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Black Order Dials-
gotg047ae E Thanos
Team: Power Cosmic
Range: 8
Points: 200
Keywords: Black Order, Cosmic, Eternal, Mystical, Scientist
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(Special) Choose - The Gauntlet or the Tribute: At the beginning of your first turn, each opponent chooses one: Deal 1 damage to each character on his or her force 100 points or less; or choose a character on his or her force 101 points or more and deal that character 3 damage. Opponents can't choose an option for which they have no characters.
(Special) A Bloody Path to Find My Son: At the beginning of your first turn, choose an opposing character. Thanos' attacks deal 1 additional damage to that character. When that character is KO'd choose another opposing character.
(Special) Beyond Your Mortal Concerns: Thanos can't be assigned a relic or resource.
(Attack) The Black Order Obeys: Thanos can use Leadership. When he does and succeeds, he may remove the action token from any character with the Black Order keyword anywhere on the map.
gotg049 R Corvus Glaive
Team: No Affiliation
Range: 0
Points: 100
Keywords: Black Order, Minions of Thanos, Warrior
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(Speed) Cloak of Shadows: Corvus Glaive can use Charge and Plasticity.
(Attack) As I Hold My Blade, I Cannot Die: Corvus Glaive can use Blades/Claws/Fangs and increases his d6 roll by 1. When he does and hits an opposing character, before dealing damage you may heal him of damage up to the result, but decrease the damage dealt by the same amount.
(Special) Cull Obsidian: When Corvus Glaive is KO'd by an opposing character's attack, deal damage to that character equal to the last amount of damage dealt to Corvus Glaive. This damage can't be reduced below 1.
(Damage) Thanos' Prime Lieutenant: Corvus Glaive can use Outwit. When he does, choose an adjacent friendly character with the Black Order keyword. That character can use Outwit until your next turn.
gotg050 U Proxima Midnight
Team: No Affiliation
Range: 0
Points: 100
Keywords: Black Order, Minions of Thanos, Warrior
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(Special) Three Tracers of Black Light: Proxima Midnight begins the game with 3 Tracer tokens on this card. Proxima Midnight has a range value equal to the number of Tracer tokens on this card times 3, and has a number of bolts equal to the number of Tracer tokens on this card.
(Special) The Spear of Proxima Midnight: When Proxima Midnight hits with a ranged combat attack, remove a Tracer token from this card and place it on a hit character's card if it doesn't already have one. At the beginning of your turn, roll a d6 for each of her Tracer tokens on other character's cards, and on a result of 3-6 deal 1 penetrating damage to the character with that Tracer token on its card. When a character with her Tracer token on its card is KO'd, place the Tracer token on Proxima Midnight's card.
(Special) Cull Obsidian: When Proxima Midnight is KO'd by an opposing character's attack, deal damage to that character equal to the last amount of damage dealt to Proxima Midnight. This damage can't be reduced below 1.
gotg025 R Ebony Maw
Team: No Affiliation
Range: 0
Points: 65
Keywords: Black Order, Minions of Thanos
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17
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8
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(Special) Words, Words, Words: Whenever an opposing character uses Outwit, Perplex or Probability Control, place a Whisper token on this card. Give Ebony Maw a free action and remove a Whisper token to use either Outwit, Perplex or Probability Control until your next turn if he can't already. He may be given this free action up to three times each turn.
(Special) Cull Obsidian: When Ebony Maw is KO'd by an opposing character's attack, deal damage to that character equal to the last amount of damage dealt to Ebony Maw. This damage can't be reduced below 1.
(Attack) Twist You Into Betrayal: Whenever Ebony Maw is targeted with an attack from an opposing character, you may choose an adjacent opposing character that isn't the attacker to be the target of that attack even if that character couldn't normally be targeted.
Hey, sorry about the late start. My inititive roll was a 5 so you win and i will be going first. I will post my dials and then set up for the first turn.
slosh005b Mon-El
Team: Legion of Superheroes|Superman Ally
Range: 10
Points: 175
Keywords: Future, Legion of Super Heroes, Past
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(Special) Man of Valor: Mon-El can use Defend and adjacent friendly characters modify their defense values by +1.
slosh003 E Lightning Lad
Team: Legion of Superheroes
Range: 8
Points: 104
Keywords: Future, Legion Founder, Legion of Super Heroes
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(Damage) Arc Lightning: Give Lightning Lad a power action and make a ranged combat attack against a single target using his printed damage value. Each time he hits, after actions resolve, he may then make a ranged combat attack as a free action against another single target as if he occupied the previously hit character's square, replacing his range value with his printed range value minus the number of hits he has made this turn with this power and also using his printed damage value.
slosh047a E White Witch
Team: Legion of Superheroes
Range: 7
Points: 87
Keywords: Future, Legion of Super Heroes, Mystical
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(Special) Magicks Resistance: White Witch ignores the Mystics team ability.
(Special) Battlefield Promotion: Aufero Magus Infusco!: When White Witch damages one or more opposing characters with the Mystical keyword or assigned a resource, after actions resolve place a Promotion Token on her character card. You may then roll a d6 that can't be rerolled and add 1 for each Promotion Token on her character card; on a result of 7 or higher, replace this character with SLOSH #047b on the same click number.
(Speed) Mystical Energy: During your turn choose one: Give White Witch a power action, and each opposing character's combat values can't be modified until your next turn; or give White Witch a free action, and each opposing character can't be given more than one free action until your next turn.
(Defense) Shielding Magicks: White Witch can use Barrier, Energy Shield/Deflection and Super Senses.
slosh048 R Tellus
Team: Legion of Superheroes
Range: 5
Points: 82
Keywords: Future, Legion of Super Heroes
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(Special) Link Telepathically: Friendly characters within 4 squares can draw lines of fire and count range and squares from the square of any one friendly character within 4 squares of Tellus.
(Defense) Telekinetic Shield: Tellus can use Energy Shield/Deflection, Super Senses, and Toughness.
un037 R Chameleon
Team: Legion of Superheroes
Range: 0
Points: 30
Keywords: Future, Legion of Super Heroes, Teen
Before i take my turn i think that your light object is on blocking terrain. The map is a bit blurry but if i remember correctly the pillars on the map are all blocking.