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Season 9 Game 6; X-Factor vs Dark Avengers
The hometown heroes FAUX X-Factor (home) vs the visiting Dbauers' Dark Avengers (visitor)
(Games End Thursday 8/22/12 @ midnight Pacific standard time)
X-Factor (HOME)
1 V Havok 44
w/Contingency Plan 12
2 Layla Miller (R FF Scarlet Witch) 35
3 V Wolfsbane (GSX) 65
4 R Polaris 50
5 Monet (Namora) 76
6 E Multiple Man 32
7 Darwin (R Ult Beast) 41
8 R Karma 43
Total – 398 pts
vs
Dark Avengers (VISITOR)
1) E (M10A) Green Goblin* 117 pts (7/7)
*w/ Nanobots 10 pts, Recharge 5 pts, Thunderbolts ATA 8 pts
2) V (WoS) Bullseye* 117 pts (7/7)
*w/ Thunderbolts ATA 8 pts
3) U Tarot 47 pts (4/4)
4) E Gollum 47 pts (5/5)
5) R (Sin) Electro 30 pts (5/5)
6) R Con Artist 11 pts (3/3)
ha024 V Namora
Team: No Affiliation
Range: 0
Points: 76
Keywords: Agents of Atlas, Atlantis, Ruler
8
10
17
3
8
10
16
3
9
10
16
3
9
10
16
3
8
9
15
2
8
9
15
2
8
8
15
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Special) Trait: Namora also has the [dolphin] speed symbol.
(Speed) Team Player: When using the Carry ability, Namora can carry two friendly characters if they both share a keyword with her.
(Damage) Electrolytes to the Rescue: At the beginning of your turn, if Namora occupies water terrain, roll a d6 as a free action. Heal her of damage equal to half the result.
sn050 E Multiple Man
Team: X-Men
Range: 0
Points: 32
Keywords: Mutant, X-Factor
8
9
16
2
7
8
16
2
7
7
15
1
7
7
15
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
ul043 R Beast
Team: No Affiliation
Range: 0
Points: 41
Keywords: Ultimate X-Men
9
8
15
2
8
7
14
2
8
6
14
2
7
5
13
2
6
5
13
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
ff037 R Karma
Team: X-Men
Range: 8
Points: 43
Keywords: New Mutants, Teen
6
10
14
1
6
9
13
1
5
8
13
1
5
8
12
1
4
7
11
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
Dark Avengers Dials:
m10a018 E Green Goblin
Team: Sinister Syndicate
Range: 5
Points: 117
Keywords: Dark Avengers, H.A.M.M.E.R., Scientist, Sinister Syndicate, Thunderbolts
11
10
18
3
10
10
17
3
9
9
16
2
8
9
16
2
7
8
16
2
6
9
17
2
6
8
16
3
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Special) I Will Kill the Arachnid: When a character named Spider-Man is on the map, Green Goblin modifies his attack value by +1 and his defense value by -1.
(Attack) Goblin's Tricks: Green Goblin can use Energy Explosion and Super Strength. When Green Goblin uses Energy Explosion, damage dealt is penetrating damage.
ws042 V Bullseye
Team: No Affiliation
Range: 10
Points: 117
Keywords: Dark Avengers, Thunderbolts, Martial Artist
8
12
17
3
8
12
18
3
8
11
17
2
7
11
17
2
7
11
16
2
6
10
16
1
6
10
15
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Special) I Never Miss: Characters targeted by Bullseye can't use Shape Change or Super Senses.
(Attack) Any Object A Weapon: Bullseye can use Super Strength, but he cannot pick up or carry heavy objects. If he hits with an attack using an object, after the attack is resolved, deal 1 penetrating damage to his target.
gx021 U Tarot
Team: Brotherhood of Mutants
Range: 0
Points: 47
Keywords: Hellions
7
9
17
1
7
9
17
1
6
8
16
1
6
8
15
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Special) Major Arcana: Once during your turn, you may roll 2d6 that can't be rerolled. Based on the result, Tarot can use the corresponding power below until she makes this roll again. 2-3=Death. Give Tarot a power action and make a close combat attack targeting each opposing character within 3 squares. Roll a d6 and subtract 1. Each character hit is dealt that much damage. 4-5=Hermit. Tarot can use Barrier as if she possessed a range value of 3 and Poison. 6-8=High Priestess. Tarot can use Defend and Probability Control. 9-10=Fool. Tarot can use Leap/Climb and Perplex. 11-12=The Devil. Tarot deals penetrating damage. Once, at the beginning of your turn, deal 1 damage to each opposing character within 3 squares.
lotr015 E Gollum
Team: No Affiliation
Range: 0
Points: 47
Keywords: Brute, Monster, Ringbearer, Spy
9
9
16
1
9
8
17
1
8
8
18
1
8
8
17
1
8
7
16
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Attack) Mine!: Gollum can use Exploit Weakness and Plasticity.
(Damage) Smeagol: Gollum can use Enhancement, Perplex and Support. When he uses any of these powers roll 2d6 at the end of your turn, and on a result of 6 or less deal Gollum 1 unavoidable damage.
2) Bullseye RS to H-19. He fires at Wolfsbane. 13 (plex) vs 18 (plex). No hindering/stealth due to Ultimates, no SC / SS due to "I never miss". Dmg will be 3 + 1 (enhance from Gollum) if he hits. Tarot has LOF for PC.
2) Bullseye RS to H-19. He fires at Wolfsbane. 13 (plex) vs 18 (plex). No hindering/stealth due to Ultimates, no SC / SS due to "I never miss". Dmg will be 3 + 1 (enhance from Gollum) if he hits. Tarot has LOF for PC. Attack is a 3, but Tarot makes it a 6. Wolfsbane takes 4.
f) Gollum plexes up def on Bullseye +1
end of turn) smeagol is a crit hit. no dmg for gollum
others clear
X-Factor (HOME)
1 V Havok 44 K-2
w/Contingency Plan 12 #
2 Layla Miller (R FF Scarlet Witch) 35 F-1
3 V Wolfsbane (GSX) 65 (2/6) G-9
4 R Polaris 50 J-2
5 Monet (Namora) 76 F-8 @ (HO)
6 E Multiple Man 32 L-2
7 Darwin (R Ult Beast) 41 I-2
8 R Karma 43 F-2
Total – 398 pts
vs
Dark Avengers (VISITOR)
1) E (M10A) Green Goblin* 117 pts (7/7) I-19
*w/ Nanobots 10 pts, Recharge 5 pts, Thunderbolts ATA 8 pts (Ultimates)
2) V (WoS) Bullseye* 117 pts (7/7) H-19 @ [def +1]
*w/ Thunderbolts ATA 8 pts (Ultimates)
3) U Tarot 47 pts (3/4) I-21 @@
4) E Gollum 47 pts (5/5) I-18 (hindering/stealth)
5) R (Sin) Electro 30 pts (5/5) J-20
6) R Con Artist 11 pts (2/3) H-21 @@
3) Bullseye gets a 9 for the KO. He pushes, dropping the LO on top of himself.
f) Bullseye plexes up AV +1 on Gobbo.
f/f) Gollum and the Hooker double plex up Range on Gobbo.
4) Gobbo RS to M-15, taking the Generator as he goes. He drops Gollum in L-15. He fires at Monet. 11 vs 17 with enhancement and EE. Layla has lower def than Monet, so if Gobbo gets a 6+, he will hit Monet for 4 penetrating and Layla for 2 penetrating. Only Tarot has LOF for PC.
1) Gollum heals Bullseye. Needs an 8. Gets an 11. Roll is a 5 for 3 healing clicks. Clutch. 1 SA.
2) Electro sloshes to N-16
3) Bullseye RS to L-19 (thanks to ultimates), pushing. He brings the LO from G-18 with him as he fires at Wolfsbane. 12 vs 15. Bullseye gets a 9 for the KO. He pushes, dropping the LO on top of himself.
f) Bullseye plexes up AV +1 on Gobbo.
f/f) Gollum and the Hooker double plex up Range on Gobbo.
4) Gobbo RS to M-15, taking the Generator as he goes. He drops Gollum in L-15. He fires at Monet. 11 vs 17 with enhancement and EE. Layla has lower def than Monet, so if Gobbo gets a 6+, he will hit Monet for 4 penetrating and Layla for 2 penetrating. Only Tarot has LOF for PC. Roll is a 7 so no AST for Bullseye.
smeagol is a 7 so no dmg. tarot and hooker clear
X-Factor (HOME)
1 V Havok 44 C-10 @
w/Contingency Plan 12 #
2 Layla Miller (R FF Scarlet Witch) 35 (3/5) F-7 @
3 V Wolfsbane (GSX) 65 (0/6) KOKOKO
4 R Polaris 50 J-2 @
5 Monet (Namora) 76 (3/7) F-8 (HO)
6 E Multiple Man 32 L-2
7 Darwin (R Ult Beast) 41 N-8 @
8 R Karma 43 F-2
Total – 398 pts
Havok: 1 SA
Polaris: 1 AST
MM: 1 AST
vs
Dark Avengers (VISITOR)
1) E (M10A) Green Goblin* 117 pts (7/7) M-15 (w/Generator) @
*w/ Nanobots 10 pts, Recharge 5 pts, Thunderbolts ATA 8 pts (Ultimates)
2) V (WoS) Bullseye* 117 pts (5/7) L-19 @@
*w/ Thunderbolts ATA 8 pts (Ultimates)
3) U Tarot 47 pts (3/4) I-21
4) E Gollum 47 pts (4/5) L-15 @
5) R (Sin) Electro 30 pts (5/5) N-16 @
6) R Con Artist 11 pts (2/3) H-21
Total: 400 points
Green Goblin: 1 SA
Bullseye: 2 SA, 1 KO
Tarot: 1 AST
Gollum: 1 SA, 2 AST
Con Artist: 1 AST
Sorry about the delay--I'm caught between being busier than I expected to be and trying to figure out how to make this game less than a total slaughter.
I should be able to put my turn up at noon.
HCFL Teams: The All-New, All-Different X-Men and the Justice Society of America