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Wheely Nelson vs. MrBoyk - 600 pts. - At least half from GotG
MrBoyk's Guardians of the Galaxy Team
gotg004 E Starhawk
Team: No Affiliation
Range: 8
Points: 130
Keywords: Cosmic, Future, Guardians of the Galaxy
12
10
17
4
11
10
17
3
11
10
16
3
10
10
16
3
10
10
16
3
9
10
15
3
9
9
16
2
9
9
17
2
KO
KO
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(Improved) Giver of Light: Improved Targeting: Ignores Hindering Terrain
(Special) Occupy the Same Physical Space: After an action resolves in which Starhawk took damage from an opposing character, you may replace him with GOTG #024 Aleta on the same click number.
(Damage) I've Lived All This Before: Once per game, roll a d6 that can't be rerolled, minimum result 2. Place that many Past Lives tokens on this card. Give Starhawk a free action to remove a Past Lives token from his card and he can use Outwit and Probability Control until your next turn.
gotg030 E Star-Lord
Team: No Affiliation
Range: 6
Points: 110
Keywords: Guardians of the Galaxy, Imperial Guard, Pilot, Spartoi, Warrior
(Special) Guard the Whole Galaxy: Friendly characters with the Guardians of the Galaxy keyword may replace their defense values with the highest printed defense values among friendly characters with that keyword.
(Damage) Tactical Maneuver: Star-Lord can use Outwit. When he does, he can count range and draw lines of fire from any friendly character that shares a keyword with him.
gotg051 U Groot
Team: No Affiliation
Range: 0
Points: 100
Keywords: Guardians of the Galaxy, Monster
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10
18
4
6
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17
4
6
10
17
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5
9
17
3
5
9
16
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4
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16
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3
8
15
1
2
7
15
1
2
7
14
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KO
KO
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(Special) Regrow From a Rescued Sprig: Each time Groot would be KO'd, if he's adjacent to a friendly character that shares a keyword with him, instead turn him to click #9.
gotg052 V Rocket Raccoon
Team: No Affiliation
Range: 6
Points: 80
Keywords: Animal, Guardians of the Galaxy, Pilot, Police, Soldier, Warrior
9
11
17
3
9
11
17
2
8
10
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2
8
10
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2
7
9
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2
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(Improved) Space Combat Expert: Improved Targeting: Ignores Elevated Terrain, May make a ranged combat attack against any opposing character within range and line of fire, even if that character is in an adjacent square.
(Special) Groot's My Bud: When Rocket Raccoon is adjacent to a friendly character named Groot, modify their attack values by +1 unless already modified by this effect.
(Damage) Tactical Genius Supreme, That's Me: Once per turn, when Rocket Raccoon is within range and line of fire of a character for which a roll is made, you may ignore the roll and have it rerolled.
gotgm002 E Gamora
Team: No Affiliation
Range: 0
Points: 73
Keywords: Assassin, Guardians of the Galaxy, Martial Artist, Minions of Thanos, Spy
8
11
17
3
8
11
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2
8
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17
3
8
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2
7
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3
7
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2
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(Improved) Deadliest Woman in The Galaxy: Improved Movement: Ignores Hindering Terrain, May move through squares adjacent to opposing characters, but still needs to break away normally.
(Special) Sibling Rivalry: When Gamora attacks an opposing character named Nebula, modify Gamora's attack and damage values by +1. Opposing characters named Nebula can't use Shape Change.
(Special) Working Both Sides: When a hindered line of fire is drawn to Gamora, she modifies her defense value by +2 instead of +1.
gotg003 E Mantis
Team: No Affiliation
Range: 0
Points: 56
Keywords: Avengers, Guardians of the Galaxy, Martial Artist
(Speed) This One Nudged You to Join: Mantis can use Mind Control as if she had a range value of 7. When she does, she may target an adjacent friendly character with the Guardians of the Galaxy keyword even if that character has Battle Fury. Characters hit by Mantis through Mind Control modify their attack values by +1.
(Damage) Precog Priest of Pama: Mantis can use Close Combat Expert and Probability Control.
ha001 E Bug
Team: Defenders
Range: 4
Points: 44
Keywords: Animal, Guardians of the Galaxy, Microns, Soldier
Well, any Guardians of the Galaxy team needs to fight some evil Cosmic team....who have kidnapped some pasty white guy:
gotg047a V Thanos
Team: Power Cosmic
Range: 8
Points: 300
Keywords: Black Order, Cosmic, Eternal, Mystical, Scientist
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19
4
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10
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(Special) Choose - The Gauntlet or the Tribute: At the beginning of your first turn, each opponent chooses one: Deal 1 damage to each character on his or her force 100 points or less; or choose a character on his or her force 101 points or more and deal that character 3 damage. Opponents can't choose an option for which they have no characters.
(Special) A Bloody Path to Find My Son: At the beginning of your first turn, choose an opposing character. Thanos' attacks deal 1 additional damage to that character. When that character is KO'd choose another opposing character.
(Special) Beyond Your Mortal Concerns: Thanos can't be assigned a relic or resource.
(Attack) The Black Order Obeys: Thanos can use Leadership. When he does and succeeds, he may remove the action token from any character with the Black Order keyword anywhere on the map.
gotg049 R Corvus Glaive
Team: No Affiliation
Range: 0
Points: 100
Keywords: Black Order, Minions of Thanos, Warrior
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18
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10
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9
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(Speed) Cloak of Shadows: Corvus Glaive can use Charge and Plasticity.
(Attack) As I Hold My Blade, I Cannot Die: Corvus Glaive can use Blades/Claws/Fangs and increases his d6 roll by 1. When he does and hits an opposing character, before dealing damage you may heal him of damage up to the result, but decrease the damage dealt by the same amount.
(Special) Cull Obsidian: When Corvus Glaive is KO'd by an opposing character's attack, deal damage to that character equal to the last amount of damage dealt to Corvus Glaive. This damage can't be reduced below 1.
(Damage) Thanos' Prime Lieutenant: Corvus Glaive can use Outwit. When he does, choose an adjacent friendly character with the Black Order keyword. That character can use Outwit until your next turn.
gotg050 U Proxima Midnight
Team: No Affiliation
Range: 0
Points: 100
Keywords: Black Order, Minions of Thanos, Warrior
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(Special) Three Tracers of Black Light: Proxima Midnight begins the game with 3 Tracer tokens on this card. Proxima Midnight has a range value equal to the number of Tracer tokens on this card times 3, and has a number of bolts equal to the number of Tracer tokens on this card.
(Special) The Spear of Proxima Midnight: When Proxima Midnight hits with a ranged combat attack, remove a Tracer token from this card and place it on a hit character's card if it doesn't already have one. At the beginning of your turn, roll a d6 for each of her Tracer tokens on other character's cards, and on a result of 3-6 deal 1 penetrating damage to the character with that Tracer token on its card. When a character with her Tracer token on its card is KO'd, place the Tracer token on Proxima Midnight's card.
(Special) Cull Obsidian: When Proxima Midnight is KO'd by an opposing character's attack, deal damage to that character equal to the last amount of damage dealt to Proxima Midnight. This damage can't be reduced below 1.
gotg025 R Ebony Maw
Team: No Affiliation
Range: 0
Points: 65
Keywords: Black Order, Minions of Thanos
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17
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(Special) Words, Words, Words: Whenever an opposing character uses Outwit, Perplex or Probability Control, place a Whisper token on this card. Give Ebony Maw a free action and remove a Whisper token to use either Outwit, Perplex or Probability Control until your next turn if he can't already. He may be given this free action up to three times each turn.
(Special) Cull Obsidian: When Ebony Maw is KO'd by an opposing character's attack, deal damage to that character equal to the last amount of damage dealt to Ebony Maw. This damage can't be reduced below 1.
(Attack) Twist You Into Betrayal: Whenever Ebony Maw is targeted with an attack from an opposing character, you may choose an adjacent opposing character that isn't the attacker to be the target of that attack even if that character couldn't normally be targeted.
dp020 E Weasel
Team: No Affiliation
Range: 5
Points: 27
Keywords: Agency X, Hydra, Scientist
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16
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6
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14
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(Attack) I Thought I Fixed That!: Give Weasel a free action and choose a friendly character within 4 squares and line of fire, or a friendly character with "Deadpool" in its name anywhere on the map. This turn, each time the chosen character makes an attack roll for a ranged combat attack and misses by 1, you may reroll that attack roll unless it's a critical miss.
(Damage) Tech-Guru To The Underworld: Weasel can use Enhancement, and once per turn when he does, also modify the attacking character's attack and range values by +1.
Heroclix Newbie
Check out my blog, and let me know what you think.
My team has moved Thanos picks Starhawk for his special attack trait. You can pick how you want to deal the 'Choose - The Gauntlet or the Tribute' trait.
Wheely's Evil Team (with some pasty white guy)
1. Thanos@
2. Corvus Glaive@
3. Proximus Midnight@
4. Ebony Maw@
5. Weasel@
MrBoyks Galactic Guardian team
1. Starhawk
2. Star-Lord
3. Groot
4. Rocket Racoon
5. Gamora
6. Mantis
7. Bug
I’m a little rusty, so sorry about that almost Crit Hit with Starhawk. Would have been nice...
Free) Starhawk will take 3.
Free) Starhawk will roll his “I’ve lived this all before” roll. Rolled a 3.
1) Groot will grab Rocket and move to F16. Picking up a heavy along the way.
2) Bug will scamper to L16.
Free) Star Lord will send his outwit through Groot (who has giant size) and he will outwit Corvus’ toughness.
3) Starlord will move to H18.
4) Mantis will move to H19.
5) Starhawk will grab Gamora and move to K18.
(I’ll update the summary tonight with the clicks and such)
Wheely's Evil Team (with some pasty white guy, he was just in the wrong place at the wrong time and got sucked into this)
1. Thanos@
2. Corvus Glaive@
3. Proximus Midnight@
4. Ebony Maw@
5. Weasel@
1) Weasel is going to push and run to K14, He picks Thanos for his special power.
2) Thanos is going to running shot to K15 and attack Starhawk, 12 on 18 for 6 damage. I rolled a 12 and Starhawk explodes. Except that Rocket sees the attack and probs it. I then rolled a 4. Nice! Thanos will outwit Mantis's special damage power.
Wheely's Evil Team (with some pasty white guy, he was just in the wrong place at the wrong time and got sucked into this)
1. Thanos (1/10)@@
2. Corvus Glaive (1/7)
3. Proximus Midnight (1/7)
4. Ebony Maw (1/5) (one whisper token)
5. Weasel@@ (2/3)
Wow, probability control. This would have been a quick one!
Free) Star Lord will draw lines of fire through Groot to outwit Corvus’ toughness
(Would you have used one of Ebony's tokens to have prob this turn? If so, feel free to reroll and update the turn.)
1)Rocket will running shot/energy explosion to H13 and target Corvus and Proxima. 11 on an 18 for both. Corvus will take two and Proxima will take one. Rolled an 8. (Like I said I’m rusty) Let’s make sure I do this right. Ebony rolls for super senses and rolls a 4. Ebony takes 2.
2)Groot will charge/super strength Corvus for the KO. 11 on a 17 for 6. Rolled a 5. Miss. (Whew, would have had to take 3 due to Corvus’ KO power)
3)Gamora will base Thanos and Weasel at J14.
Everyone else will clear.
Wheely's Evil Team (with some pasty white guy, he was just in the wrong place at the wrong time and got sucked into this)
1. Thanos (1/10)@@
2. Corvus Glaive (3/7)
3. Proximus Midnight (3/7)
4. Ebony Maw (3/5) (two whisper token)
5. Weasel@@ (2/3)
Ok, let's get this game going, I had a rough week but I am up for this game
Corvus will outwit Groots Imperv. Proximus will outwit Rocket's special prob.
Thanos will outwit Starlords Outwit.
Ebony Maw will move to I13. Ebony Maw will use a whisper token to outwit Rocket's super senses.
Corvus will attack Groot with the special BCF, 10 on an 18, I rolled an 11! I rolled a 4, Corvus will heal one, Groot takes 3.
Proxima Midnight is going to perplex up his damage and will shoot Rocket Racoon, 11 on a 5, arggg!
But...Ebony Maw will use another whisper token and prob that roll. I rolled an 8, Rocket is hit and takes 4.
Thanos and Weasel clears.
Wheely's Evil Team (with some pasty white guy, he was just in the wrong place at the wrong time and got sucked into this)
1. Thanos (1/10)
2. Corvus Glaive (3/7)@
3. Proximus Midnight (2/7)@
4. Ebony Maw (3/5) (1 whisper token)@
5. Weasel(2/3)