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EPIC Nova Fist: Give Marauder an epic action and choose either the row or column of the map he occupies; destroy up to 1 square of hindering or blocking terrain (or token representing that terrain) for each 100 points of the game's build total in the chosen area, and deal every opposing character occupying hindering terrain on the chosen area 1 damage.
Making a Stand: Once per turn, when Marauder KO's an opposing character, you may place a Banner token in the square occupied by the KO'ed character. When a Banner token is placed, remove all other Banner tokens from the map. At the beginning of your turn, up to 2 friendly characters occupying or adjacent to a Banner token my be healed of 1 damage. A Banner token may be destroyed as if it were a square of blocking terrain.
Secret Leader of the Destroyers
Expert Fighter
Haymaker
Fighting Spirit
Unstoppable
Veteran of the Hamidon War
Street Fighter Praetor of Security: Marauder can use Leadership, Mind Control, and Outwit; when he uses Mind Control, if the result of a successful attack roll is doubles, deal the targeted character 1 penetrating damage after it becomes an opposing character again.
Destroyer
Dirty Fighter
slosh041 V Malaise
Team: Calculator
Range: 7
Points: 71
Keywords: Cosmic, Future, Legion of Super Villains
10
9
17
3
8
10
16
2
8
9
17
2
8
10
16
2
6
9
16
2
6
9
15
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
Mass Hypnosis: Malaise can use Mind Control as if he had . When he does, increase his attack value by the number of targets and, after actions resolve, heal him of 1 damage for each character with the Legion of Super Heroes keyword he hit with that attack.
A shadow in your mind Domination: Malaise can use Incapacitate. When he does, after actions resolve he can use Smoke Cloud as a free action. Stealing your Colours: Malaise can use Energy Shield/Deflection and Super Senses.
Speed of Thought
Mad Insight
The painting cannot stop the artist!
Your mind is my canvas!
bsi009 U Diabolique
Team: No Affiliation
Range: 0
Points: 50
Keywords: Founders, Herald, Vox
9
10
18
.
9
9
18
.
9
10
17
.
9
9
17
.
9
10
16
.
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
Spirit
Ethereal
Phase Shift Covenant of the Furies: Diabolique can use Support. When she does and the character is healed, after actions resolve, the targeted character may immediately use Charge or Running Shot as a free action.
Sideboard:
60 AN014 Beast Boy
60 AN015 Beast Boy (Bear)
60 AN016 Beast Boy (Cheetah)
60 AN055 Beast Boy (T-Rex)
60 BM005 Beast Boy (Dolphin)
60 TT005B Beast Boy (In Gordanian Form)
60 TT021 Beast Boy (Tiger)
60 TT038 Changeling
"I've died before. It was boring, so I stood up."
HFCL: Teen Titans | FLE: New Mutants | TAK: Excalibur
Kid Flash (Bart Allen): "I gotta say, it's pretty cool getting the chance to pal around with the OG Teen Titans." Beast Boy (Gar Logan): "Don't tell me you're getting star struck. You hang out with me all the time."
Impulse's Unpredictable Speedster) 5. PC
1) Wonder Girl grabs Robin and flies over to B9, placing Robin over in C9.
2) Beast Boy grabs Impulse, Speedy and Aqualad (via Logan Express) and flies over to I9, placing Impulse @ J9, Speedy @ J8, and Aqualad @ I8.
Melkhor’s Arachnos
1. U Marauder (1) - 170 pts H23
2. V Malaise (1) - 71 pts F23
3. LE Captain Mako* (1) - 52 pts I23
4. U Diabolique** (1) - 50 pts G24
5. R Dr. Aeon (1) - 30 pts G23/H24
*Submerged - 5 pts
** Invigorate - 10 pts & Heightened Reflexes - 10 pts
For a total 398 points
v.
Teen Titans
1) 092 FL035 Impulse {J9}
+ 010 AWF007 Armor Piercing
+ 008 CRF102 Maneuver
2) 060 BM019 Beast Boy (Pterodactyl) {I9}@
3) 110 WKD-023 Wonder Girl {B9}@
4) 045 CR005 Speedy {J8}
5) 040 CR004 Aqualad {I8}
6) 035 CR001 Robin {C9}
= 400
Theme: 4
Sideboard:
60 AN014 Beast Boy
60 AN015 Beast Boy (Bear)
60 AN016 Beast Boy (Cheetah)
60 AN055 Beast Boy (T-Rex)
60 BM005 Beast Boy (Dolphin)
60 TT005B Beast Boy (In Gordanian Form)
60 TT021 Beast Boy (Tiger)
60 TT038 Changeling
For a brief moment, the blinding light streaming through the opening Destiny Portal is eclipsed entirely as the massive bulk of Praetor White, the Marauder of Praetoria stomps through the bleeding hole in reality.
Turning to address the decidedly odd-ball quartet following him he cracks his knuckles with the sound of an avalanche hitting an anvil factory.
"Alright, the crazy freak and the ghost girl already know me, but for the rest of you, all you gotta know is that I'm the Top Dog on this freakin' stroll in the park, an' anyone who got an issue with that can go home, in a REAL small box!"
Ignoring the mighty Marauder completely, Malaise lightly steps on to the solid ground, as if testing it carefully for stability first, his mad eyes brimming with barely contained psionic power.
"A whole new world of colours and hopes, of dreams and imaginations.... so many colours, so many unspoiled canvases... yeeesss, THIS... this shall be my master piece at last!"
"Oh great..." Dr. Aeon mutters to himself under his breath as the portal closes behind him. "Now I'm actually missing Nemesis and the frigid ghost #####..."
1) "Alright, let's see just what we're up against here!" Marauder moves to I21
2) "Yes.... an artist cannot work without... inspiration. I sense them nearby... brimming with colours eager to come out... it will be glorious!" Malaise gibbers to himself, moving to H21
free) Malaise copies Arachnos
3) "I'd say I have a bad feeling about this... but that wouldn't exactly be news, would it?" Aeon mutters to himself as he teleports himself and Diabolique to I22/J22. He places Diabolique in H22
Melkhor’s Arachnos
1. U Marauder (1) - 170 pts I21 @
2. V Malaise (1) - 71 pts H21 @
3. LE Captain Mako* (1) - 52 pts I23
4. U Diabolique** (1) - 50 pts H22
5. R Dr. Aeon (1) - 30 pts I22/J22 @
*Submerged - 5 pts
** Invigorate - 10 pts & Heightened Reflexes - 10 pts
For a total 398 points
v.
Teen Titans
1) 092 FL035 Impulse {J9}
+ 010 AWF007 Armor Piercing
+ 008 CRF102 Maneuver
2) 060 BM019 Beast Boy (Pterodactyl) {I9}@
3) 110 WKD-023 Wonder Girl {B9}@
4) 045 CR005 Speedy {J8}
5) 040 CR004 Aqualad {I8}
6) 035 CR001 Robin {C9}
= 400
Theme: 4
Sideboard:
60 AN014 Beast Boy
60 AN015 Beast Boy (Bear)
60 AN016 Beast Boy (Cheetah)
60 AN055 Beast Boy (T-Rex)
60 BM005 Beast Boy (Dolphin)
60 TT005B Beast Boy (In Gordanian Form)
60 TT021 Beast Boy (Tiger)
60 TT038 Changeling
free) "THIS is how we start a party in Praetoria!" Marauder raises his enormous fists high over his head and brings them down on the ground with terrifying force, shaking the earth itself with the impact of his punch! Marauder takes an Epic action and activates Nova Fist! He'll pick the I column for the effect and destroy the hindering terrain (object) under Beast Boy as well as the blocking terrain in I4 and I3. Beast Boy takes a click of damage. No pushing damage thanks to Indomitable.
A precisely controlled tremor erupts in the wake of Marauder's punch, blasting a path of destruction across the barren landscape, shards of jagged rocks and stone exploding upwards around an unsuspecting airborne Beast Boy like anti-aircraft fire!
1) Mako growls and slinks forward to G22
Everyone else clears
Melkhor’s Arachnos
1. U Marauder (1) - 170 pts I21 @@
2. V Malaise (1) - 71 pts H21
3. LE Captain Mako* (1) - 52 pts G22 @
4. U Diabolique** (1) - 50 pts H22
5. R Dr. Aeon (1) - 30 pts I22/J22
*Submerged - 5 pts
** Invigorate - 10 pts & Heightened Reflexes - 10 pts
For a total 398 points
v.
Teen Titans
1) 092 FL035 Impulse (1) {J9}
+ 010 AWF007 Armor Piercing
+ 008 CRF102 Maneuver
2) 060 BM019 Beast Boy (2) (Pterodactyl) {I9}
3) 110 WKD-023 Wonder Girl (1) {B9}
4) 045 CR005 Speedy (1) {J8}
5) 040 CR004 Aqualad (1) {I8}
6) 035 CR001 Robin (1) {C9}
= 400
Theme: 4
Sideboard:
60 AN014 Beast Boy
60 AN015 Beast Boy (Bear)
60 AN016 Beast Boy (Cheetah)
60 AN055 Beast Boy (T-Rex)
60 BM005 Beast Boy (Dolphin)
60 TT005B Beast Boy (In Gordanian Form)
60 TT021 Beast Boy (Tiger)
60 TT038 Changeling
Impulse needs a speed token to use Unpredictable Speedster.
I think it works automatically at the start of each of your turns, actually. You just also have the option of using it again whenever you remove a Speed Token from his card
Regards
Melkhor
From the ashes of Paragon City... it rises!
free) "About time we got started!" Marauder rolls for leadership, roll is: 2 and a failure
1) "Alright, alright, I hear you, no need to yell!" Aeon complains reflexively as he powers up his teleporter. Dr. Aeon activates Move and Attack, moving to G17/H17 (moving 5 squares since the KA doesn't count as hindering terrain for movement purposes) . From there, he punches Robin. 10 atk. vs 17 def. Needs a 7. Roll is: (6,2) for an 8 and a hit! Robin takes a token to theme PC that. Second roll is: (5,6) for an 11 and a resounding hit. Robin gets a token and takes 2 damage. 1 SA to Dr. Aeon who finishes his move back where he started.
"Surprise kid!" Aeon laughs as he appears in front of Robin in a sizzling flash of cerulean light, catching the young hero completely by surprise with a punishing, energy-augmented punch before vanishing once more, reappearing safely behind Marauder.
2) Mako growls and begins to advance, but only makes it a few steps before Diabolique's spectral hand halts his advance. Mako moves to G21. He takes 1 from the push.
3) Diabolique's twisted smile looks even more sharklike than Mako's as she calls upon the dark power of the Furies to invest a fragment of their power in her feral champion. Diabolique Supports Mako with Covenant of the Furies. 10 atk. vs 16 def. Needs a 6. Roll is: (3,3) for a 6 and exactly a hit! Support roll doesn't matter since Mako only needs to heal one. Invigorate also kicks in, removing tokens from Mako and Marauder. 1 SA for Diabolique
free) With a piercing howl of primal fury born from the very depths of Mako's atavistic brain, the savage mutant, filled to the brim with the Force of the Furies, hurls himself across the field in a blur of teeth and claws descending on Donna! Mako uses Covenant of the Furies to Charge to F17, attacking Donna with Exploit Weakness. 10 atk. vs 17 def. Needs a 7. Roll is: (2,3) for a 5 and a total miss as Donna's Amazon training proves up to the task of keeping the murderous mutant at bay.
free) Timing his attack perfectly, Marauder tears loose a huge chunk of rock from the ground, waiting until Donna's attention is fully on the ravenous shark-man trying to claw off her face. Marauders outwits Donna's Impervious
4) "CATCH!" Marauder shoots Donna. 11 (+1 from TA since he has a token) atk. vs 17 (+1 from terrain) def. Needs a 6. Roll is: (5,2) for a 7 and a hit! Donna takes 4. 1 SA for Marauder and 1 AST for Diabolique.
Using the distraction to his maximum advantage, Marauder's brutal, improvised attack completely flattens the young Amazon, leaving her dazed and buried under a pile of rubble!
Melkhor’s Arachnos
1. U Marauder (1) - 170 pts I21 @@
2. V Malaise (1) - 71 pts H21 [Mass Hypnosis outwitted]
3. LE Captain Mako* (1) - 52 pts G17 @
4. U Diabolique** (1) - 50 pts H22 @
5. R Dr. Aeon (1) - 30 pts I22/J22 @
*Submerged - 5 pts
** Invigorate - 10 pts & Heightened Reflexes - 10 pts
For a total 398 points