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Have a 300-point Marvel-only no dupes (and only one generic per level - so no 12 Con Artists) tournament using the Contest of Champions Scenario. I play very little, so I need your expertise on these two team - which should I play?!?
Sentinel Mark I
E White Queen
E Bullseye
R Invisible Girl
R SHIELD Medic
E SHIELD Trooper
E HYDRA Agent
E HYDRA Medic
WQ gives me mind control to drag opponents in reach of the Sentinel for capture (and she has psychic blast!), Bullseye lays down the covering fire, Sue provides the defense, and the SHIELD and HYDRA folks add to WQ, Bullseye, and Sentinel ranged damage or attack value with a little support.
V Destiny
V Meltdown
V Paramedic
V Logan
Nightcrawler
E Magneto
Meltdown eats the damage - Paramedic heals, Destiny changes the odds - Paramedic heals. Magneto can carry Logan for a while, and then TK him later. Logan and Nightcrawler are the offense with Meltdown and Magneto providing ranged attacks.
What do you think? Which team? Any recommendations? Any help appreciated!
I'm pretty confident the Sentinel team will eat the other one for lunch.
PMMJ - Want a new game to use your Heroclix in? Check out Superfigs!
"You people will by God act like a team, or at least like people who know each other, or I'll incinerate the bunch of you here and now." -Nextwave: I Kick Your Face
Thanks for the feedback - very much appreciated! Unfortunately, I don't have anything other than E Bullseye and no AIM clix either.
Not perfect, but I thought one Hydra and one Shield could go off with Bullseye boosting his attack and damage (4 with the team ability and RCE). The other two could hang out with with White Queen or Sentinel again boosting those abilities. But I'm open to suggestions - that's 52 points of fodder and mobile terrain to play with.
Yeah, I'm thinking the X-Men lacks the muscle it needs to compete. I like Logan, but then I need TK to move him around later, so I spend points on Magneto rather than something more efficient.
Someone suggest Nightcrawler with E Mystique, V Gambit, E Pyro, R Iceman, R Destiny - perplex Kurt with Mystique and Gambit, barrier with Iceman and Pyro, reroll with Destiny. But that seems too reliant on a single character.
plus you definetly have a mobility problem 1 flyer, and no charge or running shot that I can see. except for nightcrawler your guys will be moving pretty slow.
Just a suggestion for your Xmen team, you could drop Vet Logan down to an Exp Logan and add a rookie con artist. I have had success with this swithcaroo.
OR you could drop Vet Logan to Exp Logan which saves 11 points. Then Drop Vet Destiny to Rookie Destiny which saves 9 points. Now you have 20 points which is the exact cost of Exp. Vulture.
-Top 16 Finalist - 2007, 2008 HeroClix World Championship
2007 HeroClix World Championship Fellowship winner (uncredited on WK site)
Quick report from last night - played the Sentinel team, first time I played Marvel in a tournament and lost 1-3 in spectacular fashion! My only win was a 40 to 32 point advantage. I simply played poorly and made a truckload of mistakes. A couple notes - mobility was a problem. Once I set up with Bullseye, White Queen, and the Sentinel, that was it. Sentinel carried either Invisible Girl or Shield Agent/Medic, but otherwise, I sat still. Need some sort of bruiser to base other figures and make them think twice about trying to pin down White Queen or knockout Invisible Girl. Somebody to perplex Sentinel's damage would be good too - make him a more offensive. Happy ending - received the Fellowship prize for trying out something new. The ironic thing was the figure was Sarah St. John/James - an LE Con Artist - I don't have any Con Artists!