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S9 FINALS: JLI vs. Apokolips Now!
Semi-finals are scheduled to end December 18th, 2013 at 11:59PM PST.
Justice League International
1) R Cyborg (JL52) 100 (7/7)
2) U The Bug (Autopilot) 99 (12/12)
3) R John Jones (DC10) 90 (6/6)
w/Inside Information 4
4) R Shade the Changing Man 55 (5/5)
5) R Mera (JL52) 51 (6/6)
Total 399
Theme PC: 4/4
VS.
Apokolips Now!
1) V Darkseid (SLoSH) 350pts (10/10)
2) R Enchantress (JL) 50pts (4/4)
Generator, HO, LO
Total: 400pts
BFC: Atlantis Rising
All clear grounded terrain is water terrain.
slosh044 V Darkseid
Team: No Affiliation
Range: 10
Points: 350
Keywords: Apokolips, Ruler, Warrior
11
12
19
5
10
12
19
5
11
11
18
5
10
11
18
4
11
11
18
4
10
10
17
4
9
9
16
3
9
9
16
3
8
10
17
3
8
10
17
3
KO
KO
KO
KO
KO
KO
KO
KO
(Improved) Omega Effect: Improved Targeting: Ignores Hindering Terrain, Ignores Outside Blocking Terrain, Ignores Characters, May make a ranged combat attack while adjacent to an opposing character.
(Special) For Darkseid!: Friendly characters with the Apokolips keyword and not named Darkseid modify their attack and damage values by +1 when they have one action token.
(Special) Lord of Apokolips: When Darkseid is dealt penetrating damage, it can be reduced. If Darkseid didn't use Outwit during your last turn, his powers can't be countered.
(Speed) Boom Tube Technology: If Darkseid has no action tokens, he can use Running Shot and Improved Movement: Ignores Characters. If he has one action token, he can use Phasing/Teleport, and when he does, he may be given a ranged combat attack as a free action after actions resolve.
(Damage) Bow Before Darkseid: Darkseid can use Outwit and Leadership. When he uses Leadership, he may remove 2 action tokens from an adjacent friendly character instead of 1 and if he does, that character is dealt 1 unavoidable damage at the end of the turn.
Figured this might be my only chance to field big-gun Darkseid - let's see if he's all he is cracked up to be.
You can go first after set-up! Good luck!
Justice League International
1) R Cyborg (JL52) 100 (7/7)
2) U The Bug (Autopilot) 99 (12/12)
3) R John Jones (DC10) 90 (6/6)
w/Inside Information 4
4) R Shade the Changing Man 55 (5/5)
5) R Mera (JL52) 51 (6/6)
Total 399
Theme PC: 4/4
VS.
Apokolips Now!
1) V Darkseid (SLoSH) 350pts (10/10) N23
2) R Enchantress (JL) 50pts (4/4) O23
Generator, HO, LO
Total: 400pts
Generator: O14
HO: J12
LO: G11
BFC: Atlantis Rising
All clear grounded terrain is water terrain.
jl52006 R Cyborg
Team: Justice League
Range: 6
Points: 100
Keywords: Justice League, Robot, Teen Titans
7
10
17
3
7
11
17
3
6
10
18
3
6
9
17
3
6
9
17
3
7
8
16
2
8
8
16
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Special) Electronic Eye: Cyborg ignores other characters' Stealth.
bmV007a U The Bug (Autopilot)
Team: No Affiliation
Range: 6
Points: 99
Keywords: Justice League, Justice League International, Vehicle
9
10
16
3
8
9
16
3
8
9
16
3
7
10
15
3
6
9
15
2
6
9
15
2
6
10
15
2
6
9
15
2
6
9
15
1
6
8
15
1
6
10
14
1
5
9
14
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Pilot) Passengers: 6
(Damage) Skywire: When The Bug uses the Carry ability friendly characters occupying or adjacent to squares moved through by the Bug can also be carried, even if not adjacent to it at the beginning of its move.
d10a003 R John Jones
Team: Police
Range: 6
Points: 90
Keywords: Detective, Justice League, Justice League International, Police
10
11
16
3
8
10
17
3
8
10
17
3
8
9
16
3
7
9
16
3
7
10
15
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Special) Battlefield Promotion: Martian Manhunter: When John Jones hits one or more opposing characters, after actions resolve, place a Promotion Token on his character card. You may then roll a d6 that can't be rerolled and add 1 for each Promotion Token on his character card; on a result of 8 or higher, replace this character with D10A #019 Martian Manhunter a number of clicks from its blue starting line equal to the number of clicks this character is from its starting line. On a result of 10 or higher, replace this character on the same click number.
Inside Information
Prerequisites: The character must have at least one keyword.
Choose a character.
When the character attacks an opposing character that has any of the keywords possessed by the characters, modify the character's attack value by +2.
4 Points
jl52012a R Shade the Changing Man
Team: No Affiliation
Range: 4
Points: 55
Keywords: Justice League
8
9
16
2
7
10
17
2
7
11
18
2
7
10
17
2
6
9
16
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Damage) Join Me in My Madness: Shade the Changing Man can use Perplex and Shape Change.
jl52008 R Mera
Team: No Affiliation
Range: 0
Points: 51
Keywords: Atlantis, Justice League, Ruler
8
9
16
2
8
9
16
2
8
9
16
2
7
8
15
2
7
8
15
2
6
8
15
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Special) Sorceress of the Deep: Mera may target opposing characters within 6 squares that occupy or are adjacent to water terrain with close combat attacks.
(Attack) Aquakinesis: Mera can use Telekinesis. If Mera uses Telekinesis to place an opposing character that currently occupies water terrain, modify her attack value by +3.
1) Mera moves to P10. (That Swim ability has to come in handy for something!)
Recap:
Justice League International
1) R Cyborg (JL52) 100 (7/7) [N3]
2) U The Bug (Autopilot) 99 (12/12) [H-M, 1-3]
3) R John Jones (DC10) 90 (6/6) [N1]
w/Inside Information 4
4) R Shade the Changing Man 55 (5/5) [O1]
5) R Mera (JL52) 51 (6/6) [P10] @
Total 399
Theme PC: 4/4
VS.
Apokolips Now!
1) V Darkseid (SLoSH) 350pts (10/10) N23
2) R Enchantress (JL) 50pts (4/4) O23
Generator, HO, LO
Total: 400pts
Generator: O14
HO: J12
LO: G11
BFC: Atlantis Rising
All clear grounded terrain is water terrain.
1) Darkseid flies to G18, putting Enchantress in G19
Recap:
Justice League International
1) R Cyborg (JL52) 100 (7/7) [N3]
2) U The Bug (Autopilot) 99 (12/12) [H-M, 1-3]
3) R John Jones (DC10) 90 (6/6) [N1]
w/Inside Information 4
4) R Shade the Changing Man 55 (5/5) [O1]
5) R Mera (JL52) 51 (6/6) [P10] @
Total 399
Theme PC: 4/4
VS.
Apokolips Now!
1) V Darkseid (SLoSH) 350pts (10/10) G18 @
2) R Enchantress (JL) 50pts (4/4) G19
Generator, HO, LO
Total: 400pts
Generator: O14
HO: J12
LO: G11
BFC: Atlantis Rising
All clear grounded terrain is water terrain.
1) The Bug picks up John Jones, Cyborg and Shade and flies to G-L, 1-3.
-Cyborg in J4.
-John Jones in H4.
-Shade in K4.
Free) John Jones and Shade both use Perplex on The Bug's DV. (+2)
Clear Mera.
Recap:
Justice League International
1) R Cyborg (JL52) 100 (7/7) [J4]
2) U The Bug (Autopilot) 99 (12/12) [G-L, 1-3] @
3) R John Jones (DC10) 90 (6/6) [H4]
w/Inside Information 4
4) R Shade the Changing Man 55 (5/5) [K4]
5) R Mera (JL52) 51 (6/6) [P10]
Total 399
Theme PC: 4/4
VS.
Apokolips Now!
1) V Darkseid (SLoSH) 350pts (10/10) G18 @
2) R Enchantress (JL) 50pts (4/4) G19
Generator, HO, LO
Total: 400pts
Generator: O14
HO: J12
LO: G11
BFC: Atlantis Rising
All clear grounded terrain is water terrain.
Darkseid clears!
Enchantress will PC an SA she can see
Recap:
Justice League International
1) R Cyborg (JL52) 100 (7/7) [J4]
2) U The Bug (Autopilot) 99 (12/12) [G-L, 1-3] @
3) R John Jones (DC10) 90 (6/6) [H4]
w/Inside Information 4
4) R Shade the Changing Man 55 (5/5) [K4]
5) R Mera (JL52) 51 (6/6) [P10]
Total 399
Theme PC: 4/4
VS.
Apokolips Now!
1) V Darkseid (SLoSH) 350pts (10/10) G18
2) R Enchantress (JL) 50pts (4/4) G19
Generator, HO, LO
Total: 400pts
Generator: O14
HO: J12
LO: G11
BFC: Atlantis Rising
All clear grounded terrain is water terrain.
Free x2) Shade and John Jones use Perplex on Cyborg's DV. (+2)
Clear The Bug.
Recap:
Justice League International
1) R Cyborg (JL52) 100 (7/7) [J4]
2) U The Bug (Autopilot) 99 (12/12) [G-L, 1-3]
3) R John Jones (DC10) 90 (6/6) [H4]
w/Inside Information 4
4) R Shade the Changing Man 55 (5/5) [K4]
5) R Mera (JL52) 51 (6/6) [P10]
Total 399
Theme PC: 4/4
VS.
Apokolips Now!
1) V Darkseid (SLoSH) 350pts (10/10) G18
2) R Enchantress (JL) 50pts (4/4) G19
Generator, HO, LO
Total: 400pts
Generator: O14
HO: J12
LO: G11
BFC: Atlantis Rising
All clear grounded terrain is water terrain.
Sure, why not. Even though I didn't actually post a Theme PC instruction. Since you waited, I may as well have Mera take the Theme PC. (If nothing else to try and avoid the KB)