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Preseason: TVK's Hell's Kitchen vs. DarkCorsair's Avengers
Hells Kitchen
1) R Mercy 50
2) U Bookworm 45
3) AE Johann Schmidt 40
4) R Whizzer 36
5) R Bullseye 26
6) V Elektra 26
7) R Kingpin 24
W/ Contingency Plan 12
8) R Vulture 15
9) R Hand Ninja 14
10) R Hand Ninja 11
Total: 299
vs.
Avengers 70s
1) SV Dr. Hank Pym 59pts (1/6)
2) FF R Black Knight 54pts (1/6)
3) AV Scarlet Witch 35pts (1/5)
*w/Pym Particles 6pts
4) UI Wasp 19pts (1/4)
5) CW Tony Stark 41pts (1/4)
6) UI Captain America (U) 35pts (1/7)
7) CW Donald Blake 33pts (1/4)
8) IC R Quicksilver 18pts (1/5)
Total: 300pts
Theme PC: 3/3
Avengers Sideboard:
CW#024 Iron Man (4/6)
CW#201 Iron Man (6/8)
FF:CW#001 Iron Man (5/7)
sv205 LE Dr. Hank Pym
Team: Avengers
Range: 6
Points: 59
Keywords: Scientist, West Coast Avengers
8
9
16
2
7
9
16
1
7
9
15
1
6
8
15
1
6
8
15
1
5
7
14
1
KO
KO
KO
KO
KO
KO
KO
KO
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KO
KO
KO
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KO
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ff004 R Black Knight
Team: Avengers
Range: 0
Points: 54
Keywords: Avengers, Scientist, Warrior
8
9
15
3
8
9
15
3
8
8
14
3
7
8
14
3
7
7
13
2
6
7
12
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
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KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
av057 R Scarlet Witch
Team: Avengers
Range: 8
Points: 35
Keywords: Avengers, Brotherhood of Mutants, Mutant, Mystical
7
9
16
2
7
8
15
2
6
8
15
2
6
7
15
1
5
7
14
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
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KO
KO
KO
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w/Pym Particles 6pts
Prerequisites: {starburst}, Avengers TA
Choose a character.
Once per game, choose one - the character has the {giant} damage symbol; or the character modifies its defense value by +1 against ranged combat attacks. The chosen effects last until the end of the game.
ui003 E Wasp
Team: Avengers
Range: 4
Points: 19
Keywords: Avengers
8
8
17
2
8
7
17
2
7
7
16
2
4
5
15
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
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cw011 Tony Stark
Team: No Affiliation
Range: 0
Points: 41
Keywords: Avengers, Celebrity, Scientist, S.H.I.E.L.D.
7
9
16
1
6
9
16
1
6
9
15
1
5
8
15
1
KO
KO
KO
KO
KO
KO
KO
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(Speed) Alter Ego: Iron man, Shining Knight: Give Tony Stark a power action that deals no pushing damage and replace this character with CW #024 Iron Man, CW #201 Iron Man, or FF:CW #001 Iron Man on its orange starting line. After actions resolve, even if this power is lost, you may move Iron Man up to 3 squares. This power can't be countered.
cw201 Iron Man
Team: S.H.I.E.L.D.
Range: 7
Points: 150
Keywords: Avengers, Armor, Politician, S.H.I.E.L.D.
7
9
17
2
7
9
16
2
6
8
15
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Attack) You're Under Arrest!: Iron Man can use Incapacitate as if he had 3 targets.
(Damage) Director Stark: Iron Man can use Enhancement and Willpower.
ui124 U Captain America
Team: No Affiliation
Range: 0
Points: 35
Keywords: All-Winners Squad, Avengers, Invaders, Martial Artist, Past, S.H.I.E.L.D., Soldier
8
8
16
2
6
7
15
2
5
6
14
1
5
6
13
1
4
5
12
1
4
4
11
1
4
4
11
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
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KO
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cw010 Donald Blake
Team: No Affiliation
Range: 0
Points: 33
Keywords: Avengers
6
11
16
.
6
11
16
.
5
10
16
.
5
10
15
.
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(Special) Doctor, Not a Fighter: Donald Blake's combat values can't be modified.
(Speed) Alter Ego:Thor, God of Lightning: Give Donald Blake a power action that deals no pushing damage and replace this character with CW #038 Thor, CW #202 Thor, or FF:CW #002 Thor on its orange starting line. After actions resolve, even if this power is lost, deal 1 damage to each adjacent opposing character. This power can't be countered.
(Speed) Stand Together!: When turning the dial, if there is an adjacent friendly figure with the Avengers keyword and the same or higher point value and this click is revealed due to damage taken from an opponent's attack, stop turning the dial.
ic106 R Quicksilver
Team: Brotherhood of Mutants
Range: 0
Points: 18
Keywords: Avengers, Brotherhood of Mutants
ffdp006r U Mercy
Team: No Affiliation
Range: 7
Points: 50
Keywords: Thunderbolts
9
9
16
2
8
8
17
2
8
8
18
2
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bctv013 U The Bookworm
Team: No Affiliation
Range: 0
Points: 45
Keywords: United Underworld
7
10
16
1
7
9
15
1
6
9
15
1
6
9
15
1
6
8
15
1
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(Special-circle) The Bell Tolls for Thee: The Bookworm can use the Elaborate Deathtrap ability and the Bonus is equal to the number of the current hour in the 12-hour system.
(Special-circle) Elaborate Deathtrap: <table>Give The Bookworm a power action to make a close combat attack that deals no damage. Once per game, immediately place a hit character on this character's card. A character on this card can use the Escape Deathtrap ability.</table>
<table><b>ESCAPE DEATHTRAP</b> At the beginning of your turn, roll 2d6. The Bookworm rolls a d6 and adds his Elaborate Deathtrap Bonus (maximum Bonus 8). If The Bookworm is friendly, not on the map, or if your result is higher, place this character in your starting area or adjacent to a friendly character. Otherwise, deal this character damage equal to the difference (maximum 5) and when dealt this damage, this character can use its defense powers.</table>
(Special) I'm Never Far From My Bookcase of Secrets: The Bookcase begins the game attached to The Bookworm at no cost. Give The Bookworm a power action and place the The Bookcase anywhere on the map. Give The Bookworm a power action, place him in The Bookcase's square, and then attach The Bookcase to his base.
(Damage) You Know Every Plot, But Can't Write Your Own: The Bookworm can use Outwit, but only to counter a power or combat ability that another character on your force can also use.
(Speed) Alter Ego: Red Skull: Give Johann Schmidt a power action that deals no pushing damage and replace this character with AVM #016 Red Skull on its orange starting line. Existing action tokens on this character and action tokens for this action are applied to the replacement. This power can't be countered.
(Damage) My Own Private Army: Adjacent friendly characters possessing the HYDRA team ability can also use the S.H.I.E.L.D. team ability.
Hells Kitchen
1) R Mercy 50
2) U Bookworm 45
3) AE Johann Schmidt 40
4) R Whizzer 36
5) R Bullseye 26
6) V Elektra 26
7) R Kingpin 24
W/ Contingency Plan 12
8) R Vulture 15
9) R Hand Ninja 14
10) R Hand Ninja 11
Total: 299
vs.
Avengers 70s
1) SV Dr. Hank Pym 59pts (1/6) B10
2) FF R Black Knight 54pts (1/6) B8/B9
3) AV Scarlet Witch 35pts (1/5) B11
*w/Pym Particles 6pts
4) UI Wasp 19pts (1/4) B12
5) CW Tony Stark 41pts (1/4) A10
6) UI Captain America (U) 35pts (1/7) A12
7) CW Donald Blake 33pts (1/4) A11
8) IC R Quicksilver 18pts (1/5) A9
Total: 300pts
Theme PC: 3/3
Hells Kitchen
1) R Mercy 50
2) U Bookworm 45
3) AE Johann Schmidt 40
4) R Whizzer 36
5) R Bullseye 26
6) V Elektra 26
7) R Kingpin 24
W/ Contingency Plan 12
8) R Vulture 15
9) R Hand Ninja 14
10) R Hand Ninja 11
Total: 299
vs.
Avengers 70s
1) SV Dr. Hank Pym 59pts (1/6) B10
2) FF R Black Knight 54pts (1/6) B8/B9
3) AV Scarlet Witch 35pts (1/5) B11
*w/Pym Particles 6pts
4) UI Wasp 19pts (1/4) B12
5) CW Tony Stark 41pts (1/4) A10
6) UI Captain America (U) 35pts (1/7) A12
7) CW Donald Blake 33pts (1/4) A11
8) IC R Quicksilver 18pts (1/5) A9
Total: 300pts
Theme PC: 3/3
Hells Kitchen
1) R Mercy 50
2) U Bookworm 45
3) AE Johann Schmidt 40
4) R Whizzer 36
5) R Bullseye 26
6) V Elektra 26
7) R Kingpin 24
W/ Contingency Plan 12
8) R Vulture 15
9) R Hand Ninja 14
10) R Hand Ninja 11
Total: 299
vs.
Avengers 70s
1) SV Dr. Hank Pym 59pts (1/6) H9 @
2) FF R Black Knight 54pts (1/6) H7/H8 @
3) AV Scarlet Witch 35pts (1/5) G10 @
*w/Pym Particles 6pts
4) UI Wasp 19pts (1/4) H11 @
5) CW Tony Stark 41pts (1/4) G11
6) UI Captain America (U) 35pts (1/7) H10
7) CW Donald Blake 33pts (1/4) G9
8) IC R Quicksilver 18pts (1/5) G8
Total: 300pts
Theme PC: 3/3
(Ignore the awesome Wasp killing rolls I sent. I swapped Johann and Bullseye in my head, and the initial TK is illegal. Instead, I shall go for the Wasp Crippling move).
1) Mercy TK Bullseye to P-19.
2) Hand Ninja 9 to P-18.
3) Bookworm will Power Action to drop the Bookcase in O-18.
4) Bullseye will RCE +2 to attack, on Wasp. AV 9+2 on DV 17+1 HT -1 Hydra for 1+1 Enhancement damage. Rolls: a crit hit! Yowza! 3 damage to the Wasp.
1 SA Bullseye, 1 AST Ninja 9, 1 AST Mercy.
Hells Kitchen
1) R Mercy 50 W-13 @
2) U Bookworm 45 W-15 @
3) AE Johann Schmidt 40 W-11
4) R Whizzer 36 W-19
5) R Bullseye 26 P-19 @
6) V Elektra 26 X-15
7) R Kingpin 24 X-9
W/ Contingency Plan 12
8) R Vulture 15 W-9
9) R Hand Ninja 14 'Ichi' P-18 @
10) R 'Foot' Ninja 11 'Ni' W-17
Total: 299
(5xp) Bullseye: 1 SA
(5xp) Mercy: 1 AST
(5xp) Hand Ninjas: 1 AST
vs.
Avengers 70s
1) SV Dr. Hank Pym 59pts (1/6) H9 @
2) FF R Black Knight 54pts (1/6) H7/H8 @
3) AV Scarlet Witch 35pts (1/5) G10 @
*w/Pym Particles 6pts
4) UI Wasp 19pts (4/4) H11 @
5) CW Tony Stark 41pts (1/4) G11
6) UI Captain America (U) 35pts (1/7) H10
7) CW Donald Blake 33pts (1/4) G9
8) IC R Quicksilver 18pts (1/5) G8
Total: 300pts
Theme PC: 3/3
Free) Cap rolls Leadership - 5! +1 Action, token off the winsome Wasp
Free) Scarlet Witch activates Hank's Pym Particles -Giant Symbol! Power levels over 9000!
Free) Hank PPX up Witch's Range +1
1) Witch shoots at Bullseye
-9 vs 15 - she overdoes it with a (6,6) crit hit
-Bullseye takes 3, is KBd to R21, takes a KB click
-Witch pushes, SA to Witch, AST to Hank
Brotherhood) Quicksilver runs to P17
2) Captain America runs to O17
3) Donald doctors the Scarlet Witch
-11 vs 15 - hits with an 11 - Witch greenlined
-1 SA to Donald
Avengers) Wasp staggers forward to L15
Dane and Hank clear
Witch will use PC on SAs vs Captain America
Hells Kitchen
1) R Mercy 50 W-13 @
2) U Bookworm 45 W-15 @
3) AE Johann Schmidt 40 W-11
4) R Whizzer 36 W-19
5) R Bullseye 26 R-21 (5/5) @
6) V Elektra 26 X-15
7) R Kingpin 24 X-9
W/ Contingency Plan 12
8) R Vulture 15 W-9
9) R Hand Ninja 14 'Ichi' P-18 @
10) R 'Foot' Ninja 11 'Ni' W-17
Total: 299
(5xp) Bullseye: 1 SA
(5xp) Mercy: 1 AST
(5xp) Hand Ninjas: 1 AST
vs.
Avengers 70s
1) SV Dr. Hank Pym 59pts (1/6) H9
2) FF R Black Knight 54pts (1/6) H7/H8
3) AV Scarlet Witch 35pts (1/5) G10 @@ {Giant}
*w/Pym Particles 6pts
4) UI Wasp 19pts (4/4) L15 @
5) CW Tony Stark 41pts (1/4) G11
6) UI Captain America (U) 35pts (1/7) O17 @
7) CW Donald Blake 33pts (1/4) G9 @
8) IC R Quicksilver 18pts (1/5) P17 @
Total: 300pts
Theme PC: 3/3
Hank Pym: 1 AST (5XP)
Scarlet Witch: 1 SA (5XP)
Donald Blake: 1 SA (5XP)
So erm.... Bookworm's Death Trap ability? How in the name of Sweet Merciful Zombie Jesus are we supposed to figure out what his bonus is in our league format?
Regards
Melkhor
From the ashes of Paragon City... it rises!