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Uncanny X-Force (home)
1) U Fantomex (WXM) 142* (7/7)
w/Lucky Break 5
2) R Magik (WXM) 102 (6/6)
3) E Smasher (WXM) 86 (7/7)
4) Prime Cerise 60 (5/5)
5) U Spiral (CT) 56* (7/7)
6) E Psylocke (XP) 39* (6/6)
*Uncanny X-Force ATA 2(x3)
Total 496
Objects: Laser Turret HO, Kinetic Accelerator IO, LO
vs.
Hydra
V Red Skull 140 pts (8/8)
V Spider-Woman 55 pts (6/6)
R Sin & Crossbones 158 pts (8/8)
R Hydra Technician (AVM) 35 pts (4/4)
R Hydra Footsoldier (AVM) 30pts (4/4)
R Hydra Agent 15pts (4/4)
R Hydra Operative 9 pts (3/3)
R Hydra Operative 9 pts (3/3)
491
BFC: RALLY Whenever the character with the highest point value remaining on your force is eliminated, remove one action token from all characters on your force, as applicable, and then remove the eliminated character from the game.
the Hydra Agent from the cap set is 25 points, not 15. Also, not that it matters a ton, but the figures you have listed on your lineup only come to 461, not the 491 you have underneath.
Uncanny X-Force (home)
1) U Fantomex (WXM) 142* (7/7) [B19]
w/Lucky Break 5
2) R Magik (WXM) 102 (6/6) [A10]
3) E Smasher (WXM) 86 (7/7) [A10]
4) Prime Cerise 60 (5/5) [B17]
5) U Spiral (CT) 56* (7/7) [B8]
6) E Psylocke (XP) 39* (6/6) [A17]
*Uncanny X-Force ATA 2(x3)
Total 496
vs.
Hydra
V Red Skull 140 pts (8/8)
V Spider-Woman 55 pts (6/6)
R Sin & Crossbones 158 pts (8/8)
R Hydra Technician (AVM) 35 pts (4/4)
R Hydra Footsoldier (AVM) 30pts (4/4)
R Hydra Agent 15pts (4/4)
R Hydra Operative 9 pts (3/3)
R Hydra Operative 9 pts (3/3)
BFC: RALLY
Whenever the character with the highest point value remaining on your force is eliminated, remove one action token from all characters on your force, as applicable, and then remove the eliminated character from the game.
oops, its the Movie Hydra Solider who is 15, I obviously did not mean to submit a roster that low may I correct it ?? I can add richard fisk who is 62 points
Season 1 SuperHero Bowl Champion of the Heroclix Fantasy League
oops, its the Movie Hydra Solider who is 15, I obviously did not mean to submit a roster that low may I correct it ?? I can add richard fisk who is 62 points
Go ahead and fix it, fine with me.
UNCANNY X-FORCE DIALS
wxm042 U Fantomex
Team: No Affiliation
Range: 5
Points: 142
Keywords: Martial Artist, Spy, Weapon X, X-Force
(Special) E.V.A.: When Fantomex has one action token and no friendly character named E.V.A. is on your force, you may give him a free action and place an E.V.A. bystander token on the map in an adjacent square as described on the back of this card.
(Speed) Master Thief and Misdirection: Fantomex can use Running Shot, Shape Change and Stealth.
Lucky Break
Prerequisites: {boot} or {dolphin}
Choose a character.
When you make an attack roll for the character, if the result on either of the two dice is a 1, you may reroll one die before determining the attack roll result. You may reroll one once per attack roll.
If you use this feat, remove this card from the game after the attack resolves.
5 Points
wxm042bt E.V.A.
Team: No Affiliation
Range: [b]0
8
10
17
1
(Attack) External Nervous System: Friendly characters named Fantomex can use Toughness and may draw lines of fire and count squares and range from E.V.A.'s square.
wxm034 R Magik
Team: Mystics
Range: 6
Points: 102
Keywords: Exiles, Mystical, New Mutants, Ruler
9
10
17
3
8
11
17
3
10
11
17
3
9
10
16
3
8
11
16
2
7
10
15
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Special) Teleportation Discs: Magik can use Phasing/Teleport and the Carry ability. She may carry up to two characters if both have the New Mutants keyword, regardless of their combat symbols.
(Speed) Travel Through Limbo: Give Magik a free action and double her speed value. If you do, at the end of the turn deal 1 unavoidable damage to her or one of the characters she carried this turn.
(Attack) Soulsword: Magik can use Blades/Claws/Fangs and Exploit Weakness. When she makes a close combat attack, she ignores the Mystics team ability.
wxm036 E Smasher
Team: No Affiliation
Range: 0
Points: 86
Keywords: Imperial Guard, Shi'ar
11
10
17
3
9
10
17
3
8
9
16
3
8
9
16
3
8
9
16
2
7
8
15
3
7
8
15
3
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Damage) Exospex Download: Give Smasher a free action and choose a standard power you didn't choose last turn. Until your next turn, Smasher can use the chosen power but can't use any other powers.
(Special) Red Solid Light Constructs: At the beginning of your turn, choose one: Blades/Claws/Fangs, Empower, or Energy Shield/Deflection. Cerise can use the chosen power until she chooses again.
ct092 U Spiral
Team: Minions of Doom
Range: 0
Points: 56
Keywords: Brotherhood of Mutants, Mystical, Future, Robot
8
10
16
1
8
10
15
1
7
9
14
2
7
9
13
2
6
8
13
2
6
7
12
2
5
7
12
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
xp059 E Psylocke
Team: X-Men
Range: 6
Points: 39
Keywords: Martial Artist, Psychic, The Hand
BFC: RALLY
Whenever the character with the highest point value remaining on your force is eliminated, remove one action token from all characters on your force, as applicable, and then remove the eliminated character from the game.
ca052 V Red Skull
Team: Hydra
Range: 6
Points: 140
Keywords: A.I.M., Hydra, Past, Skeleton Crew
9
11
17
3
8
10
16
3
8
11
17
2
7
10
16
2
7
10
17
2
7
9
16
2
7
9
17
1
7
9
16
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Special) Captain America's Cloned Body: Red Skull can use Close Combat Expert and Leadership.
(Attack) Dust of Death: Red Skull can use Poison. When using it, adjacent opposing characters less than 100 points or named Captain America are dealt 2 damage instead.
(Damage) Tactical Genius of the Reich: If an opposing character within 8 squares is adjacent to 2 or more characters friendly to Red Skull, modify the opposing character's defense by -1.
cw209 V Spider-Woman
Team: Avengers
Range: 4
Points: 55
Keywords: Avengers, Detective, Hydra, Lady Liberators, S.H.I.E.L.D., Spy, S.W.O.R.D.
8
10
17
3
8
10
16
2
8
9
17
2
7
10
16
2
6
9
17
2
6
9
16
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Special) More Than Human: Spider-Woman can use Leap/Climb.
(Special) Double Agent: At the beginning of the game, choose either Hydra or S.H.I.E.L.D. Spider-Woman can use that team ability this game.
iim045 R Sin and Crossbones
Team: Minions of Doom
Range: 7
Points: 158
Keywords: Hydra, Serpent Society, Skeleton Crew
8
12
17
2
8
11
17
2
8
11
17
3
7
10
17
3
7
10
16
3
7
10
16
3
6
10
16
2
6
9
16
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Special) Chaos...: When an opposing character would be given an action token, you may instead assign that action token to a character adjacent and friendly to the first character if it has less than 2 action tokens. If an opposing character would be given 2 action tokens, you instead assign those action tokens to a character adjacent and friendly to the first if it does not have any action tokens.
(Special) ...and Mayhem: If no friendly character has been attacked since your last turn, Sin and Crossbones may make a close or ranged combat attack as a free action during your turn.
(Attack) Assassination Team: If Sin and Crossbones have no action tokens and occupy hindering terrain, they can use Ranged Combat Expert and Improved Targeting: Ignores Hindering Terrain. When they do, they deal penetrating damage and they can't use Stealth until your next turn.
(Attack) Minion: Cube Powered Rifles: If a friendly character named Johann Schmidt or Red Skull is within 8 squares, Hydra Footsoldier can use Penetrating/Psychic Blast.
ca017 E Richard Fisk
Team: Hydra
Range: 6
Points: 62
Keywords: Hydra, Politician
7
9
16
2
7
9
16
2
7
9
17
1
7
9
16
1
6
8
16
2
6
8
15
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Defense) Supreme HYDRA, For Now: Once during your turn as a free action, choose the highest point friendly character with the HYDRA keyword. The chosen character can use Mastermind until your next turn, but only to deal damage to characters with the HYDRA keyword or team ability.
BFC: RALLY
Whenever the character with the highest point value remaining on your force is eliminated, remove one action token from all characters on your force, as applicable, and then remove the eliminated character from the game.
BFC: RALLY
Whenever the character with the highest point value remaining on your force is eliminated, remove one action token from all characters on your force, as applicable, and then remove the eliminated character from the game.
That trait on Sin and Crossbones is crazy, and I can imagine it could really slow down games against teams with lots of characters. You'd almost HAVE to do it case-by-case! As it is, I'll likely be very careful to keep some distance between most of my characters.
Also, I'll be editing in my dials into an earlier post.
BFC: RALLY
Whenever the character with the highest point value remaining on your force is eliminated, remove one action token from all characters on your force, as applicable, and then remove the eliminated character from the game.
BFC: RALLY
Whenever the character with the highest point value remaining on your force is eliminated, remove one action token from all characters on your force, as applicable, and then remove the eliminated character from the game.
BFC: RALLY
Whenever the character with the highest point value remaining on your force is eliminated, remove one action token from all characters on your force, as applicable, and then remove the eliminated character from the game.
1) Smasher TK Spiral to O4.
-Give Magik the token if you wish.
2) Spiral moves to W6.
3) E.V.A. uses a move action.
-Kinetic Accelerator roll.........5.
-E.V.A. moves 13 to S15. (Flyer going down the right side hallway)
4) Fantomex RCE against the Hydra Technician via EVA.
-RCE will +2 to AV. Psylocke using Enhancement.
-13AV vs 16DV. Need 3.
-Attack roll is............3. Wow. A hit.
-Damage is 4 which is good enough for the KO!
-1 SA 1 KO Fantomex, 1 AST to Psylocke for the damage bump.
Free) E.V.A. uses Outwit on Red Skull's Outwit.
Clear Cerise.
*Reminder Spiral is copying Mystics.
Recap:
Uncanny X-Force (home)
1) U Fantomex (WXM) 142* (7/7) [A19] @
w/Lucky Break 5
2) R Magik (WXM) 102 (6/6) [F5]
3) E Smasher (WXM) 86 (7/7) [G4] @
4) Prime Cerise 60 (5/5) [C20]
5) U Spiral (CT) 56* (7/7) [W6] @
6) E Psylocke (XP) 39* (6/6) [B20]
A) E.V.A. (WXM) 0 (1/1) [S15] @
*Uncanny X-Force ATA 2(x3)
BFC: RALLY
Whenever the character with the highest point value remaining on your force is eliminated, remove one action token from all characters on your force, as applicable, and then remove the eliminated character from the game.