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Prerequisites: Damage value of 2 or less
Choose a character.
When this character is the only character adjacent to an object not being carried by a character, give the character a free action and remove the object from the game. Heal the character of 2 damage.
Last edited by TheVagrantKing; 10/22/2016 at 02:47..
2010, 2013 HCFL Champ, 2016 Colorado State Champion, 2nd Place Team Worlds
HCFL 2018 - United Atlantis
Sentinel Roll: 3. Running Shot, Blades, +1 AV vs Toughness, and Multi Attack.
1) Seyfert will power action to Sentinel to fly him to I/J-17/18, dropping Seyfert in H-19, and Toymaster in K-18, where the Sentinel will destroy your Phone Booth.
Free) Sentinel will activate the Uru Forge: Rolls 5, we'll modify the Sentinel's attack by +1 this game.
End of Turn:
Unspoken's Degeneration SP is affecting Sentinel, Toyman, Juston
I'll ask that Destiny's PC and Mxy's replacement be CBC for the upcoming turn.
-Mxy CBC will also apply to any miss that could be made a critical miss UNLESS you have a PC available, in which case I'll let a standard miss stand.
Sentinel Roll: 1. +1 vs Perplex, RS, and incap when I have two tokens.
1) Sentinel decides that his best option is to just punch the Unspoken. AV 12+2 on DV 18, needs a 4. Rolls: 6 (3,3). Impervious: 1! (*Phew!*) Unspoken will take 2 damage.
2) Alexis will phase out to J-14, and drop the Spider-Bot in I-14.