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She's pretty incredible. Her trait is nuts: make her tiny/boot to carry her in, next turn make her a giant (with stealth/SC) and charge/flurry or charge/exploit. Don't forget, since it's beginning of your turn you can choose poison/incap option and then have the poison go off.
That last click defense boost makes her pretty hard to bump off (SC, SS, 18 D or 19 with perplex). She's also a wildcard.
this girl is awesome iv'e practically taken down whole teams with her she has a ton of versatility and can be nigh impossible to hit if you use the right combo of powers choose combat reflexes then perplex her defense up and she'll be sitting on a 20 defense with shape change in close combat and with traited stealth most characters will have no choice but to attack her that way.
WIN/LOSS: 1-1 So WK can design a shape-shifting character in an interesting way. Snowbird and I are pissed. Strong close-combat design - I wish this was used more often on other characters.
Visible Dials and Pushing Damage need to be optional. This is the way.