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388 pts. Add ata if wanted. Keep yellow jacket adjacent to she hulk top dial so she hulk can use her special power and use perplex.she hulk can be carried or can carry, depending on what size you choose for her. Captain Britain has leadership, and has Mystics for yellow jacket to copy with her trait. When close enough, run in with she hulk to smash an opponent with an object and/or flurry, then run up and smash with captain Britain. Yellow jacket is the ranged annoyance piece and perplexer. Hank pym has prob and outwit, range, and is a pulse waver if the time is right. He can even switch between characters if you have any/want to. Adjust as needed. Theme probs for avengers theme.
I have alot of fun with these masters of evil, you got range with bonus vs robots and armor, perplex, mind control with ultron, close combat with wrecker (sometimes I swap him out with moonstone and the drone for swordsman or whirlwind). Masters of evil theme team, old timey villains, and lots of fun.
Really cool I chose right. I never did anything like that and that Adam was one of my favorites to play for the longest time. Needed to feel better that day so thanks!
Also
I don't know if you play with ATAs but I turned your build on its ear .....kinda.....and added another keyword to her to make the team a little different.
Hope TB's is good.
85 AOU Yellowjacket
73 AA Hellcat
90 GOTG Darkhawk
40 AA Jarvis
50 AOU Ant-Man
56 GOTG Mantis
5 AA Justice ID card
0 AA Manifold ID card
0 AU Wasp ID card
0 AA Nova ID card
399
(sideline:
64 AA Justice
58 AA Manifold
50 FFOA Wasp
60 GOTG Nova)
Avengers theme. Hellcat gives Yellowjacket and Darkhawk Mystics to wildcard. Mantis can mind control fellow Guardian Yellowjacket if needed and just generally Probability Control. Wasp and Nova can pop in for Enhancement or Pulse Wave to help out this low-damage team. Three top-dial Perplexers, and Ant-Man pulling size-changing shenanigans on his pals. Maybe try using Justice or Manifold to sling Darkhawk out there early to hit some fools and Mystically punish anyone who hits back, then bring out the other one to yank him back while he's vulnerable during his body swap.
"A poorly chewed tortilla chip can result in serious injury."
Really cool I chose right. I never did anything like that and that Adam was one of my favorites to play for the longest time. Needed to feel better that day so thanks!
Also
I don't know if you play with ATAs but I turned your build on its ear .....kinda.....and added another keyword to her to make the team a little different.
Hope TB's is good.
I like the out of the box idea. I would have to replace a few of those ID cards, as I don't own Justice, Wasp or Manifold.
Quote : Originally Posted by Trick_Arrow
85 AOU Yellowjacket
73 AA Hellcat
90 GOTG Darkhawk
40 AA Jarvis
50 AOU Ant-Man
56 GOTG Mantis
5 AA Justice ID card
0 AA Manifold ID card
0 AU Wasp ID card
0 AA Nova ID card
399
(sideline:
64 AA Justice
58 AA Manifold
50 FFOA Wasp
60 GOTG Nova)
I like the out of the box idea. I would have to replace a few of those ID cards, as I don't own Justice, Wasp or Manifold.
Without the TK guys, maybe swap out Ant-Man for FFOA Captain America for a different kind of evac? Hank Pym and Hawkeye are a couple other cards that come to mind that have lowish-point modern options.
"A poorly chewed tortilla chip can result in serious injury."