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Interesting stuff. Braylen looks to be good, since the ARC is supposed to have a good amount of red. Better than Porkins at least. Thane, without an EPT, is going to relay on the Astromech and Mod slot for more action options. Still, a nice, stress free way to get TL and Focus.
Tail Gunner, though, woo boy. Outmaneuver for the Firespray and ARC. Scum Kath's best new friend for sure. It is a good thing it won't work with Hound's Tooth, though. The Party Bus doesn't need even more fun crew.
R3 Astromech is interesting. I think it is going to primarily be used with the T-70 X-wings. With how it works, you either need a way keep the evade or be one of the first to shoot. Though, a few Juking X-wings could be fun.
Vector Thrusters is about what we expected. No longer do I have to depend on Expert Handling for giving Barrel Roll to my ships. I foresee it on quite a few X-wings and some A-wings.
Kinda neat the Rebels are getting this ship. Gonna be honest, I wouldn't be surprised to see an Imperial ETA-2 (the Jedi Interceptor from Episode 3) and a Scum Belbullab-22 starfighter (Grievous's Ship from the same movie) down the line and they would be greatly welcome.
I think my favorite part about FFG is that they're basically saying FU to the blankng of the EU and throwing in everything they possibly can that makes sense within this game while still adding in a bunch of the new stuff. While the ARC isn't EU, the Decimator, Scyk, and Kihraxz absolutely are and on top of that they are ships that I believe were introduced in Star Wars Galaxies.
I won't be getting this as I don't play Rebels much any more, but it's nice to see more and more expanded into the game.