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LINK TELEPATHICALLY: Friendly characters within 4 squares can draw lines of fire and count range and squares from the square of any one friendly character within 4 squares of Tellus.
PULSE WAVE Give this character a ranged combat action even if it is adjacent
to an opposing character ; the area of effect for this attack is half the character’s
range. Draw lines of fire to all other characters within the area of effect, including
at least one opposing character ; these lines of fire ignore all game effects except
for walls, blocking and elevated terrain. Game effects possessed or used by
characters with a line of fire drawn to them are ignored until the action has been
resolved. If a line of fire is drawn to more than 1 character, this character’s damage
value becomes 1 and is locked. Each character hit is dealt damage.
A couple things I need to make sure are applied properly.
1. Can Tellus shift his own Telpathic link ability to another character within 4 squares?
2. If you use pulse wave with Telepathic link will damage be done to the figure you are targeting through?
3. Can Tellus draw line of fire for a Pulse Wave or would that negate Tellus Trait?
1. Yes. He's friendly to and within 4 squares of himself.
2. Yes. That character would be an other character.
Quote
PULSE WAVE Give this character a ranged combat action even if it is adjacent
to an opposing character ; the area of effect for this attack is half the character’s
range. Draw lines of fire to all other characters within the area of effect, including at least one opposing character ; these lines of fire ignore all game effects except for walls, blocking and elevated terrain. Game effects possessed or used by
characters with a line of fire drawn to them are ignored until the action has been
resolved. If a line of fire is drawn to more than 1 character, this character’s damage
value becomes 1 and is locked. Each character hit is dealt damage.
3. He can. If he is the one using PW then LoF would not be drawn to him even if drawn thorugh a different character as he is not an "other character". If another character uses him to Draw LoF for PW his trait would not be ignored because it would create an infinite ignore/does not ignore loop. And the rules say that in those situation you should not ignore.
Quote : Originally Posted by 2013 rulebook pg. 17, 2014 rulebook pg. 18
If ignoring a game effect would cause a situation where that game effect would not be ignored, then you do not ignore that game effect.
So, A can shoot X then? Because, since Tellus is friendly to himself and able to use his own link, Tellus can start counting "within 4" from B?
No, Tellus can be effectively standing in "B"s square, and his power would be able to act thru "B"s square. So "A" can shoot thru "B", and "T" can shoot thru "C".
You still can't displace a single character's "position" by more than 8. But you can constantly flip flop who the center-point for the 8 squares is(to anyone within 4 squares of tellus).
It may not sound like much but we were playing with him last night. It's actually pretty dumb and flexible.
I may be missing something, but what lets Tellus use an opposing character for line of fire?
Nothing does. You're absolutely right, that in the example above, "T" could NOT shoot through "C". If all of the figures in the diagram were friendlies, then the argument above yours would be 100% correct.
No, Tellus can be effectively standing in "B"s square, and his power would be able to act thru "B"s square. So "A" can shoot thru "B", and "T" can shoot thru "C".
You still can't displace a single character's "position" by more than 8. But you can constantly flip flop who the center-point for the 8 squares is(to anyone within 4 squares of tellus).
It may not sound like much but we were playing with him last night. It's actually pretty dumb and flexible.
Sorry, I partially screwed up my labeling. Corrected it now. Tellus let's A shoot through C, who is friendly, to shoot at X.
Sun Tzu Clan Leader
Quote : Originally Posted by Uberman
When a game hums along, full of action and excitement, it's a barnburner!
When it trudges forward glacially, bogged down by debates over ridiculous rules minutia, it's a Barnstable!
To address the OP
1. I am not sure what you mean by 'shifting' the link... So... Maybe?
2. Usually, Yes. Because that figure will be within the AOE, and is not exempted from being hit by pulsewave (the character using puslewave IS, because the power says OTHER characters)
3. VP has this dead-on correct.
For A_B's question (and the related responses)
Quote : Originally Posted by MegaLotusMan
No, Tellus can be effectively standing in "B"s square, and his power would be able to act thru "B"s square. So "A" can shoot thru "B", and "T" can shoot thru "C".
You still can't displace a single character's "position" by more than 8. But you can constantly flip flop who the center-point for the 8 squares is(to anyone within 4 squares of tellus).
It may not sound like much but we were playing with him last night. It's actually pretty dumb and flexible.
Actually there is nothing that seems to prohibit him from getting outside of the "within 4 ACTUAL squares" bubble, and much to suggest that he CAN get out of that bubble.
As usual Harpua's (the one who posted the original "yes you can" scenario, but didn't go into quite as much detail on the how and why) intuition was correct, even if he wasn't the first to put it into detail.
For A_B's scenario of
AOOOTOOOBOOOCOOOX
A, T, B, and C can all fire from each others' squares.
To understand this, let's start with some easy stuff.
By the way T's trait is worded you basically have the following situation.
"Friendly characters within [subset] can count squares and LoF from the square of any other character within [subset]" (I will call this group "Linked")
This is because the group of figures under Tellus's link is identical to the group of figures that can be used to start counting from.
We know from simple intuition that T, A, and B are ALL Linked.
So the question on whether C can be used depends on whether or not C is also Linked (if he is, then any Linked character can use his square to start from).
It turns out that any friendly figure within 4 squares of a Linked figure is also Linked (for the explanation as to how this works up to 8 squares away FROM T, go click the on the hyperlink above. Since T can shoot from up to 8 away from him, and all other Linked figs can shoot from the square of any other linked fig, this means a character on the opposite side of T from the '8 squares from t' figure will be shooting more than a total of 8 away).