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040 Hope - here's what I think I understand
She can copy only the powers showing.
She can only copy from a trait if it lets the target "possess" a power (see: Drax)
She replaces the instance of the power's owner's name with her own so:
She can copy revert powers and can revert to a character named in the power if that figure is on your side board.
She can summon Zuvembies!!
Fantomex can shoot through her! (if she copies from EVA) http://www.hcrealms.com/forum/showpo...20&postcount=8
053 Professor X and Magneto - can get off 3 attacks with YOU'RE A MUTANT, TOO 056 Exodus can also get 3 attacks with his power; will definitely be changing with errata closed: http://www.hcrealms.com/forum/showpo...62&postcount=7
T003 Excalibur - Wonder Girl on click 14 Should be Shadowcat closed: In the PG (errata and clarifications)
T006 Hellfire Club: Inner Circle - White King power misprinted; closed: In the PG:
Quote
If an action token would be given to Hellfire Club:
Inner Circle, instead no action tokens are given. When Hellfire Club: Inner Circle takes damage, after actions resolve, roll a d6 and turn the asset dial that many times clockwise.
Last edited by jwb441; 05/28/2014 at 17:41..
Reason: an update from the super thread
I'm trying to wrap my head around how much wording in this set is going to have to be clarified or change...
Help me out where you can!
201 Wolverine - can't use his SP healing atm
White King - clarified to stop healing when he's on the map
Mikhail Rasputin may or may not be able to running shot the whole map!
Kid Omega - only 3 for the starting and end point of his tk?
Any more?
I'm confused at why these are issues.
Wolverine - you can use free actions at the beginning of your turn, yes?
White King - it says right in the power that "while off the map ..." he heals
Rasputin - Is this any different than Charging out of hindering terrain?
Kid Omega - The trait says may use in those ways, it doesn't say it overrides TK's regular rules.
Wolverine - you can use free actions at the beginning of your turn, yes?
White King - it says right in the power that "while off the map ..." he heals
Rasputin - Is this any different than Charging out of hindering terrain?
Kid Omega - The trait says may use in those ways, it doesn't say it overrides TK's regular rules.
Convoluted rules, and rules lawyers who refuse to acknowledge obvious intent.
Quote : Originally Posted by Typhon
what members contribute through donations is actually costing us money
Wolverine - you can use free actions at the beginning of your turn, yes?
White King - it says right in the power that "while off the map ..." he heals
Rasputin - Is this any different than Charging out of hindering terrain?
Kid Omega - The trait says may use in those ways, it doesn't say it overrides TK's regular rules.
Curious myself at the confusion here.....I just took a look at Rasputin. His speed is 10, at best he rolls a 6.....+10 =16. Running shot, half of 16 is 8.....8 range plus possible tk'er. Yeah......that's 24 square swing. What's wrong with the math there? (Didn't factor in perplex, but since it is a replacement value, the he could potentially be a 19 movement with running shot.)
Wolverine has traited regen......and on his last 2 Clix he get auto-regen but only at the beginning of the turn. Again, not really very confused myself.......
Intellectuals! Liberals! Peacemongers! IDIOTS!
"Machinery that gives abundance has left us in want. Our knowledge has made us cynical. Our cleverness, hard and unkind. We think too much and feel too little. More than machinery, we need humanity. More than cleverness, we need kindness and gentleness."
Curious myself at the confusion here.....I just took a look at Rasputin. His speed is 10, at best he rolls a 6.....+10 =16. Running shot, half of 16 is 8.....8 range plus possible tk'er. Yeah......that's 24 square swing. What's wrong with the math there? (Didn't factor in perplex, but since it is a replacement value, the he could potentially be a 19 movement with running shot.)
Wolverine has traited regent......and on how last 2 Clix he get auto-regen bit only at the beginning of the turn. Again, not really very confused myself.......
rules can be silly
replacements can be applied in any order so you can replace his printed by half then replace that by the 16
wolverine doesn't work because you can't have a 2 powers from 2 sources
replacements can be applied in any order so you can replace his printed by half then replace that by the 16
^^^^^^
This
really makes me appreciate and understand
this
vvvvvv
Quote : Originally Posted by Masenko
Convoluted rules, and rules lawyers who refuse to acknowledge obvious intent.
Quote : Originally Posted by jwb441
wolverine doesn't work because you can't have a 2 powers from 2 sources
And actually yes you can have 2 of the same powers from different sources. Anyone with toughness who has ever picked up the crimson gem of cytorrak could answer that with ease. You just cant use them both. (i.e. in the gems case, toughness wouldnt stack.) So in wolverines case, its either a FREE action to use regen, or a POWER action, but he cannot first FREE regen, then use his traited power action. Although, I could see where that one would be argued because thats how Auto-regen worked for like ever. ....wasn't it?
Intellectuals! Liberals! Peacemongers! IDIOTS!
"Machinery that gives abundance has left us in want. Our knowledge has made us cynical. Our cleverness, hard and unkind. We think too much and feel too little. More than machinery, we need humanity. More than cleverness, we need kindness and gentleness."
And actually yes you can have 2 of the same powers from different sources. Anyone with toughness who has ever picked up the crimson gem of cytorrak could answer that with ease. You just cant use them both. (i.e. in the gems case, toughness wouldnt stack.) So in wolverines case, its either a FREE action to use regen, or a POWER action, but he cannot first FREE regen, then use his traited power action. Although, I could see where that one would be argued because thats how Auto-regen worked for like ever. ....wasn't it?
no you can't - auto regen lets you use the regen you already have as a free action. for example if you have incap you cannot use the batarangs. if you have quake you cannot use the free quake from the hammers