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lg060 V Sinestro
Team: No Affiliation
Range: 10
Points: 146
Keywords: Sinestro Corps, Society
12
11
18
4
10
10
17
3
10
9
17
2
9
9
16
2
9
8
16
2
8
8
15
2
8
8
16
1
7
7
15
1
7
7
14
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
wol019 Bedovian
Team: No Affiliation
Range: 10
Points: 115
Keywords: Armor, Sinestro Corps
7
11
17
3
7
11
17
3
7
10
16
2
6
10
16
3
6
9
16
2
5
9
15
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Speed) Did That Rock Just Blink?: When it isn't your turn and no other characters are within 2 squares of Bedovian, lines of fire to him are blocked.
(Damage) Fear: Bedovian can use Perplex, but only to decrease combat values.
aa046 E Lyssa Drak
Team: No Affiliation
Range: 6
Points: 72
Keywords: Herald, Sinestro Corps
10
9
17
2
7
9
17
2
7
8
17
2
7
8
16
2
6
8
16
2
6
7
16
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
cj052 R Fatality
Team: No Affiliation
Range: 6
Points: 43
Keywords: Warrior
8
9
16
2
8
9
15
2
7
8
15
1
7
8
14
1
6
7
14
1
6
7
13
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
FEAR: If this character already has the Sinestro Corps keyword, modify all of its combat values except damage by +1. Otherwise, this character has the Sinestro Corps keyword and can use Perplex, but only to decrease combat values.
NO SANTA LEFT BEHIND
Not Just Another Empty Political Slogan
sm017 R Superboy
Team: Superman Ally
Range: 6
Points: 125
Keywords: Metropolis, Reign of the Supermen, Young Justice
10
10
17
3
10
9
17
3
9
10
16
3
9
9
16
3
9
11
16
3
8
10
15
3
8
9
15
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Special) Reign of the Supermen: If a friendly character named Superman has been KO'd this game, modify Superboy's combat values by +1 for the rest of the game.
(Attack) Living Stellar Flame: Starfire can use Energy Explosion; when she does, damage dealt is penetrating.
cr013 V Robin
Team: Batman Ally
Range: 6
Points: 79
Keywords: Detective, Gotham City, Martial Artist, Teen, Teen Titans, Young Justice
8
10
17
2
8
10
17
2
7
9
17
2
7
9
16
2
7
9
16
1
7
8
15
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
an104 R Impulse
Team: No Affiliation
Range: 0
Points: 49
Keywords: Future, Teen, Young Justice
11
9
17
2
11
9
17
2
10
8
16
1
10
8
18
1
8
8
15
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Damage) Speed Force Duplicate: Impulse can use Shape Change. In addition to the normal effects, if he is the only target of the attack, on a roll of 5 or 6 he may be immediately placed in a square adjacent to the character that targeted him.
un064 R Raven
Team: Titans
Range: 8
Points: 50
Keywords: Mystical, Teen, Teen Titans
8
8
16
1
8
7
15
1
7
7
15
1
7
6
14
1
6
6
14
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
NO SANTA LEFT BEHIND
Not Just Another Empty Political Slogan
DaiHinorashi's Teen Titans
1) 125 SM017 Superboy J23
2) 83 SOG044 Starfire K23
+ 5 BBF004 Recharge
3)79 CR013 Robin L23
+ 3 BBF003 Not So Special
4) 50 UN064 Raven M23
+ BBF003 Not So Special
5) 49 AN104 Impulse J24
397
TTPC: 4/4
Vs
MichiganJ's Sinestro Corps
Sinestro 146
Bedovian 115
Lyssa Drak 72
Fatality 43
Not so Special 3
Not so Special 3
Not so Special 3
Sinestro Corps ring 5
389
Inferno:
At the beginning of your turn, deal 1 damage to each friendly character occupying hindering terrain not generated by powers or abilities.
Well I am predicting this will be as lopsided as our last game...just in reverse
Lyssa TK's Sinestro to the ring
Sinestro Rolls and gets a 5 as of course it responds to its rightful owner
Bedovian to M8
Lyssa ups defense on Fatality +1
Fatality to G10
TTPC
DaiHinorashi's Teen Titans
1) 125 SM017 Superboy J23
2) 83 SOG044 Starfire K23
+ 5 BBF004 Recharge
3)79 CR013 Robin L23
+ 3 BBF003 Not So Special
4) 50 UN064 Raven M23
+ BBF003 Not So Special
5) 49 AN104 Impulse J24
397
TTPC: 4/4
No worries. Let's just get going since we've only got a week left.
SUPERBOY: "I can't believe the T-Jet crapped out on the way back to the tower!" ROBIN: "Let's just try to stay out of trouble until Vic gets us up and running..."
1) SUPERBOY TKs IMPULSE over to D18.
2) STARFIRE grabs ROBIN and flies over to K16, placing ROBIN in L16.
Perplex) SUPERBOY PERPLEXES IMPULSE's DEF+1
PC/TTPC) CbC unless otherwise noted.
-----
DaiHinorashi's Teen Titans
1) 125 SM017 Superboy J23@
2) 83 SOG044 Starfire K16@
+ 5 BBF004 Recharge
3)79 CR013 Robin L16
+ 3 BBF003 Not So Special
4) 50 UN064 Raven M23
+ BBF003 Not So Special
5) 49 AN104 Impulse D18[DEF+1]
397
TTPC: 4/4
Vs
MichiganJ's Sinestro Corps
Sinestro 146 NSS G7@
Bedovian 115 L8@
Lyssa Drak 72 NSS @
Fatality 43 NSS G10@
Sinestro Corps ring 5
389
Inferno: At the beginning of your turn, deal 1 damage to each friendly character occupying hindering terrain not generated by powers or abilities.
I clear Lyssa ups Sinestro defense +1
Now its time to hurt me good
DaiHinorashi's Teen Titans
1) 125 SM017 Superboy J23@
2) 83 SOG044 Starfire K16@
+ 5 BBF004 Recharge
3)79 CR013 Robin L16
+ 3 BBF003 Not So Special
4) 50 UN064 Raven M23
+ BBF003 Not So Special
5) 49 AN104 Impulse D18[DEF+1]
397
TTPC: 4/4
Vs
MichiganJ's Sinestro Corps
Sinestro 146 NSS G7 w/Sinestro Corps ring 5
Bedovian 115 L8
Lyssa Drak 72 NSS
Fatality 43 NSS G10