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It's been a while since I last posted on HCRealms, mostly because Wizkids stopped making Star Trek Heroclix Tactics and that was the only Heroclix that I was into. Since then, I've moved back to the UK from Japan and I've recently picked up Star Trek Attack Wing.
I've been looking around the internet for places to discuss the game and whilst I've found a handful of places (on Reddit, Facebook, and BoardGameGeek), I was a little surprised to find one here. But, looking through the posts I can't find any activity that's less than a year old regarding Star Trek Attack Wing other than trade posts.
Is the Attack Wing community around here dead? Or are there other Trekkies hiding in the woodwork?
There was a shift in rules, and many players bailed on the game. Primarily, nerfing Borg sending them from best faction to worst, and invalidating the purpose of independent ships by making them their own faction.... There was a lot of power creep, and prizes were the only ships worth playing, dropping the value of everything else below retail.... I wonder how long the game can hang on. I haven't played in forever.
Been playing X-Wing - a much better balanced and designed game.
If you look at the rules forum, you'll see that WK has almost abandoned the game also - they very rarely post any responses to questions, including questions about various ships and cards that NEEDED clarification.
But ... I digress - I don't play the game at all anymore.
There was a shift in rules, and many players bailed on the game. Primarily, nerfing Borg sending them from best faction to worst, and invalidating the purpose of independent ships by making them their own faction.... There was a lot of power creep, and prizes were the only ships worth playing, dropping the value of everything else below retail.... I wonder how long the game can hang on. I haven't played in forever.
On the one hand, I can understand that. Having a bunch of your favourite ships have their power reduced significantly will take the wind out of your sails. I'm not a huge fan of the prize ship scheme, either.
On the other hand, if you've got significant imbalances in the game, that can often lead to players abandoning the game as well. Also, I never saw the independents as not being their own faction; whilst they use the same symbol as Non-Aligned cards in the Star Trek CCG (which can freely intermix with other non-Borg affiliations), I never thought that they were supposed to be able to play with the other factions without paying the faction penalty in Attack Wing.
Quote : Originally Posted by BertieWooster
I haven't played in about a year or so.
Been playing X-Wing - a much better balanced and designed game.
If you look at the rules forum, you'll see that WK has almost abandoned the game also - they very rarely post any responses to questions, including questions about various ships and cards that NEEDED clarification.
But ... I digress - I don't play the game at all anymore.
I love the game, I really do. And as someone who always hated the Borg, I was fine with them getting nerfed the heck out of. But X-Wing is developing better as a community and I don't think Attack Wing can keep up.
There was maybe a half dozen of us posting regularly here about Attack Wing for a while, then we gradually all wandered off. I guess most or all of those threads have been deleted, and I'm assuming the plans for an Attack Wing version of the 'realms have been canceled.
Personally I had a hard time finding a place to play locally, and even when I did the whole experience was generally kind of mixed. I had fun playing but it's such a big game with so many little pieces that I found it unwieldy for tournament play, and the tournaments tended to take all dang day, which I don't really have time for.
I still have my collection on the off chance I get to play in the future, but I shifted back to HeroClix and haven't really looked back.
EDIT Looking back over some of those old fleet-building threads makes me kinda miss it. I have to content myself with Star Trek Online once a week to get my Trek fix.
I love the game, I really do. And as someone who always hated the Borg, I was fine with them getting nerfed the heck out of. But X-Wing is developing better as a community and I don't think Attack Wing can keep up.
FFG actually supports the game in a helpful way.
1. compiled PDFs of rules updates, errata, clarifications - not posted willy-nilly in multiple places/threads
2. price kits are alt-art versions of retail product, so no "I gotta get that OP kit ship or I'll never win" brokenness. Seriously - have you priced an "Assimilation Target Prime" or a "Ch'Tang" recently? WTF?
3. lots of different silos for upgrades, keeping things like Fire Control System off a Decimator - fewer broken combos
4. generally fewer (a lot fewer) attack dice, making this less of a "how many red dice can I throw at you" game (I once threw 11 and I know someone who threw 12 once - with a target lock and a Drex conversion also).
5. slower release path, making the game easier to follow. Too many waves and too much product too close together - makes a mess.
6. true factions - you'll never see Vader on a Rebel ship. Again, fewer broken combos.
I like the ST:AW content slightly better, but I like the X-Wing game MUCH more.
I just didn't have time for both. I also stopped posting here well before I stopped playing. I still have all my stuff, so if I ever get the itch I can play.
One of the great things I like about Heroclix is its portability and how quickly you can set up a game. While I really like the X-Wing system, I did not like carting the stuff around and how long it took to set up a game and play and I didn't like all of the cardboard needed to play. I eventually sold all of my X-Wing stuff, I didn't play it enough to warrant keeping it.
I think I'd prefer a game similar to Star Trek Tactics, but with a rule set better suited to space combat instead of pasted on Heroclix rules.
Sadly yes this section has died down, I couldn't keep up with both Xwing and Attack Wing, and AW was nay getting three people locally, X-Wing can pull 10 +.
The imbalance of AW really started to make the games pure unfun. The reliance on OP ships was also a huge factor as well as a not a high enough penalty for cross faction use of cards.
imbalance ... is a massive understatement. And I thought the cross faction penalty needed to be 5 points, not 1. And it would still be unfun to play - the Voyager rolling 7 defense dice, re-rolling 3, converting 3 BS to evade, on every attack - is a pure Fed ship with Fed upgrades. No cross faction crap there.
And (I forget) 8 or 9 HP. Almost impossible to kill that 50 point ship in a regulation timed event. So forget about scoring those points at all.
imbalance ... is a massive understatement. And I thought the cross faction penalty needed to be 5 points, not 1. And it would still be unfun to play - the Voyager rolling 7 defense dice, re-rolling 3, converting 3 BS to evade, on every attack - is a pure Fed ship with Fed upgrades. No cross faction crap there.
And (I forget) 8 or 9 HP. Almost impossible to kill that 50 point ship in a regulation timed event. So forget about scoring those points at all.
Faction penalty was one thing I thought was REALLY way off from wave 1-2 on. Picard was on EVERYTHING, then when the Borg hit their 360 3 range was quite powerful, now they are just a joke. Some of the card combos just were WAY out there before I finally left, I can't imagine them now.
I know X-wing has grown pretty well here. I don't see anymore Attack Wing tournaments posted, though. As rare as they were back then.
I just feel bad because most of the X-wing players are migrating to one of the other stores because they don't like how they have to fight for time and space at the more popular store who runs 3 times the games the other store does.
Though X-wing in general has exploded in popularity. Regionals are averaging at least 60 people. And the Open tournaments I think have been 200+. I know the British Open was 400+.