for slightly less of the cost.
Well I guess I was imagining all the pain he was bringing at our month one FEAR ITSELF then.ASM Drac fairs none to well after the alpha strike either. Not many click do unless you have"HULK"in the name...
I will reserve complete judgement on if the dial is bad until I can play this version of Dracula but the ASM dial is probably MUCH better for 6pts cheaper. This weak backend dial and a few "wasted" slots of EW (since it does NOT work with Flurry) just make me less than excited. If only his Outwit was on click 1 and EW was always with the BCF.
Exploit Weakness only doesn't work with the second attack (frankly, I'd be upset if it did) and the new rules state that Flurry continues even if your click changes during the attack. I really don't get why people are against him so much. On click 1 and 3 he has a EW charging flurry which is especially awesome in Fear Itself sealed where every hammerite gets invul at the very least, so assuming both attacks hit there's a guaranteed 6 damage on click 3 and 8 damage on click 1. He may not have as much survivability as ASM Dracula, but comes close with Blood Armor and Flurried Steal Energy, with all the icing of some extreme damage potential. Probably gonna play him with Gauntlet (power, space, and time) and either Enchantress or Agent Coulson for a 300 point team.
Not as good as the one from ASM, but give him some TK and he'll go to town. You can't argue with 220 points for 6 clicks of Impervious.
I disagree with this assessment, he doesn't get hypersonic speed, but he does have charge and flurry and is almost guaranteed to heal up 2 clicks right away. He may not have been MVP in the first month, but once he gets kuurth a hammer he will be charging through walls with a 13 attack and just mow his foes down. He has exploit to boot so he can put some pain on Nul and kuurth to boot. Yea he is glass jawed and if he gets hurt enough he may not come back from it, but he is a god if he gets those flurries off. I wish I had this bad boy!