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Triplicate Girl's bystanders can be granted powers that can't be ignored, due to Triplicate Girl's trait
TRIPLICATE GIRL AND DUO DAMSEL: When you set up your force, place two Triplicate Girl bystander tokens, as described on this card, on the map adjacent to Triplicate Girl. They replace their combat values with Triplicate Girl's current printed combat values and they can use any powers that Triplicate Girl can use. When one of them is KO'd, Triplicate Girl can use Willpower for the rest of the game. When Triplicate Girl would be KO'd, KO a friendly bystander token named Triplicate Girl instead, if there is one, and heal Triplicate Girl to click #7. This ability can't be ignored.
This has been ruled to work against Pulse Wave already ( although I will note they never got back to me on the last question in that thread)
Does the same work against Battle Fury if the bystanders can use Shape Change, for example through Triplicate Girl 'Prime' being assigned the decoy construct?
Battle Fury: This character ignores Shape Change, can’t make ranged combat attacks, can’t be carried, and can’t be targeted by Incapacitate or Mind Control.
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I dont entirely follow how Battle Fury ignoring shape change is the same as ignoring the power that gives shape change.
Then again my understanding of a WES ruling isnt really a requirement.
"A Jester unemployed is nobody's fool." - The Court Jester "And so he says, I don't like the cut of your jib, and I go, I says it's the only jib I got, baby!
That's a weird initial ruling, that the powers granted the bystanders can't be ignored. I'd think that the granting, and the KO stuff wouldn't be ignored, but that the powers themselves could be.
Dumb ruling. And I *like* TG, I was hoping to get her widespread attention when I player her Worlds. She performed well, but the player controlling her (me) did not!
That's a weird initial ruling, that the powers granted the bystanders can't be ignored. I'd think that the granting, and the KO stuff wouldn't be ignored, but that the powers themselves could be.
Dumb ruling. And I *like* TG, I was hoping to get her widespread attention when I player her Worlds. She performed well, but the player controlling her (me) did not!
Another ruling to look out for when playing her is that the bystanders only get the standard version of powers that the main one can use. This might seem a disadvantage if you wanted to use Wall or Net construct but use her with something like the Sinestro Corps Power Battery and instead of getting Perplex, but only to decrease, they get the standard version of perplex which is obviously much better.
The biggest selection of heroclix in the UK www.blueratgames.com
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I dont entirely follow how Battle Fury ignoring shape change is the same as ignoring the power that gives shape change.
FWIW, I agree completely. The trait says the ability to give them powers can't be ignored, not that the powers given can't be ignored. Maybe they just ruled too quickly and didn't think about it.
The "and they can use any powers that Triplicate Girl can use" says that they can use the powers, not that the powers can't be ignored... although shouldn't that mean that PW would allow them to have the powers, but that the usage of the powers would be ignored? Wait, does that mean that this ruling is in line with PW not working against their powers... meaning they ruled that wrong?
-Heroclix is not a game of logic, it's a game of strategy .... after all, when's the last time that you saw a giant (using a stealth ability) that was hiding behind a swingset... and nobody could SEE him????
FWIW, I agree completely. The trait says the ability to give them powers can't be ignored, not that the powers given can't be ignored. Maybe they just ruled too quickly and didn't think about it.
The trait doesn't have to say it, because that's in the Player's Guide.
Player's Guide section 1:
If a special power or other game effect states that it can’t be ignored, then any standard powers or abilities the effect allows a character to use also can’t be ignored.
The reason the Powers cannot be ignored is because the trait that grants them cannot be ignored. This became a thing thanks to DC10th Brainiac. I'm at work or I'd pull up the entry in the Player's Guide that explains this.
Quote : Originally Posted by dairoka
I'm pretty sure Dragon has the Future keyword and Probability Control.
Quote : Originally Posted by jonidschultz
Dragon is correct. Dragon is always correct. Never argue with a Dragon.
The trait doesn't have to say it, because that's in the Player's Guide.
Player's Guide section 1:
If a special power or other game effect states that it can’t be ignored, then any standard powers or abilities the effect allows a character to use also can’t be ignored.
Can we just change your name to VanisherNinja?
Quote : Originally Posted by dairoka
I'm pretty sure Dragon has the Future keyword and Probability Control.
Quote : Originally Posted by jonidschultz
Dragon is correct. Dragon is always correct. Never argue with a Dragon.
FWIW, I agree completely. The trait says the ability to give them powers can't be ignored, not that the powers given can't be ignored. Maybe they just ruled too quickly and didn't think about it.
The "and they can use any powers that Triplicate Girl can use" says that they can use the powers, not that the powers can't be ignored... although shouldn't that mean that PW would allow them to have the powers, but that the usage of the powers would be ignored? Wait, does that mean that this ruling is in line with PW not working against their powers... meaning they ruled that wrong?
They ruled on the Pulse Wave question a while ago, initially they ruled it the other way and then changed their minds so they definitely haven't ruled this one too quickly. If only Precision Strike said it ignored super senses...
The biggest selection of heroclix in the UK www.blueratgames.com
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The trait doesn't have to say it, because that's in the Player's Guide.
Quote : Originally Posted by Dragon
The reason the Powers cannot be ignored is because the trait that grants them cannot be ignored. This became a thing thanks to DC10th Brainiac.
Ah, that makes more sense... another "odd tweak that seldom applies" that happened while I was out of the game. Dang, thought I'd come across all of these by now. Thanks for the help to both of you!
-Heroclix is not a game of logic, it's a game of strategy .... after all, when's the last time that you saw a giant (using a stealth ability) that was hiding behind a swingset... and nobody could SEE him????
That's a weird initial ruling, that the powers granted the bystanders can't be ignored. I'd think that the granting, and the KO stuff wouldn't be ignored, but that the powers themselves could be.
Dumb ruling. And I *like* TG, I was hoping to get her widespread attention when I player her Worlds. She performed well, but the player controlling her (me) did not!
My interpretation is same as yours. The ruling makes little sense to me based on the wording, but I suppose they're trying to keep it consistent with most "can't be ignored" powers.
Waller KOs: AA Robin, Kid Devil, Joker, Question; AW E Cap; FCBD Iron Man; Miracle/Oberon; John Stewart x2, Iron Patriot; Shatterstar; IH Herc; CW Photon & Nitro; FF Nite Owl; 10An R Thor, E Iron Man, Weapon X; FF Kilowog; Hugo Strange; Calender Man; Legion Cosmic Boy & Lightning Lad, LE Pete Wisdom
My interpretation is same as yours. The ruling makes little sense to me based on the wording, but I suppose they're trying to keep it consistent with most "can't be ignored" powers.
Sadly, yes... poorly written powers that don't work how intended tend to not get rewritten unless it's too overpowered. If TG could deal 4-5 damage and/or had a long range and movement, you KNOW she would have been errata'd within a few weeks. LOL!
-Heroclix is not a game of logic, it's a game of strategy .... after all, when's the last time that you saw a giant (using a stealth ability) that was hiding behind a swingset... and nobody could SEE him????