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wxm057e U Cyclops
Team: Power Cosmic|X-Men
Range: 9
Points: 150
Keywords: Cosmic, Phoenix Force, Ruler, X-Men
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17
4
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(Special) Phoenix Five: Friendly characters with the Phoenix Force keyword can use Leadership as if they were 400 points. When this character is KO'd, choose a combat value not yet chosen this game for this trait. Modify that value by +1 on all friendly characters with the Phoenix Force keyword.
(Special) We're Beloved, They're Mistrusted: Adjacent friendly characters with the X-Men keyword modify their attack values by +1. Opposing characters with the Avengers keyword modify their attack values by -1.
wxm059e U Colossus
Team: Power Cosmic|X-Men
Range: 9
Points: 150
Keywords: Cosmic, Excalibur, Phoenix Force, X-Men
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18
4
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(Special) Phoenix Five: When a friendly character with the Phoenix Force keyword would take damage, you may transfer up to 2 of that damage to one other friendly character with the Phoenix Force keyword as unavoidable damage. When this character is KO'd, choose a combat value not yet chosen this game for this trait. Modify that value by +1 on all friendly characters with the Phoenix Force keyword.
(Damage) Phoenix Effect: When Colossus hits a character with a close combat attack and that character isn't knocked back, after actions resolve, deal 1 penetrating damage to that character and each other character along that direct line of fire.
wxm040 R Hope Summers
Team: No Affiliation
Range: 6
Points: 75
Keywords: Future, Generation X, Phoenix Force, X-Men
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16
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(Attack) Omega-Level Mutant: Give Hope Summers a free action. She can use the powers of one chosen adjacent character until your next turn.
(Damage) Mutant Jump Start: Hope Summers can use Empower and Enhancement. Adjacent friendly characters with the X-Men keyword modify their attack values by +1.
Once per turn, give a character using this team ability a free action when it is adjacent to a friendly character using this team ability and choose an opposing character within 6 squares and line of fire. The chosen character's combat values can't be modified until your next turn.
Relic: 4-6
When character would be KO'd, instead turn its dial to its last non-KO click, and then heal it of 2 damage, then remove this relic from the game.
Jeremiah 29:11
Heroclix Fantasy League Season 11 - X-Men: The Jean Grey School
Restaurant Exhaust Hood Cleaning
Birmingham, Alabama www.sentinelcleaninginc.com I BUILT IT![SIGPIC][/SIGPIC]
(Special) Healing Factor: Wolverine can use Regeneration. When he has two action tokens, he can use it as a free action.
(Speed) Berserker Barrage!: Wolverine can use Blades/Claws/Fangs, Charge, and Flurry.
wxm209 V Jean Grey
Team: X-Men
Range: 8
Points: 100
Keywords: X-Factor, X-Men
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17
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(Speed) Team Transport: Jean Grey can use Running Shot. When she does, her speed value is not decreased by the Carry ability, and she may carry up to 3 characters if they share a keyword with her.
(Special) Teleportation Disks: Give Magik a power action and choose an adjacent character. Place Magik in any square within range, place the chosen character in an adjacent square, and roll a d6. On a result of 1-4, the chosen character can't be given a non-free action until your next turn.
(Speed) I've Beaten Belasco: Magik deals penetrating damage to characters with the Mystical keyword.
wxm003 E Shadowcat
Team: No Affiliation
Range: 0
Points: 56
Keywords: Excalibur, Martial Artist, X-Men
well, crap. don't think we were either really free enough to get this game going. i'll be home tonight and can play it out from about 7pm (central) until 1am. if you're available...
Jeremiah 29:11
Heroclix Fantasy League Season 11 - X-Men: The Jean Grey School
Restaurant Exhaust Hood Cleaning
Birmingham, Alabama www.sentinelcleaninginc.com I BUILT IT![SIGPIC][/SIGPIC]