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Well currently (much like Spidey 2099 or one of the MoS Zod pieces) he can't heal back up w/o a Resource/Relic/Entity or someone hitting his 18Def w/ Support. Likewise the lack of Mystical as a keyword prevents abuse from Hawk & Dove using the BoP ATA. The Indigo Battery also only works to heal him to click 6 when damaged from clicks 1-4 because otherwise he is dealt less than 3 or is KO'd by being dealt 3 or more on any of those last clicks. As such he's only modestly broken... until you possess Tim Hunter w/ Black Hand to make a Monster theme team (w/ 47pts to spare), but I digress.
Love it. One of my favorite things to come out of the New 52, and he looks awesome. He also looks relatively easy to field for a novice like me, so I can't wait to get my hands on him!
until you possess Tim Hunter w/ Black Hand to make a Monster theme team ...
I don't think you can grant the monster keyword anymore due to the recent Watch List errata (not a fan of that change). However, we can ignore and and throw on a vampire or werewolf/resource :)
I don't think you can grant the monster keyword anymore due to the recent Watch List errata (not a fan of that change). However, we can ignore and and throw on a vampire or werewolf/resource :)
Saw the link in the Black Hand unit thread... oh, that there can now be Peace on Earth as only Cosmic Keyword can be a Theme Team w/ more than one Entity (and none w/ BH). I'm overjoyed by the Bizarro change too.
Saw the link in the Black Hand unit thread... oh, that there can now be Peace on Earth as only Cosmic Keyword can be a Theme Team w/ more than one Entity (and none w/ BH). I'm overjoyed by the Bizarro change too.
Entities only grant their respective lantern's keyword, so unless the character you are possessing has cosmic, then having more than one Entity will break theme.
New player. So on the special damage power, if I use his prob control does that mean I can't more or attack that turn because he is given a power action? What if I move or attack first? Can he not use the prob control or does he just get a second action for that turn and take a click of push that can be ignored due to indomitable
For his damage power at the end of the dial you do not use a power action to use probability control, it is still a free action. The power action only pertains to the second part of the special power if you choose to heal adjacent friendly characters.
For his damage power at the end of the dial you do not use a power action to use probability control, it is still a free action. The power action only pertains to the second part of the special power if you choose to heal adjacent friendly characters.
Thanks! Would I be able to use the second part if he's already recieved an action token this turn?
I'm voting 4-stars for the dial by itself. I played this figure possessed by Black Hand, and all it had to do was take some damage and then regenerate while the rest of his force cleaned up.
Five stars for me. When he got to his stop click, was able to take out an FFOA Iron Man (100pts), FFOA Captain America (100pts), WoL Despotellis, Sinestro Corps Recruit, and a (weakened) 215pt Weaponer of Qward! Hypersonice! :D