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Campaign Battle #4: Versus the Worthy Skadi has unleashed the Serpent, who has summoned his heralds, the Worthy. The Worthy have begun spreading fear and chaos everywhere they go, in an attempt to empower their Master, the Serpent. Can your heroes hold them off?
Set-Up
Map: Blitzkrieg DC map or Blitzkrieg Manhattan map (included). (The GM may make a substitution for other maps at his or her discretion.)
Point Value: Forces should match as closely as possible, 150-300 points.
Force A: One character of 150-300 points.
Force B: A themed team.
Game Play
Force A: Heal 1 click for each character you KO. When your character has two action tokens, it can be given a non-free action. If you do, after actions resolve, deal 1 unavoidable damage and do not clear action tokens from it at the end of the turn.
Force B: When more than half of your characters are KO'ed, you may replace the remaining characters with any number of characters with that themed team's common keyword that total an equal or less amount of points. Deal those characters damage equal to the click numbers of the replaced characters, divided as you choose.
Kyle Rayner was chosen as one of the Serpent's Worthy, transforming him into...Parallax!
Build a themed team as close to 235 points as you can.
wol055 Parallax (Breaker of Souls)
Team: Quintessence
Range: 8
Points: 235
Keywords: Sinestro Corps
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(Special) What Are You Truly Afraid Of?: If an opponent wins the roll to determine the first player and does not choose Parallax's controller to be the first player, characters on that opponent's force modify their attack value by -1 as long as Parallax is on the map.
(Speed) In the Grip of Fear: Parallax can use Charge and Plasticity.
(Damage) Fear: Despair: Parallax can use Perplex, but only to decrease combat values. When he does, decrease the same combat value on all other opposing characters within his range and line of fire.
(Special) Sibling Immunity: Banshee ignores all damage dealt by characters named Black Tom Cassidy unless it's dealt by a close combat attack. This ability can't be ignored.
(Special) It's Going to Get a Little Loud: Opposing characters within 6 squares can't use Super Senses. Opposing characters within 6 squares can't use Impervious, Invincible, or Invulnerability but can use Toughness instead. When Banshee hits a character that can't use a power due to this trait, increase damage dealt to that character by 1.
(Attack) Sonic Scream: Banshee can use Pulse Wave. When he does, if you give him a double power action instead he can use Improved Targeting: Ignores Blocking Terrain. When a ranged combat attack resolves, any blocking terrain along its line of fire to the target is destroyed.
gx049 R Archangel
Team: No Affiliation
Range: 6
Points: 99
Keywords: Horsemen of Apocalypse, X-Factor, X-Men
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(Special) The Fourth Horseman: Death: Modify Archangel's combat values by +1 until the end of the turn for each opposing character KO'd this turn.
ui054 V Gambit
Team: X-Men
Range: 6
Points: 51
Keywords: Horsemen of Apocalypse, X-Men
Wow, it looks like the Serpent made some bad decisions in choosing his Worthy. I'd be surprised if Banshee doesn't make a repeat appearance somewhere down the line.
It seems that Parallax is only a distraction, as two other Worthy are heading for Avengers Tower! Will anyone be able to stop them?
Stop by next time for another exciting installment!