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If, by two separate abilities, a character was able to reduce incoming damage and ignore a part of that damage, could that character utilize both abilities?
Specifically I am curious about Nekron's ability, "(#115B) THE CONQUERING DEAD: Friendly characters with the Black Lantern Corps keyword can use Stealth and ignore all but 2 of the damage that would be dealt to them."
Could this ability be combined with toughness, invulnerable or impervious?
If possible, could you source your answer from either the rulebook or an official ruling?
It's somewhere in some book, I can never find references when I need them.
Game effects that would reduce or ignore damage cannot be combined. If mulitple game effects that would Reduce or Ignore damage dealt, that character's controller chooses which game effect the character will use.
I'm paraphrasing, but you get the idea. You'd need to choose between whatever ability the character possesses or Nekron's Conquering Dead.
"It is a fool's prerogative to utter truths that no one else will speak." "Prove you have the strength and courage to be free."
It's somewhere in some book, I can never find references when I need them.
Game effects that would reduce or ignore damage cannot be combined. If mulitple game effects that would Reduce or Ignore damage dealt, that character's controller chooses which game effect the character will use.
I'm paraphrasing, but you get the idea. You'd need to choose between whatever ability the character possesses or Nekron's Conquering Dead.
The rule has been changed, slightly.
A character must choose between two of its own abilities but it can use its ability and something from another source.
I will look up the new wording later if someone else does not.
Im fairly certain you get both since ignoring and reducing are two different things otherwise Impervious wouldn't make the distinction. You would ignore damage down to 2, then apply reducers.
"Strike first, strike fast, strike hard."
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My understanding would be that I can use both, if they are from different sources. If I was playing a game with Nekron and Galius Zed, for example, Zed could ignore all but 2 damage due to Nekron's ability and then use impervious to reduce the damage to 0. Nekron however, could not ignore and reduce because the ignore ability is coming from his own dial.
Here's another question, could damage be ignored twice? Could a character use it's own invincible and Nekron's ability?
Im fairly certain you get both since ignoring and reducing are two different things otherwise Impervious wouldn't make the distinction. You would ignore damage down to 2, then apply reducers.
2014 core rulebook pg. 10 Dealing Damage
"If a character can use multiple game effects to reduce and/or ignore damage dealt, only one of those game effects can activate, to be decided by the character's controlling player."
So, only 1 can be chosen.
Live by the sword and get shot by those who don't.
"If a character can use multiple game effects to reduce and/or ignore damage dealt, only one of those game effects can activate, to be decided by the character's controlling player."
So, only 1 can be chosen.
This!
If you could stack an ignorer and a reducer, all you'd have to do is give Ulik toughness or better and he would be unkillable... or any figure with Invincible and Invulnerable from the Colossus Fragment would be a standard trick.
-Heroclix is not a game of logic, it's a game of strategy .... after all, when's the last time that you saw a giant (using a stealth ability) that was hiding behind a swingset... and nobody could SEE him????
If your looking to combine that with something, especially that stealth, try the map Fallen Asgard from fear itself.
The Orange squares are hindering terrain. And when a character occupying this square is dealt damage, ignore 1 of that damage. Ignoring damage in this way does not prevent the damage from being reduced or ignored by another game effect.
If you are allowed to play by special map rules that is.