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Season 10, Plaoff Round 1: Doombot 3.1's Avengers v. evilevil's FF
Game ends November 10
Doombot3.1’s Avengers
1. E Iron Man (iim001ae) 150 pts
2. E Scarlet Witch (FFCW) 75 pts
3. R Captain America* (HoT) 72 pts
* with Protected, 8 pts
4. E Tony Stark (IM3) 50 pts
5. U Sharon Carter (CW) 45 pts
Objects: Kinetic Accelerator, Phone Booth, HO
Total: 400 pts
Theme PC (Avengers keyword): 4/4
iim001ae E Iron Man
Team: S.H.I.E.L.D.
Range: 8
Points: 150
Keywords: Armor, Avengers, Illuminati, S.H.I.E.L.D., Scientist, Stark Industries
9
11
17
4
8
10
17
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7
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2
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(Improved) Thermal Imaging Array: Improved Targeting: Ignores Hindering Terrain, Ignores Blocking Terrain. When a ranged combat attack resolves, any blocking terrain along its line of fire to the target is destroyed.
ffcw006 E Scarlet Witch
Team: Mystics
Range: 6
Points: 75
Keywords: Avengers, Brotherhood of Mutants, Lady Liberators, Mystical
8
9
16
2
8
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2
7
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(Damage) Chaos Magic: Scarlet Witch can use Perplex and Probability Control.
(Attack) Deflection Trajectory: Captain America's line of fire is blocked only by walls and indoor blocking terrain.
Protected
Choose a character.
(Optional) If the character does not already have two action tokens on it, damage dealt to the character as a result of a single action is ignored. After that action is resolved, give the character an action token and remove this feat from the game. If the character already had one action token on it, giving it a second action token deals pushing damage normally.
im3006 E Tony Stark
Team: Avengers Initiative
Range: 6
Points: 50
Keywords: Avengers, Celebrity, Scientist, Stark Industries
8
10
17
2
8
9
16
2
7
9
16
1
8
8
15
1
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(Special) Upgraded Armors: When Tony Stark hits one or more opposing characters, after actions resolve, place a promotion token on his character card. You may then roll a d6 that can't be rerolled and add 1 for each promotion token on his character card; on a result of 8 or higher, you may replace this character with any character with this trait and a point value of 75 or less the same number of clix from its starting line.
(Damage) It's About Legacy: Tony Stark can use Enhancement and Outwit.
cw022 U Sharon Carter
Team: S.H.I.E.L.D.
Range: 5
Points: 45
Keywords: Avengers, S.H.I.E.L.D.
7
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17
2
6
9
16
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6
9
15
1
5
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15
1
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(Special) Secret Avengers Coordinator: Sharon Carter and adjacent friendly characters with the Avengers keyword can use Stealth.
Kinetic Accelerator (Immobile Object): When a character occupying the same square as this object is given a move or power action, roll a d6 and replace the character's speed value with its speed value plus the result; on a result of 5 or 6, remove this object from the game after the action resolves. This object is not considered hindering terrain for movement purposes.
Phone Booth (LO): A character occupying the same squares as this object can be dealt 1 pushing damage as a free action.
HCFL Teams: The All-New, All-Different X-Men and the Justice Society of America
si104 V The Thing* (with Cannonball and Protected)
Team: Fantastic Four
Range: 0
Points: 100
Keywords: Brute, Fantastic Four, Soldier
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18
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11
18
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6
11
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(Speed) It's Clobberin' Time: The Thing can use Quake. Give the Thing a power action; he can move up to his speed value and then as a free action either (1) use Quake or (2) make a close combat attack.
(Defense) Yancy Streeter: The Thing can use Toughness and Willpower.
(Damage) Yer Ever-Lovin' Pal: At the beginning of your turn, if the Thing is adjacent to one or more friendly characters that have one or more action tokens, roll a d6. On a result of 5 or 6, you can remove an action token from one adjacent friendly character, or two adjacent friendly characters if they and the Thing all possess a single common keyword.
Cannonball
Prerequisites: Impervious or Invulnerability or Super Strength
Choose a character.
When the character is on elevated terrain, it can move to grounded terrain without using a ladder or stairs. When the character is knocked back off of elevated terrain, it ignores knock back damage.
Protected
Choose a character.
(Optional) If the character does not already have two action tokens on it, damage dealt to the character as a result of a single action is ignored. After that action is resolved, give the character an action token and remove this feat from the game. If the character already had one action token on it, giving it a second action token deals pushing damage normally.
cw102 R Invisible Woman
Team: Fantastic Four
Range: 6
Points: 80
Keywords: Avengers, Fantastic Four, Lady Liberators
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18
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17
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(Special) The Peacemaker: When she's adjacent to exactly one friendly character and one opposing character, you may give Invisible Woman a free action to heal both characters 1 click.
ws061 U Spider-Hulk
Team: No Affiliation
Range: 0
Points: 141
Keywords: Brute, Monster
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(Speed) Spider-Smash: Spider-Hulk can use Leap/Climb. If he ends a move action adjacent to three or more opposing characters, he can use Quake as a free action.
(Attack) Roof Rip: Give Spider-Hulk a power action if he occupies elevated terrain. All elevated terrain within the same continuous border as Spider-Hulk becomes grounded hindering terrain, and deal each other character occupying an affected square 2 damage.
si012 R Gee
Team: Fantastic Four
Range: 8
Points: 40
Keywords: Kid, New Warriors, Power Pack
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15
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14
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(Speed) Gravity Manipulation: Gee can use Force Blast. After the use of Force Blast is resolved (even if the Force Blast is ignored), Gee can use Incapacitate targeting the same target as a free action.
ic085 R Black Panther
Team: Avengers
Range: 0
Points: 27
Keywords: Avengers, Martial Artist, Ruler
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HCFL Teams: The All-New, All-Different X-Men and the Justice Society of America
1. E Iron Man (iim001ae) 150 pts B-12
2. E Scarlet Witch (FFCW) 75 pts A-11
3. R Captain America* (HoT) 72 pts B-11
* with Protected, 8 pts
4. E Tony Stark (IM3) 50 pts B-13
5. U Sharon Carter (CW) 45 pts B-10
Objects: Kinetic Accelerator, Phone Booth, HO
Total: 400 pts
Theme PC (Avengers keyword): 4/4
Sad I was looking forward to using the Spider-Hulks
(Attack) Roof Rip
Give Spider-Hulk a power action if he occupies elevated terrain. All elevated terrain within the same continuous border as Spider-Hulk becomes grounded hindering terrain, and deal each other character occupying an affected square 2 damage.
Every time I have used him I never have a chance to do it. I brought 2 TKers for that specific reason!
Stupid BFC!!!
Yes, I have both 616 Tony and movie Tony on my team.
While I can't say that I'm not glad to avoid the possibility of taking 2 damage, Spider-Hulk has a cool SP, and it would have been great to see it pulled off in a game.
HCFL Teams: The All-New, All-Different X-Men and the Justice Society of America
Panther (unless my entire team shares a KW with him) breaks my theme
I did not list objects so if you are not OK with my placing the normal load out of 2 HO and 1 LO Just go ahead and remove the objects from the board on your Turn 1B
Seriously its fine if you do.
**********
FF Set-Up
Doombot3.1’s Avengers
1. E Iron Man (iim001ae) 150 pts B-12
2. E Scarlet Witch (FFCW) 75 pts A-11
3. R Captain America* (HoT) 72 pts B-11
* with Protected, 8 pts
4. E Tony Stark (IM3) 50 pts B-13
5. U Sharon Carter (CW) 45 pts B-10
Objects: Kinetic Accelerator, Phone Booth, HO
Total: 400 pts
Theme PC (Avengers keyword): 4/4
1.) Sue will Carry Spiderman
Sue to R9
Spiderman toQ9
2.) Thing will Run to S8 and pick up the HO
3.) Gee will move to R8
Doombot3.1’s Avengers
1. E Iron Man (iim001ae) 150 pts B-12
2. E Scarlet Witch (FFCW) 75 pts A-11
3. R Captain America* (HoT) 72 pts B-11
* with Protected, 8 pts
4. E Tony Stark (IM3) 50 pts B-13
5. U Sharon Carter (CW) 45 pts B-10
Objects: Kinetic Accelerator, Phone Booth, HO
Total: 400 pts
Theme PC (Avengers keyword): 4/4
I did not list objects so if you are not OK with my placing the normal load out of 2 HO and 1 LO Just go ahead and remove the objects from the board on your Turn 1B
Seriously its fine if you do.
It's no problem
**********
Avengers Turn 1B
Cap Leadership = 4
1. 616 Iron Man flies to F-11 (note that Column F is mislabeled as E), carrying Cap to G-12.
Free) Scarlet Witch perplexes Movie Tony's Defense by +1.
2. Movie Tony moves to I-11.
3. Sharon moves to F-7.
Default PC Instructions: Unless otherwise stated, Scarlet Witch will PC the first successful attack that she can see on your turns. Theme PC will be on a case by case basis.
Default Protected Instructions: Unless otherwise stated, Cap will use Protected if an attack would result in more than 1 damage.
**********
Doombot3.1’s Avengers
1. E Iron Man (iim001ae) 150 pts F-11 @
2. E Scarlet Witch (FFCW) 75 pts A-11
3. R Captain America* (HoT) 72 pts G-12
* with Protected, 8 pts
4. E Tony Stark (IM3) 50 pts I-11 @ (Defense +1)
5. U Sharon Carter (CW) 45 pts F-7 @
Objects: Kinetic Accelerator, Phone Booth, HO
Total: 400 pts
Theme PC (Avengers keyword): 4/4
For turn2
Protected will be used on any attack that does any damage
**********
Doombot3.1’s Avengers
1. E Iron Man (iim001ae) 150 pts F-11 @
2. E Scarlet Witch (FFCW) 75 pts A-11
3. R Captain America* (HoT) 72 pts G-12
* with Protected, 8 pts
4. E Tony Stark (IM3) 50 pts I-11 @ (Defense +1)
5. U Sharon Carter (CW) 45 pts F-7 @
Objects: Kinetic Accelerator, Phone Booth, HO
Total: 400 pts
Theme PC (Avengers keyword): 4/4
Free) Scarlet Witch perplexes 616 Iron Man's Attack by +1.
1. Scarlet Witch phases to H-13.
2. Movie Tony moves to J-16.
No push damage because of Willpower.
3. 616 Iron Man makes a RS, flying to L-16.
From there, he attacks Spider-Hulk and Invisible Woman; +1 to Damage via Movie Tony's Enhancement.
11+1 v 17/18 (Improved Targeting: Ignores Hindering)
Turn paused to show positioning.
**********
Doombot3.1’s Avengers
1. E Iron Man (iim001ae) 150 pts L-16 @
2. E Scarlet Witch (FFCW) 75 pts H-13 @
3. R Captain America* (HoT) 72 pts G-12
* with Protected, 8 pts
4. E Tony Stark (IM3) 50 pts J-16 @@
5. U Sharon Carter (CW) 45 pts F-7 @
Objects: Kinetic Accelerator, Phone Booth, HO
Total: 400 pts
Theme PC (Avengers keyword): 4/4
Free) Scarlet Witch perplexes 616 Iron Man's Attack by +1.
1. Scarlet Witch phases to H-13.
2. Movie Tony moves to J-16.
No push damage because of Willpower.
3. 616 Iron Man makes a RS, flying to L-16.
From there, he attacks Spider-Hulk and Invisible Woman; +1 to Damage via Movie Tony's Enhancement.
11+1 v 17/18 (Improved Targeting: Ignores Hindering)
Roll=1,3
Scarlet Witch PCs, and re-roll=5,2
Hits both: 1 damage to Sue, which sticks because of Iron Man's Precision Strike; 4 damage to Spider-Hulk, with no Super Senses roll also because of Iron Man's Precision Strike.
Iron Man gets 1 SA; Scarlet Witch and Tony each get 1 AST.
No push damage because of
4. Cap makes a RS to J-10, where he attacks Black Panther and Gee. LOF is established via Cap's Deflection Trajectory SP.
10 v 15 for both.
Roll=6,5
Hits both; 2 damage to Gee and 1 damage to Black Panther.
Cap gets 1 SA.
Free) Iron Man outwits Sue's Move-and-Attack ability.
1 DFD to Iron Man.
**********
Doombot3.1’s Avengers
1. E Iron Man (iim001ae) 150 pts L-16 @@
2. E Scarlet Witch (FFCW) 75 pts H-13 @
3. R Captain America* (HoT) 72 pts J-10 @
* with Protected, 8 pts
4. E Tony Stark (IM3) 50 pts J-16 @@
5. U Sharon Carter (CW) 45 pts F-7
Objects: Kinetic Accelerator, Phone Booth, HO
Total: 400 pts
Theme PC (Avengers keyword): 4/4
Iron Man: 1 SA, 1 DFD = 10 XP
Scarlet Witch: 1 AST = 5 XP
Captain America: 1 SA = 5 XP
Tony: 1 AST = 5 XP
Well played. With the map, BFC and your awesome team by turn 2 you have outclassed me and taken away all of my ability to retaliate. So let me just line my guys up for their pending KO's.
BUT
before that happens lets see if I can get a couple of ounce of payback
3A
1.)Thing will move to K12 and will Drop the HO at K11
2.) Spider-Hulk will move to L15
3.) Sue will move to J9
Protected will only be used if the damage will put him past all his ability to move and attack (past his last charge click)
**********
Doombot3.1’s Avengers
1. E Iron Man (iim001ae) 150 pts L-16 @@
2. E Scarlet Witch (FFCW) 75 pts H-13 @
3. R Captain America* (HoT) 72 pts J-10 @
* with Protected, 8 pts
4. E Tony Stark (IM3) 50 pts J-16 @@
5. U Sharon Carter (CW) 45 pts F-7
Objects: Kinetic Accelerator, Phone Booth, HO
Total: 400 pts
Theme PC (Avengers keyword): 4/4
Iron Man: 1 SA, 1 DFD = 10 XP
Scarlet Witch: 1 AST = 5 XP
Captain America: 1 SA = 5 XP
Tony: 1 AST = 5 XP