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ffgsx005 E Rogue
Team: X-Men
Range: 0
Points: 75
Keywords: Brotherhood of Mutants, X-Men
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(Damage) Absorb Psyche: Rogue can use Outwit. She can only use it to target an adjacent character, but does not require a line of fire. If she uses Outwit in this way to counter a standard power other than Outwit, she can use that power until she uses this Outwit again.
(Special) My First Non-X Team: Modify Wolverine's attack value by +1 if other friendly characters on the map possess 3 or more different team symbols among them.
(Speed) Lunge: When Wolverine is given a close combat action, immediately before making the attack he may automatically break away and may move up to 2 squares.
(Special) Battlefield Promotion: Storm: When Storm hits one or more opposing characters, after actions resolve, place a Promotion Token on her character card. You may then roll a d6 that can't be rerolled and add 1 for each Promotion Token on her character card; on a result of 8 or higher, you may replace this character with M10A #020 Storm on the same click number.
wxm003 E Shadowcat
Team: No Affiliation
Range: 0
Points: 56
Keywords: Excalibur, Martial Artist, X-Men
wxm006 R Toad
Team: Brotherhood of Mutants
Range: 0
Points: 40
Keywords: Brotherhood of Mutants
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(Speed) Leaping Lackey: Toad can use Leap/Climb and Plasticity. Give a friendly character with a higher point value and within 8 squares a power action, and move Toad up to his speed value.
(Attack) The Stranger's Machines: Give Toad a free action and roll a d6 that can't be rerolled. On a result of 4-6, Toad can choose a standard attack power. He can use the chosen power this turn and his range value becomes the result until your next turn.
wxm017 R Jean Grey
Team: X-Men
Range: 6
Points: 40
Keywords: X-Factor, X-Men
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wxm047b Jubilee
Team: No Affiliation
Range: 0
Points: 33
Keywords: Monster, New Warriors, X-Men
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(Special) Vampiric Hunger: Jubilee begins the game on click #5. Jubilee can use Steal Energy and when she does, she may heal past her starting line, up to click #1.
wxm080 R Lockheed
Team: No Affiliation
Range: 5
Points: 16
Keywords: Excalibur, Mystical, Pet Avengers
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(Special) Distraction: When you build your force, Lockheed may be attached to WXM #T003 Excalibur as a team member but can't be selected for Solo Adventure. When attached, the team character can use Energy Explosion as if it had "1 target".
(Damage) My Human: When an adjacent friendly character named Kitty Pryde or Shadowcat is chosen as the target of an attack, roll a d6. On a result of 5-6, modify her defense by +2 until your next turn.
wxm037a R Magneto
Team: Brotherhood of Mutants
Range: 9
Points: 65
Keywords: Acolytes, Brotherhood of Mutants, Hellfire Club
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(Special) Magnetic Force Barrier: Opposing characters within range modify their range and speed values by -1 for each action token assigned to Magneto.
(Speed) Magnetic Repulsion: Magneto can use Force Blast. He may use it as a free action to target an opposing character within 4 squares and line of fire.
(Damage) Capture Cape Citadel Missile Base: If Magneto occupies an opponent's starting area, give him a power action and choose a square on the map. For each character occupying that square or an adjacent square, roll a d6 that can't be rerolled. On a result of 4-6, deal that character 3 damage.
w/Heightened Reflexes 10 pts
Keywords: Combat Reflexes, Energy Shield/Deflection
Prerequisites: Combat Reflexes or Energy Shield/Deflection
Choose a character.
When the character is hit by an attack using Charge, Hypersonic Speed, Running Shot, or the transporter move and attack ability, roll one six-sided die before damage is dealt. On a result of 5 or 6, the character evades the attack.
m10a008 E White Queen
Team: No Affiliation
Range: 6
Points: 62
Keywords: Brotherhood of Mutants, Hellfire Club, Hellions, X-Men
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(Special) Battlefield Promotion: Emma Frost: When White Queen hits one or more opposing characters, after actions resolve, place a Promotion Token on her character card. You may then roll a d6 that can't be rerolled and add 1 for each Promotion Token on her character card; on a result of 8 or higher, you may replace this character with M10A #014 Emma Frost on the same click number.
ct092 U Spiral
Team: Minions of Doom
Range: 0
Points: 56
Keywords: Brotherhood of Mutants, Mystical, Future, Robot
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av058 R Quicksilver
Team: Avengers
Range: 0
Points: 49
Keywords: Avengers, Brotherhood of Mutants, Mutant
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(Speed) Supersonic Speed: Quicksilver may use Option 1 of Hypersonic Speed.
ui034 R Mystique
Team: Brotherhood of Mutants
Range: 6
Points: 34
Keywords: Brotherhood of Mutants, Detective, Past
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ct034 R Blob
Team: Brotherhood of Mutants
Range: 0
Points: 31
Keywords: Brotherhood of Mutants, Brute
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ui109 R Pyro
Team: No Affiliation
Range: 8
Points: 27
Keywords: Brotherhood of Mutants, Freedom Force, Reporter
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xp022 R Destiny
Team: Brotherhood of Mutants
Range: 0
Points: 20
Keywords: Brotherhood of Mutants, Past, Psychic
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ct031 R Avalanche
Team: Brotherhood of Mutants
Range: 4
Points: 19
Keywords: Brotherhood of Mutants
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dofpH004 Mutant Protestor
Team: No Affiliation
Range: 0
Points: 15
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(Max_stack) : = 8
(Defense) Horde: Gene Nation: Friendly characters with the Brotherhood of Mutants or X-Men team ability or keyword can use Mastermind, but only to deal damage to this character.
muB001 Val Cooper
Team: No Affiliation
Range: 6
Points: 7
Destinys PC will always be first SA or BA that she sees. Theme PC will always be CBC. Anyone next to the protestor who gets hit has MM available, and that will also be CBC. Good luck to you, and may the stats be abundant on both sides.
Jean Grey School
1) E (GsX) Rogue 75 pts (6/6) C20
2) E (IH) Wolverine 70 pts (6/6) B21
3) E (M10A) Storm* 59 pts (6/6) A20
*w/ Coordination 6 pts
4) E (WxM) Shadowcat 56 pts (6/6) E21
5) R (WxM) Toad 40 pts (6/6) C21
6) R (WxM) Jean Grey 40 pts (5/5) B20
7) P (WxM) Jubilee 33 pts (3/7) A21
8) R (WxM) Lockheed 16 pts (1/1) D21
Total: 395 pts
Freedom Force
1) R (WxM) Magneto* 65 pts (6/6) N-3
w/Heightened Reflexes 10 pts
2) E (M10A) White Queen 62 pts (6/6) O-3
3) U Spiral 56 pts (7/7) P-3
4) R Quicksilver 49 pts (6/6) P-4 (hindering)
5) R Mystique 34 pts (5/5) P-5 (hindering/stealth)
6) R Blob 31 pts (6/6) M-1
7) R Pyro 27 pts (5/5) O-4
8) R Destiny 20 pts (4/4) O-2
9) R Avalanche 19 pts (5/5) M-2
A) BT Mutant Protestor 15 pts (1/1) N-2
B) BT Val Cooper 7 pts (1/1) L-1 (hindering/stealth)
2) Mags fires at the traitor, Toad. 10 vs 17+1 (hindering). Needs an 8.
Attack is a crit hit! Thankfully no injuries in the preseason, particularly because Toad will be coming back to me after the match. 4 to Toad, but no kb due to the newly revamped CR.
f) Mystique plexes up dmg on Quicksilver
3) Pietro goes HSS and bashes the object under Mystique, destroying it. He finishes movement in N-2
ta) Mystique stealths at P-4
4) Avalanche barriers for a cheap DFD
Jean Grey School
1) E (GsX) Rogue 75 pts (6/6) C20
2) E (IH) Wolverine 70 pts (6/6) B21
3) E (M10A) Storm* 59 pts (6/6) B11@
*w/ Coordination 6 pts
4) E (WxM) Shadowcat 56 pts (6/6) H16
5) R (WxM) Toad 40 pts (2/6) I12 @
6) R (WxM) Jean Grey 40 pts (5/5) B20
7) P (WxM) Jubilee 33 pts (3/7) G15 @
8) R (WxM) Lockheed 16 pts (1/1) H17 @
Total: 395 pts
Freedom Force
1) R (WxM) Magneto* 65 pts (6/6) N-3 @
w/Heightened Reflexes 10 pts
2) E (M10A) White Queen 62 pts (6/6) O-3
3) U Spiral 56 pts (7/7) P-3
4) R Quicksilver 49 pts (6/6) N-2 @
5) R Mystique 34 pts (5/5) P-4 (hindering/stealth) @
6) R Blob 31 pts (6/6) M-1
7) R Pyro 27 pts (5/5) O-4
8) R Destiny 20 pts (4/4) O-2
9) R Avalanche 19 pts (5/5) M-2 @
A) BT Mutant Protestor 15 pts (1/1) P-2 @
B) BT Val Cooper 7 pts (1/1) L-1 (hindering/stealth)