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GAME 1: TheVagrantKing's Uncanny X-Men vs DaiHinorashi's Teen Titans
Game ends April 24th.
TVK's Uncanny X-Men
1) U Dark Phoenix 100
2) E Professor X 75
3) V Colossus 60
4) R Cyclops 50
5) R Angel 50
6) R Beast 50
HO
UO
SO: M'Kran Crystal 8
Total: 393
Teen Titans (home)
1) 97 LG064 Superboy [1 of 7]
+3 BBF003 Not So Special
2) 83 SOG044 Starfire [1 of 6]
3) 81 TT008 Wonder Girl [1 of 6]
4) 50 UN064 Raven [1 of 5]
+ 3 BBF003 Not So Special
5) 49 AN104 Impulse [1 of 5]
6) 30 BA005 Robin [1 of 6]
TTPC: 4/4
= 396
BFC: White Noise
When a character is the target of Outwit or Perplex, its controlled rolls on six-sided die. On a result of 4-6, the target ignores that use of Outwit or Perplex.
Checking in, excited to get this season going
m10a021r U Dark Phoenix
Team: Power Cosmic
Range: 10
Points: 100
Keywords: Cosmic, Deity, X-Men
10
10
17
3
10
9
17
3
11
11
17
4
9
10
16
3
8
9
18
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Special) The Darkness Within: Dark Phoenix can use Super Senses but only evades the attack on a result of 6. When Dark Phoenix KO's an opposing figure you may heal her of 1 damage.
(Attack) Jean's Not Here Anymore: Dark Phoenix can use Pulse Wave and Telekinesis.
(Defense) My Sacrifice Saves You All: When this click is revealed stop turning the dial. Dark Phoenix can't use Super Senses. When Dark Phoenix takes damage, heal all other friendly characters that share a keyword with Dark Phoenix of 2 damage.
ffgsx001 E Professor X
Team: X-Men
Range: 8
Points: 75
Keywords: Illuminati, New Mutants, Scientist, X-Men
7
10
17
2
6
10
16
2
6
9
16
2
6
9
16
1
6
8
15
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Attack) Telepathic Confusion: Professor X and friendly characters within 4 squares that share a keyword with Professor X can use Shape Change. If a friendly character succeeds on a roll for this Shape Change, give that character an action token if they have zero action tokens.
(Speed) Concussive Blast: When Cyclops makes a ranged combat attack and deals damage to an opposing character, the character is knocked back equal to the damage dealt.
(Damage) Master Aerialist: When using the Flight ability, Angel ignores negative modifiers from using the Carry ability, and doesn't halve his speed value when using Charge.
(Speed) Bouncing Beast: Beast can use Charge and Leap/Climb. When using Charge, he breaks away automatically and can continue to use the rest of his halved movement (if any) after making the attack.
Relic: 4-6.
When character would be KO'd, instead turn its dial to its last non-KO click, and then heal it of 2 damage, then remove this relic from the game.
Last edited by TheVagrantKing; 04/04/2014 at 18:07..
2010, 2013 HCFL Champ, 2016 Colorado State Champion, 2nd Place Team Worlds
HCFL 2018 - United Atlantis
lg064 R Superboy
Team: Superman Ally
Range: 0
Points: 97
Keywords: Celebrity, Metropolis, Teen, Young Justice
10
9
16
3
10
8
15
2
9
8
16
1
9
8
15
1
8
7
14
2
8
7
13
2
7
6
12
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
Not So Special
Whenever this character attacks an opposing character possessing a Special Power, if this character currently possesses no Special Power or Traits, modify this character's attack value by +1.
3 Points[/quote]
(Attack) Living Stellar Flame: Starfire can use Energy Explosion; when she does, damage dealt is penetrating.
tt008 R Wonder Girl
Team: Titans
Range: 0
Points: 81
Keywords: Mystical, Teen Titans
10
11
17
3
9
10
17
3
9
9
16
2
8
8
16
2
8
9
16
3
8
10
16
3
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Special) Growing Darkness: At the end of your turn, deal Wonder Girl 1 unavoidable damage if she is adjacent to an opposing character and did not make an attack this turn.
(Special) Wonder Girl's Lasso: Wonder Girl may begin the game with Wonder Girl's Lasso assigned to her by paying the point cost. This object does not count toward your object total and is scored and removed from the game when Wonder Girl is KO'd.
(Speed) Pull Them Closer: Give Wonder Girl a ranged combat action as if she had a range value of 6. When she does and hits, in addition to the normal effects, place the opposing character adjacent to Wonder Girl and she may make a close combat attack as a free action targeting that opposing character.
un064 R Raven
Team: Titans
Range: 8
Points: 50
Keywords: Mystical, Teen, Teen Titans
8
8
16
1
8
7
15
1
7
7
15
1
7
6
14
1
6
6
14
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
Not So Special
Whenever this character attacks an opposing character possessing a Special Power, if this character currently possesses no Special Power or Traits, modify this character's attack value by +1.
3 Points[/quote]
an104 R Impulse
Team: No Affiliation
Range: 0
Points: 49
Keywords: Future, Teen, Young Justice
11
9
17
2
11
9
17
2
10
8
16
1
10
8
18
1
8
8
15
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Damage) Speed Force Duplicate: Impulse can use Shape Change. In addition to the normal effects, if he is the only target of the attack, on a roll of 5 or 6 he may be immediately placed in a square adjacent to the character that targeted him.
ba005 R Robin
Team: No Affiliation
Range: 6
Points: 30
Keywords: Detective, Gotham City, Teen
8
10
17
2
8
10
16
2
7
9
16
2
7
9
15
2
7
9
15
2
7
9
15
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
"I've died before. It was boring, so I stood up."
HFCL: Teen Titans | FLE: New Mutants | TAK: Excalibur
Uncanny X-Men
1) U Dark Phoenix 100
2) E Professor X 75
3) V Colossus 60
4) R Cyclops 50
5) R Angel 50
6) R Beast 50
HO
UO
SO: M'Kran Crystal 8
Total: 393
vs.
Teen Titans (HOME)
1) 97 LG064 Superboy I23 [1 of 7]
+3 BBF003 Not So Special
2) 83 SOG044 Starfire G23 [1 of 6]
3) 81 TT008 Wonder Girl K23 [1 of 6]
4) 50 UN064 Raven F23 [1 of 5]
+ 3 BBF003 Not So Special
5) 49 AN104 Impulse J23 [1 of 5]
6) 30 BA005 Robin H23 [1 of 6]
TTPC: 4/4
= 396
HO: J18 J21
LO: K14
BFC: White Noise
When a character is the target of Outwit or Perplex, its controlled rolls on six-sided die. On a result of 4-6, the target ignores that use of Outwit or Perplex.
Set up, I'll go first once you've set up. That light object is supposed to be an Ultra Light.
TVK's Uncanny X-Men
1) U Dark Phoenix 100 (1)
2) E Professor X 75 (1)
3) V Colossus 60 (1)
4) R Cyclops 50 (1)
5) R Angel 50 (1)
6) R Beast 50 (1)
HO
ULO
SO: M'Kran Crystal 8
Total: 393
Teen Titans (home)
1) 97 LG064 Superboy [1 of 7]
+3 BBF003 Not So Special
2) 83 SOG044 Starfire [1 of 6]
3) 81 TT008 Wonder Girl [1 of 6]
4) 50 UN064 Raven [1 of 5]
+ 3 BBF003 Not So Special
5) 49 AN104 Impulse [1 of 5]
6) 30 BA005 Robin [1 of 6]
TTPC: 4/4
= 396
BFC: White Noise
When a character is the target of Outwit or Perplex, its controlled rolls on six-sided die. On a result of 4-6, the target ignores that use of Outwit or Perplex.
Actually, as the home team, I'd be the one who chose sides. I really would rather not deal with Colossus having to slug through the water and then around the parapet of the wall
2010, 2013 HCFL Champ, 2016 Colorado State Champion, 2nd Place Team Worlds
HCFL 2018 - United Atlantis
The fact that I had home team attached and you didn't choose in your initial post threw me off despite your team being listed first. Looks like I included the tag from my last game in my Game 1 submission and it wasn't removed. Glad that was caught early.
"I've died before. It was boring, so I stood up."
HFCL: Teen Titans | FLE: New Mutants | TAK: Excalibur
The fact that I had home team attached and you didn't choose in your initial post threw me off despite your team being listed first. Looks like I included the tag from my last game in my Game 1 submission and it wasn't removed. Glad that was caught early.
Yeah, most of the time I wouldn't mind, but this particular map is pretty different in regards to the two sides.
2010, 2013 HCFL Champ, 2016 Colorado State Champion, 2nd Place Team Worlds
HCFL 2018 - United Atlantis
TVK's Uncanny X-Men [Home]
1) U Dark Phoenix 100 (1)
2) E Professor X 75 (1)
3) V Colossus 60 (1)
4) R Cyclops 50 (1)
5) R Angel 50 (1)
6) R Beast 50 (1)
HO
ULO
SO: M'Kran Crystal 8
Total: 393
vs.
Teen Titans
1) 97 LG064 Superboy K2 [1 of 7]
+3 BBF003 Not So Special
2) 83 SOG044 Starfire I2 [1 of 6]
3) 81 TT008 Wonder Girl M2 [1 of 6]
4) 50 UN064 Raven H2 [1 of 5]
+ 3 BBF003 Not So Special
5) 49 AN104 Impulse L2 [1 of 5]
6) 30 BA005 Robin J2 [1 of 6]
TTPC: 4/4
= 396
HO: K4. K13.
LO: M7.
BFC: White Noise
When a character is the target of Outwit or Perplex, its controlled rolls on six-sided die. On a result of 4-6, the target ignores that use of Outwit or Perplex.
And the X-Men are off to fight their Distinguished Counterparts!
X-Men 1
1) Phoenix will fly to L-15, dropping Chuckles down in L-14.
2) Colossus will begin the long march to the castle walls in M-20, grabbing the Heavy along the way.
3) Beast will Leap/Climb to M-16 grabbing the Ultra Light.
4) Angel will grab their incomparable field leader and fly to N-15, dropping Cyke in N-14.
Standing Instructions:
Professor X's PC, and the general Theme PC will be used on a Case by Case basis.
Professor X's Telepathic Confusion SP will be used on any attack you make until otherwise noted.
TVK's Uncanny X-Men [Home]
1) U Dark Phoenix 100 (1)
2) E Professor X 75 (1)
3) V Colossus 60 (1)
4) R Cyclops 50 (1)
5) R Angel 50 (1)
6) R Beast 50 (1)
TTPC: 4/4
HO
ULO
SO: M'Kran Crystal 8
Total: 393
vs.
Teen Titans
1) 97 LG064 Superboy K2 [1 of 7]
+3 BBF003 Not So Special
2) 83 SOG044 Starfire I2 [1 of 6]
3) 81 TT008 Wonder Girl M2 [1 of 6]
4) 50 UN064 Raven H2 [1 of 5]
+ 3 BBF003 Not So Special
5) 49 AN104 Impulse L2 [1 of 5]
6) 30 BA005 Robin J2 [1 of 6]
TTPC: 4/4
= 396
HO: K4. K13.
LO: M7.
BFC: White Noise
When a character is the target of Outwit or Perplex, its controlled rolls on six-sided die. On a result of 4-6, the target ignores that use of Outwit or Perplex.