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Pretty sure this has all been covered many times, but feeling more than a bit rusty, can someone guide me to where I might find all the up-to-date info on Team Bases? Will surely appreciate any help.
[E]WORKING TOGETHER Give this character a power action and it may be given one action as a free action for every 200 points or fraction thereof of its point value. These free actions may be used for any action, but you may only give the character up to 1 move action, up to 1 power action, up to 1 close combat action, and up to 1 ranged combat action. Any number of these free actions may be used to make either a close or ranged combat attack.
[E]SOLO ADVENTURE Give this character a power action, remove any team member from the team and insert it into its SwitchClix base. The character is placed adjacent to the team on its SwitchClix base turned to the first click with a click number color that matches the team’s current click number color. If removing the team member from the team would mean that the total point value of removed team members exceeds the point value of the team, then the team member can’t be removed. When a removed character has multiple starting lines, its point value is considered to be the first printed starting line other than an orange starting line preceding the click it is on when placed on the map. Its actual starting line will be the click number on which the character entered play.
[E]TEAM COORDINATION When counting characters for a themed team do not count the team as a character, instead each team member counts as a character. If the team is part of a themed team, instead of normal themed team initiative bonuses, it grants a +1 bonus to the initiative roll for every 100 points of its point value, or fraction thereof. At the beginning of the game when a team is part of a themed team, choose: Themed Team Probability Control can be used normally or it can’t be used and the team can use Probability Control.
"I think it is very important to consider your venue a community and not a commodity." - tyroclix
So am I correct that by using the working together, the TB can make 2, "different" attacks per turn?
These free actions may be used for any action, but you may only give the character up to 1 move action, up to 1 power action, up to 1 close combat action, and up to 1 ranged combat action.
However, Team Bases can make as many attacks as they are able (this is a special condition of Working together).
So, you can make 2 vanilla attacks if you so choose. And you are able to do any attacks that result from the use of an action.
"I think it is very important to consider your venue a community and not a commodity." - tyroclix
One Close Combat Action and One Close Combat Attack - yes.
So if you had Charge (a power action), Exploit Weakness (a close action) and also had Flurry (a close action), and assuming a 300 or a 400 point team - you are allowed two actions.
You could use a power action to use Charge and during that Charge use Exploit (as a free action), then a close combat action to use Flurry.
Or other variations on the theme.
Now you see why the "per 200 points" used to read "per 100 points" and ... they had to nerf team bases.