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Helena Sandsmark's feet were killing her. The work day was almost over and the weekend could not come soon enough. Only a few people were left in the museum. Soon they would leave, Daniel would lock up and she'd meet her daughter, Cassie, outside. They were going to go out for ice cream and a movie.
Helena took a quick head count. There was the guy in the trench coat who looked more like he was window shopping than actually visiting a museum and his brown haired friend that (according to Daniel) kept looking at her butt. There was the girl with the ponytail and the Metropolis Meteors cap pulled low over her head who had been playing on her phone in the corner for half an hour. There was the scrawny man in the suit and bowler hat who kept checking his watch and the bald man with a big head and pointy ears who was probably another one of those aliens there seemed to be so many of, lately. And the giant sitting on the floor that she was trying hard not to stare at because she was pretty sure he had some sort of a mental disorder made six.
Six people who would be leaving in the next...she glanced at the clock...seven minutes.
"Your clock is two minutes and thirty eight seconds slow, Miss Sandsmark."
She jumped, having not heard the man in the bowler cap behind her.
"Did I startle you?"
"A little bit." She smiled. "Sorry. I just didn't see you there."
"Yes, well, we do have a schedule to keep, Miss Sandsmark."
_______________________________________________
Stephanie Brown looked in the museum window. There was her dad, right where his stupid clue said he would be. She could see the rest of his Injustice League pals except Multi- wait no. There he was, looking at an Egyptian golden cat statue, just waiting to steal it. Not today, Duncan. Not today.
She watched as Major Disaster walked up to the girl in the Meteors cap. He said something to her and then pointed his thumb at the door. That's right. Clear the bystanders out for me. The girl didn't even look up from her phone. What are you doing, kid? Get out of here.
Motion on the other side of the room caught Stephanie's attention. Big Sir had the security guard pinned to the wall. Clock King pulled a pistol on the curator. Shoot. Pulling a batarang out of her utility belt, Stephanie slid the window open and dropped silently behind a cave man statue.
She peaked her head out slightly and saw the Meteors girl kick Disaster in the gut, causing him to double over in pain. The girl reached behind her, pulling out a composite bow that she had hidden between her body and the wall. She jumped into the air, doing a somersault, landing on the Major's back and kicking off as she took aim. Disaster hit the ground hard as the girl fired an arrow at the Clock King, pinning his 38 special to the wall. Another arrow exploded into a net, trapping Multi-Man and a third with some sort of taser attachment hit Clock King in the chest. Fugate went down like a ton of bricks.
Who was this chick?
Stephanie grabbed the curator (who was screaming by now) and pulled her behind an exhibit case as the familiar sound of hissing smoke bombs went off around the room. Thanks, Dad. She pulled a pair of thermal goggles and a gas mask out of her utility belt and slipped them on under her mask. Through the smoke, she could see Multi-Man free himself by blasting the net with a blast of fire from his hand.
"Mom? Are you in here?"
A black haired girl with swim goggles and a Wonder Woman shirt flew through the air with wings flapping on the end of her sandals. "Oh crap," Stephanie thought to herself as Big Sir lumbered towards this newcomer. She snatched Wonder Girl out of the air and put a hand over her mouth. "Shh."
Stephanie used her cape to keep as much smoke out of the girl's lungs as possible as they crawled towards where bow chick was hiding. "I'm Spoiler. You look like you could use some help."
"Arrowette," the girl coughed. "Pleased to meet you."
"I'm Wonder Girl," the last girl squeaked. "Have you seen a lady with brown hair and glasses?"
Stephanie glanced over her shoulder. "I left her up against the south wall."
"Where are we?" Wonder Girl asked.
"North side."
"And the Injustice League?" Arrowette asked.
"Injustice League?" Wonder Girl exclaimed, breathing in too much smoke and coughing loudly.
"Shhh!" Spoiler covered the girl's mouth. "Oh never mind. Here they come."
Teen Titans
Arrowette 68
Spoiler (Leg V) 22
w/Not So Special 3
Wonder Girl (Or R) 54
147
Injustice League
Cluemaster+ (U Riddler) 55
Big Sir (E Mr. Hyde) 50
Multi-Man (V Jubilee) 51
156
+Cluemaster cannot use perplex.
BFC Deep Shadows is in play for the first 3 turns until the smoke from Cluemaster's smoke bombs disperses.
I'll post dials first, then the set-up. Man, I got chills when I read the intro!
Teen Titans
tt006 R Arrowette
Team: No Affiliation
Range: 7
Points: 68
Keywords: Celebrity, Martial Artist, Young Justice
8
10
17
2
8
9
16
3
9
9
17
2
9
10
16
2
8
9
15
1
7
8
15
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Attack) Piercing Shot: During the beginning of your turn, Arrowette can use Outwit, but can only counter defense powers. If she does, she may only target that opposing character this turn.
lg003 V Spoiler
Team: Batman Ally
Range: 4
Points: 22
Keywords: Birds of Prey, Gotham City
9
9
16
2
8
8
15
2
7
7
14
2
6
7
13
1
5
6
11
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
with: Not So Special
Prerequisites: None.
Choose a character. Whenever this character attacks an opposing character possessing a Special Power, if this character currently possesses no Special Power or Traits, modify this character's attack value by +1.
or061 R Wonder Girl
Team: Justice League
Range: 0
Points: 54
Keywords: Teen, Young Justice
8
8
16
3
8
8
15
3
9
8
15
3
9
7
15
2
8
7
14
2
7
6
13
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
Injustice League
slosh037a U The Riddler
Team: Batman Enemy
Range: 5
Points: 55
Keywords: Arkham Asylum, Detective, Legion of Doom
8
10
16
2
8
9
17
2
7
9
16
2
6
8
17
2
6
8
16
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Special) Riddle Me This, Batman!: The Riddler can use Perplex regardless of range and line of fire, but can only target opposing characters. (DISABLED)
ic110 E Mr. Hyde
Team: Sinister Syndicate
Range: 0
Points: 50
Keywords: Brute, Scientist
1) Multi-Man will take a risk and fire off blindly into the smoke, hoping to get lucky. He pushes to running-shot to K17, shooting at Wonder Girl. Rolls (3, 2) for a miss.
2) Big Sir will plod along behind him. Moves to K18. "What you shootin' at Multy?"
Teen Titans
1) Arrowette (6/6) E14
2) Spoiler (5/5) E20
w/Not So Special 3
3) Wonder Girl (6/6) E19
Injustice League
1) Cluemaster+ (U Riddler) (5/5) O18
2) Big Sir (E Mr. Hyde) (7/7) K18 w/HO @
3) Multi-Man (V Jubilee) (4/5) K17 @@
BoT) "Dumb move." Arrowette got on one knee and squinted as she tried to aim through the wafting smoke. "There you are..." Arrowette will use Piercing Shot to use Outwit. She'll then outwit Multi-Man's Energy Shield/Deflection.
1) Arrowette will attempt to shoot Multi-Man, 10 on 16...it's a 7. THUNK. Multi takes 2.
2) Wonder Girl takes the priceless Ming vase she was holding and chucks it at Multi, 8 on 15...gets an 8. CRUNCH! Multi takes 3 and slumps to the floor, unconscious.
Teen Titans
1) Arrowette (6/6) @ E14
2) Spoiler (5/5) E20
w/Not So Special 3
3) Wonder Girl (6/6) @ E19
Injustice League
1) Cluemaster+ (U Riddler) (5/5) O18
2) Big Sir (E Mr. Hyde) (7/7) K18 w/HO @
3) Multi-Man (V Jubilee) (0/5) K17 KO!
You should try to keep track of how much damage you do, it ends up making the XP calculations at the end of the match a lot easier. The standard format is just to put them in [] brackets be each character's name. And remember that a KO gets you 2 bonus points.
Turn 4a
1) Cluemaster moves to I19.
Teen Titans
1) [2] Arrowette (6/6) @ E14
2) Spoiler (5/5) E20
w/Not So Special 3
3) [5] Wonder Girl (6/6) @ E19
Injustice League
1) Cluemaster+ (U Riddler) (5/5) I19 @
2) Big Sir (E Mr. Hyde) (7/7) K18 w/HO
3) Multi-Man (V Jubilee) (0/5) K17 KO!
I'll keep a total going as of this post. Honestly, I didn't think the girls would get this far...
The smoke from Cluemaster's bomb has dissipated, too.
Turn 4b
BoT) Arrowette uses Precise Shot to use Outwit, and Outwits Big Sir's Toughness.
1) "Did you like that? That's just a warm-up!" Wonder Girl charges to G18 and attacks Cluemaster, 8 on 16...gets a 6, a miss. Wonder Girl takes 1 for pushing.
2) Arrowette sends an arrow hurtling at Big Sir, 10 on 15...gets an 11. Thunk. Big Sir takes 2, and Arrowette takes 1 for pushing.
Teen Titans
1) [2] Arrowette (5/6) @@ E14 [4]
2) Spoiler (5/5) E20
w/Not So Special 3
3) [5] Wonder Girl (5/6) @@ E19 [3] KO'er! (2 pts)
Injustice League
1) Cluemaster+ (U Riddler) (5/5) I19 @
2) Big Sir (E Mr. Hyde) (7/7) K18 w/HO
3) Multi-Man (V Jubilee) (0/5) K17 KO!
No need to keep the bonus points separate; I've merged them for you below.
Turn 5a
1) Big Sir seems oblivious to the arrow that just penetrated his thick muscles, having too much fun mimicking Wonder Girl's tossing around artifacts. He checks his own vase at her, smashing her across the face in a shower of ancient porcelain. Rolls (5, 2) for a hit, dealing 3 damage.
Teen Titans
1) Arrowette (5/6) @@ E14 [4]
2) Spoiler (5/5) E20
w/Not So Special 3
3) Wonder Girl (2/6) @@ E19 [5]
Injustice League
1) Cluemaster+ (U Riddler) (5/5) I19
2) Big Sir (E Mr. Hyde) (5/7) K18 @
3) Multi-Man (V Jubilee) (0/5) K17 KO!