You are currently viewing HCRealms.com, The Premier HeroClix Community, as a Guest. If you would like to participate in the community, please Register to join the discussion!
If you are having problems registering to an account, feel free to Contact Us.
I honestly believe this point value gets you the MOST value out of this dial. A friend of mine and I played this 250 point HULK against the 250 point TW Superman and 6 standard objects, nothing more. And while supes drew first blood, between his stop clicks each coupled with his special regeneration power, HULK smashed last!
It honestly didn't matter how hard or how much supes hit HULK, cuz HULK would NOT stay down. He even healed from his last click all the way up to his first (it was at that point my buddy conceded defeat).
The meta stops here, him with yellow battery and Parallax entity for better move and attack and +1's for days it's GG, I honestly can't believe they made a Hulk or a single figure this resilient and brutal, I have play tested this team and in modern tactics I don't know what is even remotely close to beating him, opponents need to pray for lotsa Crit misses that's about your only chance
I don't put Doctor Doom on every team, but I certainly think about it!
The meta stops here, him with yellow battery and Parallax entity for better move and attack and +1's for days it's GG, I honestly can't believe they made a Hulk or a single figure this resilient and brutal, I have play tested this team and in modern tactics I don't know what is even remotely close to beating him, opponents need to pray for lotsa Crit misses that's about your only chance
Hate to burst your bubble, but entities cannot possess giants, Which seems like a flaw in entity design to me, but it is what it is.
I think in the debate about Hades vs Hulk it's this version that should be used since it's the one who comes closer to Hades' 235 points. And in that battle I see Hades winning most of the times. Those stop clicks are much easier to get to in this point line (one pulse wave should do it) and then it's a downhill battle for Hulk, since if the player is not dumb he will choose to increase Hades' combat values rather than lose that regeneration click. Also Hades has Prob and Outwit which is Hulk's worst enemy when it comes to healing, and if Hulk can't use his regeneration, all he can do is attack Hades, who is a Mystic, and will lose that regeneration power. And then, when he eventually reaches that second stop click (unless Hades' rolls are abismal) he will have to increase Hades' combat values yet again. If he's in a click where he can use Outwit, then the battle is over, Hulk cannot heal and if he damages Hades he will die (if he even hits him with Hades' defense value now modified by +2).