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So I came up with a 600 point team called "Playing With Myself"
Basically, your opponent gets to do nothing while you steam roll them
Professor Zoom 150
Dr. Strange 150
Felix Faust 80
John Constantine 90
Black Talon 60
Vanisher 25
Destiny 20
Con Artist 16
Cosmic Treadmill 8
Luan Harper 1
600 points
Basically use Faust plus a billion probs to shut your opponent and Dr. Strange to slow them down more.
Meanwhile Vanisher runs the Treadmill needing 6 or better. Talon Mind Control him for another chance or MC Zoom.
Prof. Zoom slaps people silly with Constantine and the hooker backing him up. 10 tokens isn't that hard when your opponent rarely goes and your go like crazy. The blow the tokens and take another turn
There are a lot of game mechanics available to make this team irrelevant. It's not as good as you think and this is bigger BS that people can come up with when you play 600 points.
I still say the biggest BS team I've faced most recently was a non-KOable team.
Resurrection Man
Deadman
Grasshopper walled up constantly
Orange battery
Very annoying and non-fun.
Quote : Originally Posted by UniqueLoginNamor
So I came up with a 600 point team called "Playing With Myself"
Meanwhile Vanisher runs the Treadmill needing 6 or better. Talon Mind Control him for another chance or MC Zoom.
I actually like the idea of using Vanisher on the Treadmill. Interesting.
There are a lot of game mechanics available to make this team irrelevant. It's not as good as you think and this is bigger BS that people can come up with when you play 600 points.
That team someone came up with awhile back was some BS. The Professor, two WatX Hope Summers, Phoenix Force, whatever entities it was. Push the two Hopes to their second click then steal Professor's special power. As long as the Hopes stand next to Professor and steal that power, you can't target anyone on the team without pulse wave or some shenanigans that doesn't target (i.e. Speed Demon's trait).
That team someone came up with awhile back was some BS. The Professor, two WatX Hope Summers, Phoenix Force, whatever entities it was. Push the two Hopes to their second click then steal Professor's special power. As long as the Hopes stand next to Professor and steal that power, you can't target anyone on the team without pulse wave or some shenanigans that doesn't target (i.e. Speed Demon's trait).
Once or twice I got lucky enough that I was playing Speed Demon when facing one of these BS Professor/Hope teams. But I don't think I ever got lucky enough to roll high enough to KO the good Prof with his "whirl wind" trait. But that's a great way to handle that kind of BS.
I do remember that one time I was playing Batgirl (NML) with the Belt and smoke pellets, which is another way to deal damage to Prof/Hope. But the problem is that it's only one damage each; not enough to KO.
Force blast is another way of dealing with them, which, again with Batgirl, you get as a free action.