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I need to see the others but this Sups is going to be my go to when it comes to JL teams, Thequestion is right. SS half dial begs for Possession good fig. What games do you play. Objects ftw ;)
Noting that he has no Charge/RS/Hypersonic upfront and that his attack special will require some pretty decent rolling (which, if you roll like I do, will never be used ever), I think he looks pretty good. The 19 defense on click number 5 can catch you off-guard. Will have to play-test this one, but I'm pretty sure he will always be hit first.
This is gonna be tricky. At 175 points, it's not easy to be outnumbered as there's enough points for lots of support figures. That's assuming you're not gonna stuff him with a bunch of entity possessions. With 3 clicks of Sidestep followed by 3 clicks of Flurry and a range of 6, it's gonna take some time before he get's enough Outnumbered tokens to make a difference.
With 3 clicks of Sidestep followed by 3 clicks of Flurry and a range of 6, it's gonna take some time before he get's enough Outnumbered tokens to make a difference.
Not really.
He can make 3 attacks in 2 turns.
Can be the first two turns of the game if they moved up and you have TK.
(Free Actions can be given at "end of turn"?)
A scary fig.
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Geez, even without opening move and attack, this guys attack and defensive numbers are freaking ridiculous. It looks like we're going to be getting more opening 12 AVs in this set to make up for the lack of them in the past few marvel sets
"I remember you said to me once, you said... 'if death ever comes your way and won't let you pass... make sure you scream right back in his face"
Just not overly fond of that amount of sidestep... if it'd been mixed in with the Transporter ability, ok. I'd just rather have seen front end Charge/RS or something... not what I get from my Ultron drones. He'll be plenty deadly otherwise, but ... I'm just not overwhelmed.
"A" is "A". And no matter what universe he's from, Luthor... is Luthor.
Can be the first two turns of the game if they moved up and you have TK.
(Free Actions can be given at "end of turn"?)
A scary fig.
I do understand what you are saying. My point is, that is conditional, he won't be able to do that if your team is not outnumbered. Lots of teams today are 2-3 figures, and a team with this Sups would at most be a 2 figure team. That's the tricky part... getting outnumbered most of the time.
Just not overly fond of that amount of sidestep... if it'd been mixed in with the Transporter ability, ok. I'd just rather have seen front end Charge/RS or something... not what I get from my Ultron drones. He'll be plenty deadly otherwise, but ... I'm just not overwhelmed.
For 175 upfront Charge woulda been ridiculous though! Maybe RS or transporter though.
Unusual design for a Superman. Sidestep would have been fine if his range was a little longer (7-8). A Leadership click upfront would have been ideal, seeing as this is not an alpha-strike Superman. And finally, a click of regen on the last click would have been better than toughness.
However, it's pretty decent. Certainly much better than old DC 75th Bus-stop Supes in both dial design and numbers for the same point cost. And if that sculpt is at least 2/3 as good in real life as it is, it's definitely worthwhile in one's collection.