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2. Sun Boy uses the KA. Roll is a 1. Sun boy will RS to E10 and Nova Blast. AV 13 vs DV 17s. Roll is a 5, 6 for the hit for 3 clicks on boy Superboy and Green Arrow. 2 clicks to Sun Boy. 1 SA Sun Boy, 1 AST to Cos.
(free) Yera sidesteps to D22
(free) CP token
Justice League of America (Game 6 Team)
1) Green Arrow (TW R) 135* (Click 4) I-6
2) Zatanna (TW E) 120 [O-8]
3) Superboy (SLoSH R) 100 (Click 4) [I-7]
4) Batman (TW R) 85* [O-9]
5) Diana Prince (BB LE) 43 L-6@
w/Maneuver 8pts
*Justice League (Silver Age) ATA 4pts (x2)
Total 399
Theme PC: 4/4
v
Tanis' LOSH
1) Cosmic Boy* 70 pts G23 @ [1 AST]
* Contingency Plan 12 pts $$
2) Chameleon Girl 115 pts C22
3) Lightning Lad* 70 pts G24
* Not So Special 3 pts, Heightened Reflexes 10 pts
4) Supergirl (SMFF)* 100 pts H23
* Not So Special 3 pts
5) Sunboy* 79 pts (Click 3) E10 @ [1 SA]
* Nova Blast 10 pts (USED)
6) Batgirl 25 pts (Click 2) H23
Total - 499 pts
Theme team reroll: 5/5
Objects: Kinetic Accelerator C15, Tank Turret 2 pts C12, HO D12
Resistance
Characters can't be the target of Outwit when they are adjacent to at least one friendly character with the same team symbol.
2. Garth RS to A15 and EE on Superboy. AV 13 vs DV 17s. Roll is a 3, 5 for the hit on Superboy and splash on GA. Kal takes 2 clicks after Toughness and the KO, 2 clicks to GA. 1 SA, 1 KO to Garth, 1 AST to Cos.
(free) CP token
Justice League of America (Game 6 Team)
1) Green Arrow (TW R) 135* (Click 6) I-6@
SA[1]
2) Zatanna (TW E) 120 [O-8]
3) Superboy (SLoSH R) 100 KO'ed!
SA[1] KO[1]
4) Batman (TW R) 85* [O-9]
5) Diana Prince (BB LE) 43 L-6@
w/Maneuver 8pts
*Justice League (Silver Age) ATA 4pts (x2)
Total 399
Theme PC: 4/4
v
Tanis' LOSH
1) Cosmic Boy* 70 pts G23 @@ [2 AST]
* Contingency Plan 12 pts $$
2) Chameleon Girl 115 pts A20
3) Lightning Lad* 70 pts A15 @ [1 SA, 1 KO]
* Not So Special 3 pts, Heightened Reflexes 10 pts
4) Supergirl (SMFF)* 100 pts H23
* Not So Special 3 pts
5) Sunboy* 79 pts KO'ed [1 SA]
* Nova Blast 10 pts (USED)
6) Batgirl 25 pts (Click 2) H23
Total - 499 pts
Theme team reroll: 5/5
Objects: Kinetic Accelerator C15, Tank Turret 2 pts C12, HO D12
Resistance
Characters can't be the target of Outwit when they are adjacent to at least one friendly character with the same team symbol.